WW wit's end or black cleaver
warwick is it better for wit's end or black cleaver
warwick is it better for wit's end or black cleaver
personally I take wits end since its passive deals damage and takes away their mr and that mixed with devourer works great on squishes but if they have a tank or someone who's tanky doing a lot for their team black cleaver is a good pick aka those annoying

If possible, both. Your ult can fully stack both passives on your target, which will make them so ludicrously squishy to your team that they usually get blown up instantly once your ult ends if they didn't die during it. It basically gives you Kayle's passive, which is pretty strong.
80% of WW'S dmg is magic dmg making
a completely pointless purchase. Even if you have 3 other ad in ur team u do better by buying
to further boost ur magic dmg thus forcing teh enemy to get resist or they get 1shot by ur ult.
Never buy cleaver on ww.
Hey, ww main here. ABSOLUTELY, no. You should be content with bork+ sated devourers. Go wits end only if you're 7/0/7 and your teams all average is 0/4/7. Forget cleaver on him, it's the wost possible item for him(If you want a good sticking mechanism, go frozen mallet on him after devourer). You get the on hit magic damage via the bork/devourers. ONLY go for wits end if: a. Your team has TONNES of AP champs. b. Your enemy team has TONNES of squishy champs, then your r+q (+ bork active + a few aa's, as needed.) should finish em up. c. You anticipate that tfs will break out faster.
Normally, you don't even build wits end on him, you go randuins/sunfire, then banshee's/spirit visage. AKA, go tanky drainer that locks adc/carry out of the fight. Bork/sated will be more than enough to keep you alive by your auto attacks. NEVER buy Nashors, your Q will only heal you just a little more, and give you no useful stats aside from some "usable" atk speed, while being SUPER expensive, potentially giving you a temporary sudden boost in power while sacrificing lategame( Trust me, you WANNA make it into late game as him, can't remember how many games I've carried once I've gotten him beefy enough).
As warwick, you deal silent magic damage, in TONNES, while building tanky. Having him build more than 2 damage item makes him so weak that you won't even survive the first 4 secs in a team fight.
As warwick, always prioritize onhit items that synergies with his traits, in this case, healing, draining, magic damage, and tanking. Say, for instance, you have got Sated devourer's, red one, bork, spirit, frozen mallet, randuins/frozen heart(Depends, dps or crit enemy carry),merc treads, I guarantee you, unless if the other team has 3 fed enemies, you WILL end up being in a fight ending with 60%+ health.
TLDR: Neither, if you have a close game going on. Unless if your game is like 19-7 (You guys are the 19), then don't buy wits end. Wits end is only for lategame when all teams have full builds and you need to ditch the frozen mallet for wits end to catch that one guy off guard with your devastating rq2(bork) + aa, then kill towers like a mad man. Or baroning, you seriously need to see how he slices through nashor like it's a piece of butter.
Hi.
Best WW in the world here.
You should buy Wits End over Botrk if their team has only one tanky champion.
Always buy Botrk if their team has 1 + tanks.
Anyways, you should build Warwick tanky after you acquire Devourer.
Buy Botrk/Wits after you buy some tankiness.
I doubt people have even tested anything besides moba guides, but heres an interesting build for ya. Boots Sated, blade, witts, black cleaver, Titanic, and spirit visage. This is a damage focused build, don't get kited(know when you need to back off or just attacking something else to heal) and don't stand there and get blasted. You will have the healing in combat to tank much more than you would without autos. WW can easily get throught he jungle with scaling armor and mr so I would consider doing so. You can have perfect runes/masteries and build but if you the player cant make it work it doesn't matter.