I feel like taking damage from a champion should give you an assist.

Myrmiron·3/31/2019, 1:48:10 AM·64 votes·16,082 views

Shielding someone who kills a champion gives you an assist because you blocked damage and thus had an indirect impact in the fight. Taking damage does pretty much the same, you eat cooldowns and autos which could have instead been used by the enemy to win the duel with their killer instead, meaning you helped your team indirectly as well.

Just a thought~

50 Comments

Reksee3/31/2019, 3:30:13 AM51 votes

suddenly you see a Yasuo with 0/18/57 kda

xDogMeatx3/31/2019, 2:20:52 AM17 votes

yep exactly how i feel when i TANK a jinx ult on my almost dead adc then they kill said adc. there should be a reward like a sacrifice kill value. maybe instead of 150 here its a 75 gold (more indirect then direct assist).

doroelio3/31/2019, 4:48:55 AM15 votes

From the Syndicate of minions

WE DEMAND! that minions and turrets should get

1 Assists 2 Kills 3 GOLD 4 Paid holidays 5 Health insurance and retirement 6 Insurance against dead and accident with full coverage for the families of the deceased

We demand equal treatment!

Plus

from the Confederation of Feeders and Bad Players, FAP, FAPPERS, and ITSURFAULT and United Trolls of LoL

Even feeders and bad players should get assists Beacause they are not feeders nor bad players but just misunderstood and unappreciated teammates penalized by a wrongful system that can't understand their contribution to the team.

5050BS3/31/2019, 4:12:19 AM4 votes

Always love Landing an E with Illaoi while they are running away and they break the range so they are slowed that allows my team to catch them only to NOT get the assist because it does no damage.....

Chembaron Yamada3/31/2019, 2:41:28 AM3 votes

As long as they change the code in that way that it just counts if a champion scores the kill. The way it is currently coded, that would mean that tower diving an enemy and dying to the tower without getting hit by them would automatically give the kill to the one you dove in that scenario, which shouldn't happen.

Shmeeve3/31/2019, 1:50:22 AM3 votes

Sense 100

Salron4/2/2019, 5:45:08 PM2 votes

Karthus ults Karthus is then killed by a single person because he ulted in a bad spot Everyone gets an assist for no reason

Great system dude

Nea1043/31/2019, 4:05:34 AM2 votes

Same for giving vision.

ValiantKiller3/31/2019, 4:49:57 AM2 votes

agree

JackMcSnipeyz3/31/2019, 8:59:09 AM2 votes

Im trying to figure out if this thread is serious or not.

Ulquiorra01234/1/2019, 11:20:45 AM2 votes

So what happens when a turret executes someone who dove to get a kill? Does the person the diver killed get an assist? This is the dumbest proposal ever, there is already a massive punishment for dying when ahead, now you wanna give more gold over to teams that just don't deserve it. Eating cooldowns doesn't make you good if you die for free...

ChasmOfTrossm4/1/2019, 8:36:34 PM2 votes

No, this is one of the dumbest things I've ever heard. Taking damage means you got your ass beaten the fuck up, while doing nothing other than watch your health bar deplete. You should get an assist for actually aiding in the death of an enemy champion.

This topic might as well be the League of Legends equivalent of asking for disability welfare because you got hurt on the job and weren't able to do anything else after the fact other than be useless to the rest of your co-workers.

Quepha3/31/2019, 8:52:17 AM1 votes

you just want to get a kill when they dive you under turret and get executed after popping you.

Sillae3/31/2019, 3:36:43 AM1 votes

I mean I get what you mean, it sucks if you baited a carry into a bush at low health, then your annie oneshots them before you can auto or anything and you don't get an assist despite actually being the reason they got the kill.

But then assists would be worth even less than they are considered now, and it would be way too easy for people to go "I didnt int, I'm 1/20/34, I was helping!"

Beerstein3/31/2019, 8:59:46 AM1 votes

{quoted}

Shielding someone who kills a champion gives you an assist because you blocked damage and thus had an indirect impact in the fight. Taking damage does pretty much the same, you eat cooldowns and autos which could have instead been used by the enemy to win the duel with their killer instead, meaning you helped your team indirectly as well.

Just a thought~

I'd say only if you take a majority of their damage AND survive. It'd be pretty rare tbh without doing damage.

tadeocean3/31/2019, 9:18:44 AM1 votes

Seems legit, but OP!

