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Patch 9.16 Meta lookin stale cuz of Nobles

Z3SIeeper··3 votes·1,149 views

You're either using Nobles or going Void Sorc.

If ANYONE goes Noble, the only counter is Void Sorc. Hell the only reason you go Void Sorc is because someone is going Nobles. Hotfix this shit idk why u even buffed Noble buff.

Just take off half their MR so Sorcs don't instantly cuck them but at least they're more susceptible to them.

Remember back when Nobles could be beat by Void AND Sorc? Now you need both to do anything to them.

14 Comments

Comicman1 votes

100% of lobbys I been into today were won by nobles, red buff and morello are so weak now cant counter them

Worst JG Wins1 votes

{quoted}

100% of lobbys I been into today were won by nobles, red buff and morello are so weak now cant counter them

That's not even the reason why nobles are good all of a sudden. But okay....

Comicman1 votes

Nobles are good cuz nothing except void/sorc deals decent dmg to them cuz they have 70 armor and 70 mr, Morello and Red buff are the other sources of true dmg and it got nerfed now dealing the dmg way slower than before. Correct me if I am wrong but what is the reason they are good if not this?

Worst JG Wins1 votes

{quoted}

Nobles are good cuz nothing except void/sorc deals decent dmg to them cuz they have 70 armor and 70 mr, Morello and Red buff are the other sources of true dmg and it got nerfed now dealing the dmg way slower than before. Correct me if I am wrong but what is the reason they are good if not this?

Nobles have been good for weeks now ... the problem was always assembling them. The changes to the champ pool really make it so nobles insanely weak midgame isn't as much of a problem since well everyone is weak and just pushes levels instead of trying to hit strong 6-7 unit comps at 6 or 7. Because of this it's actually really easy for the Noble player to hit 8 and get a Kayle a large majority of the time.

Comps that have a good frontline and CC still shit on nobles with Morello and Void/Sorc still destroys them...

Comicman1 votes

Dunno I haven't lost a single game as nobles if I managed to hit 6, just saying its completely boring meta if every lobby looks like this where top places are taken by noble players just the one with better one wins.... https://imgur.com/a/pi2rwhB

Worst JG Wins1 votes

{quoted}

Dunno I haven't lost a single game as nobles if I managed to hit 6, just saying its completely boring meta if every lobby looks like this where top places are taken by noble players just the one with better one wins.... https://imgur.com/a/pi2rwhB

Nobles aren't even the best comp. Void+Sorc is still 100% without question the best comp and it auto wins vs nobles if Leona doesn't perma CC cho.

https://imgur.com/taaAGr4

He had Red Buff Yasuo, 3x items on both Jinx and Draven+ FoN was a full item and level ahead of me with a much higher roll then me and found the Camille at the last second and teched it in so i didn't position against it and lost 2 1/2 items on both Cho and vi at the start of the fight. I still won the fight despite the fact Cho decided to troll with his first ulti and hit a single 2 star Vayne.

Worst JG Wins1 votes

I've found any heavy CC comp with good Morello champs to dumpster nobles also.

UrSammich1 votes

I admit noble is really strong and the buff doesn't help any. Most nobles can be bought early and usually can be 3 star early as well, making the comp pretty easy to win with. The same goes with getting 3 general voids early. I don't usually go against too many void sorcs myself and if I do is generally ran side with yordles...which is a bitch. I don't mind the doge, but it feels like they doge way too often.

I think the only way to better adjust noble and voids is to make certain low level nobles harder to get mid late game and the same with voids. Generally most people try to 3 star as quickly, but usually mid to late is when the 3 stars really hit. If the drops were a bit less, then I don't think people would be running them too often.

If any comp needs a buff, I want to say rangers, gunslingers and shapeshifters could use one. Mostly rangers.

Z3SIeeper1 votes

Making it harder to acquire is meaningless. It'd still be the same issue of whoever went Nobles and got lucky enough to get Kayle auto-wins against everyone else except other Nobles and Void-Sorcs.

It's already hard to get Nobles cuz of Kayle, so that's not the issue. The issue is once they get it it's just too damn strong. In this game where adaptability is flaunted as a skill you need to climb we have Nobles just throwing that out the window and winning with dumb luck unit drops.

