@Riot, What's the counterplay to mobility?
Patch notes are often accompanied by a paragraph detailing the reasons and context for champion nerfs which are usually littered with dozens of uses of the words 'counterplay', 'unfun' and 'unhealthy'. For example, instant or targeted CC is toxic because it prevents you from being able to act whilst making it impossible (or at least very difficult) to dodge. That's all well and good; nobody likes being made helpless with no chance of retaliation. But I ask you this:
Where is the counterplay to mobility? What tools does every champion have to stop a
teleporting across the map? Or a
, jumping in and out of a fight without repercussion? You put so much emphasis on being able to 'outplay' every ability yet you fail to realize that there is no way beyond crowd control, which not every champion has, to prevent mobility. Yes, I agree it isn't fun to get stunned and then bursted down to zero instantly, but neither is it fun to have an enemy simply jump in and out of your range and being powerless to stop them.
tl;dr mobility has no counterplay. rito pls fix.
and
but don't get used to them, they will be nerfed because they counter mobility