This is how Bronze would abuse that: "Go poop for ~10 minutes and when back have something like 5/1/12 :P just by being under turret".

I think it would be better if having some damage ON would give assist and by saying some I don't mean 1 AA. I mean good chunk of damage. That would make sense to me! But just getting any damage... I don't know, kinda imbalance?

Sire Hippington3/31/2019, 11:23:43 AM1 votes

Agreed, it's part why tanking feels bad, soaking damage just isn't appriciated or rewarded. Damage dealt to shields should give assists aswell while we're at it. helping to break through a shield is certainly a contribution to the kill, yet it gets ignored by the game.

SweedishGunner3/31/2019, 12:56:20 PM1 votes

Should be situational, since if I'm a mage and just having spells cast at me I'm not really helping, I'm just taking damage. But if I'm a tank taking aggro I'm doing my job.

Maybe it could be a passive on certain tank/support items?

Ionian Vulpix3/31/2019, 1:55:47 PM1 votes

I'm going to say No, because how exactly would the game tell when you strategically tanked a hit instead of you just eating the damage? Or if you taking the hit was necessary at all? Like, if Zed and a tank are next to each other and the enemy Zoe Bubbles the tank, then Zed kills her, did the tank actually do anything to physically help Zed get the kill? Yes, he wasted Zoe's CD, but Zed would have done the same thing had he dodged it and then got her.

Jennifer4203/31/2019, 3:39:14 PM1 votes

technically item 3075

Tuition Fee3/31/2019, 3:55:50 PM1 votes

I like this. I've literally had 20 stack Chogaths carry because they just popped gargoyle's stoneplate and sat their fat asses on our ADC awhile the enemy assassins rage.

JuiceBoxP3/31/2019, 6:16:27 PM1 votes

Honestly, great idea, but flawed.... like this guy said..

{quoted}

suddenly you see a Yasuo with 0/18/57 kda

could be way too problematic.

Legendary Anubis3/31/2019, 7:12:17 PM1 votes

This is a double/edged sword. It means that you’d possibly be hemorraghing gold to the enemy just for damaging them (intentionally or not). However, I have felt the same in certain situations. For instance, if you share damage with an ally from the same ability, basic, or on-hit, you should probably get an assist just for damage mitigation.

Kairoptra4/1/2019, 2:09:25 AM1 votes

Good idea, although there would probably have to be some sort of handicap, such as giving you less gold than if you were to get an assist the normal way.

Handy Sandy 4/1/2019, 3:00:12 AM1 votes

ya but it would be so easy to get assists and get gold from them to the point where you're discouraged to 100-0 blow up a Lux right before u get Darius ulted

Ackelope3/31/2019, 4:41:36 AM1 votes

Just buy item 3075 ! [slayer-pantheon-thumbs]

AbiwonKenabi3/31/2019, 3:48:22 AM1 votes

Yeah, I've done some pretty slick baits and gotten nothing out of it because all I did was take damage or eat a skill shot or something. It would be nice if that counted for something, but I don't think its the end of the world.

WeaselRune4/2/2019, 3:29:48 AM1 votes

I agree and disagree. Mostly disagree, let me explain why.

While I agree with the idea that you "helped" by taking enemy resources, i.e. their abilities and/or aa focus helps. Its about incentive.

Remember assist give gold, and assist gold is divided among those who assist. We dont want people being rewarded by suiciding with 7% health so they can get assist gold to finish items...

We dont want people to think taking damage is something to be rewarded. Even if it has its place, even if it is useful, there are a lot of things that are useful that dont give gold. Shielding others so they take less damage is an application of an ability, something going on cooldown. Good use that helps get a kill should be rewarded. Running in and well.... @Reksee said it well:

suddenly you see a Yasuo with 0/18/57 kda...

We dont want to reward that. Giving assist make it seem like just taking damage is helping, and it probably isnt.

I see where youre coming from, but getting gold from assist should be cause you DEFINITLY ASSISTED, and not cause your potentially feeding.

SanKakU3/31/2019, 8:36:33 AM1 votes

Yeah I've missed a lot of assists especially after rune rework because damage is so high sometimes it's all you can do to run away and let your allies defend you with how much pressure the enemies can dish out with some of their crowd control.