Last Place = -36LP, First Place = +98LP?
How is this ranking system balanced? I just got gold within less than 20 games because you hardly lose any LP and win a ridiculous amount if you win. How long until everyone is Diamond?
How is this ranking system balanced? I just got gold within less than 20 games because you hardly lose any LP and win a ridiculous amount if you win. How long until everyone is Diamond?
All that means is that your MMR is way higher than your current rank. That's not a broken system, that's one trying to catch you up to where you actually belong. It makes a lot of sense considering people have to start all the way at the bottom of Iron and work their way up from there. Anyone, like apparently yourself, that is good enough to land a lot higher than iron will clearly need to gain more than they lose.
This is simply the elo system working perfectly.
All that means is that your MMR is way higher than your current rank. That's not a broken system, that's one trying to catch you up to where you actually belong. It makes a lot of sense considering people have to start all the way at the bottom of Iron and work their way up from there. Anyone, like apparently yourself, that is good enough to land a lot higher than iron will clearly need to gain more than they lose.
This is simply the elo system working perfectly.
Dude... +98LP... that's way beyond good MMR. Also this is the first TFT season so there isn't any carry over MMR from last season involved so idk how the system can possibly assume I'm a secret TFT god or something. Pretty sure the system is just throwing out LP for nothing. This feels to me like first few weeks of S9 where D5 players got Master with a 40% winrate.
It's +98 because of two things:
It is similar to new system ranked MMR. I'm worried it'll level out to 18 LP win 21 LP loss and you have a 5 in 8 chance to lose....
It's +98 because of two things:
- The rankings are brand new (no historical MMR on ANYONE)
- The game count is low (All new accounts have larger than normal LP swings)
- The game's LP is designed to allow 3 winners, not 1. In other words, people who consistently rank 1, will exponentially rank faster than rank 3's, while all 5 people below 3 will lose LP. In other words, you have a 5/8 chance to lose LP. Once people are actually skilled at this game, that WILL matter. Getting into the top 3 will become extremely difficult, and in reality you'll get to a point where you have a 45-40% win rate on average. You'll be craving those large LP gains then, as winning this really complicated chess game won't be as predictable.
It is similar to new system ranked MMR. I'm worried it'll level out to 18 LP win 21 LP loss and you have a 5 in 8 chance to lose....
Don't know about you but I also gain LP when I finish 4th
4 fluctuates between + or - 4 LP for me. It's meant to be the break even point.