Here's the direct reasons Nobles are stronger now:

  • Nobles were given MR in compensation for less Armor
    • Nobles then got both values buffed by 10
  • Morello and Red Buff both got nerfed
  • Cho'Gath got nerfed (pretty much the anti-Guardian w/ Void), which is why Sorc is a necessity
  • Knights buffed which synergizes heavily with Guardian and Noble
    • Guardian buffed which synergizes heavily with Knight and Noble
    • Knights are also the uncontested best early game class right now and the Guardian buff is covering for mid game, smoothening out Noble's power curve
  • Individual Noble units got their Attack Speed buffed specifically to synergize better with Noble
    • Fiora isn't a trash unit anymore
  • Overall player damage taken is reduced now, meaning people tunneling on Nobles won't die out as fast (and with the above buffs, they usually won't be dying early at all)

There's also a bunch of indirect reasons such as Cho being nerfed (core unit of Void's ridiculous rampage last patch which destroyed Nobles), Volibear nerf, the introduction of Hextech which doesn't really bother Nobles as much as others, etc.

I'm not saying any of the above were bad decisions. Each individually was a good balance decision (except the direct Noble buff) but they overall led to the massive powercreep of Nobles.

The entire reason Noble got buffed was because they were underperforming last patch, but they were underperforming because Void Sorc was absolutely disgusting and unbeatable by Nobles.

Glasletter1 votes

Demons used to counter them pretty well. Now what? Why would Elise, Swain or Morgana want extra mana? Morg and Swain have to go through the full cast animation/effect in order to get any more mana, and Elise only uses her ability once(completely ignoring the buff allowing her spiderlings to proc it, they don't use mana either).

The full burn was a FAIR version of hextech as it was on-hit and countered things like sorcery comps, but still allowed it to do decent damage.

Titanium702 votes

The full burn was absolute BS and nonsense - especially at low levels of Demons it was an RNG clownfiesta where one fight you didn't know you had this synergy at all and others where your opponents frontline isn't allowed to ult once! And little to nothing was more rage inducing than seeing stuff like a Gnar get hit ONCE loosing like 120 Mana because of it completely turing the fight...

The new one is great. Really fun to use and fair to play against.

While I agree it doesn't work for Elise or her Spider It's great on everyone else. Varus and Brand LOVE it and Swain and Morgana really dont complain about more Mana. Also the Demon-Buff has now uses besides making GS/Voli even more dumb!

Speaking of GS - made a Demon/Yuumi MF today since the game refused to give me a Swain... That was hilarious! She ulted like 3 times a fight! x'D (In general: Demon, Sorcs are great!)

Z3SIeeper1 votes

Yeah I like the new one much more and it's a much better design decision. Brand in particular seems kinda nuts with it especially after all those buffs to his ability (+ one this patch too).

Glasletter1 votes

{quoted}

The full burn was absolute BS and nonsense - especially at low levels of Demons it was an RNG clownfiesta where one fight you didn't know you had this synergy at all and others where your opponents frontline isn't allowed to ult once! And little to nothing was more rage inducing than seeing stuff like a Gnar get hit ONCE loosing like 120 Mana because of it completely turing the fight...

The new one is great. Really fun to use and fair to play against.

While I agree it doesn't work for Elise or her Spider It's great on everyone else. Varus and Brand LOVE it and Swain and Morgana really dont complain about more Mana. Also the Demon-Buff has now uses besides making GS/Voli even more dumb!

Speaking of GS - made a Demon/Yuumi MF today since the game refused to give me a Swain... That was hilarious! She ulted like 3 times a fight! x'D (In general: Demon, Sorcs are great!)

I don't have an issue with removing the complete burn, but the idea was to be a counter to ability-reliant team comp. Double shojin Pyke was in meta for a long time until demons started being played, and current demons can't deal with that. The only champions to have major issues with Demons were SPECIFICALLY shapeshifters, and that was easily countered by putting them just behind the frontline, or in the case of Shyvana, placing her to walk a space before engaging so she wasn't hit early.

Demons was also a large counter to Nobles with the true damage, which, in case you hadn't noticed, is absolutely decimating the game alongside hextech right now.

Glasletter1 votes

To add to that, frontline units typically don't make an impact with their abilities to the same extent as backline units, as most of the purpose of frontline is to tank anyways, so they could manage the burn better than other units.

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