Bard - Let's go on a journey!
So, with
having been out for a good while now, I thought it would be a good idea for everyone to share all the handy little tricks they've learned about our favorite wandering caretaker. Hopefully someday he'll go from "bad champion" to "hard to play, but strong".
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After your Q hits its first target, the range essentially refreshes, almost doubling the length of the Chain. Play around this to land unexpected stuns!
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If you use smart-cast, have Tempered Fate set to show the casting cursor so you know exactly what you're going to hit. Very useful for tower dives and stealing objectives.
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Speaking of objectives, when trying to help your team steal dragon/baron, try to hit only the enemy team; primarily their jungler. This leaves your own team/jungler able to finish it off without interruption.
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Getting chased? Place a shrine across the nearest wall, then Magical Journey through it. You'll arrive on top of it, getting the speed boost instantly. Should the enemy choose to follow you, cast Cosmic Binding right as they come through for a guaranteed stun.
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Magical Journey is absolutely perfect for setting up ambushes. Bait an enemy into following you through it so your team can follow up!
Got any more? Feel free to share them!