Skip to content

Why was TFT rushed into Rank - when there's still so many bugs/errors? O.o

Xhaiden··12 votes·8,226 views

In a previous patch they mentioned something about fixing the units going AFK. And yet...

22 Comments

BladeSteel6 votes

Because they're losing players and are hoping that having a new gamemode with a ranked queue will add more players.

943721485 votes

Because they needed a strategy game after what they've done to Summoner's Rift.

Romans VI XXIII1 votes

Because they needed a RN-Jesus game after what they've done to Summoner's Rift.

Thier fixxed it.

Magnesium141 votes

{quoted}

Because they needed a strategy game after what they've done to Summoner's Rift.

SR has become a button clicking game.

2Charmnot2Charm3 votes

Because its still Beta and Riot has to test the rank system before the first season.

Illabethe1 votes

Learn what a Beta is.

Beta is LIVE. Beta always is the official launch of the public game. Beta never technically ends unless a publisher shuts down the game altogether.

Players generally only refer to the first 4-5 patches after Beta as Beta, which gives the illusion to late game joiners that there were two different versions of live.

Romans VI XXIII3 votes

"Beta Launches" are just an excuse for companys to half ass launch a 5% complete product.

It's getting old.

Illabethe1 votes

No product is ever completing fixed of bugs and the more bugs you fix, generally you create NEW faulty string. There's always a delicate balance in debugging, and imo, this beta has less than its share.

P.S. No company with a sane mind would release a 100% finished product. Anticipation retains playership, not access. A company is always far better to release the "5%" working model and then expand on it later, writing off the new code as new content. It's not making money during R & D.

Romans VI XXIII1 votes

Wrong, selling 5% content as 100% content pisses players off, and usually leads to mass player loss. Releasing a game with tons of bugs and not fixing those bugs is pretty damn bad. Like many have said this nug has been known since PBE.

Look st one of the most recent massive game release fails "Bless Online".

Illabethe1 votes

Is the 5% by itself a completed game?

League TFT? Yes. Check.

Can it be expanded upon? Check.

Can bugs be fixed as we go on scheduled Patch days? Check.

Do bugs have a MAJOR impact on overall performance? Negative.

You can claim exodus all you want, but it's been 9 years of Riot, and there has always been complaints about balance/bugs/etc..... and you know what? It STILL has a monopoly on its game type's player base, and is STILL grossing better than almost any game out there in revenue, irregardless of the genre.

The exodus simply isn't there. Even the people who want them to improve.... are still here.

TFT has increased login volumes to a point where at times the League client now has wait lists. That hasn't happened since Season 3.

Xhaiden3 votes

{quoted}

Because its still Beta and Riot has to test the rank system before the first season.

They were already doing that on PBE (Public Beta Environment). This bugs have nothing to do with the Rank System (it's not event set like the one from Rift - in TFT high elo gets matched vs low elo quite often / it's more focused on quantity "to match you with someone, anyone - so the game will start a.s.a.p.). Not to mention...TFT had a commercial side from start - and with one of the upcoming patches they're already releasing a new set of Little Legends.

haaaaaaalp3 votes

Because those bug get identified and fixed much faster when there is a ranked queue.

Comicman6 votes

{quoted}

Because those bug get identified and fixed much faster when there is a ranked queue.

This bug where champions stop attacking was known even before TFT went live many people reported it on PBE as well, why it isn't fixed yet I can't get my head around as it is extremely gamebreaking especially in later rounds when if this happens you might lose the game even if u were ahead

Xonra2 votes

Those bugs have been there since the mode was introduced on the PBE. They've been highlighted very openly on just about every social media platform, on the boards, on Reddit, on Twitch.

Riot just wanted it pushed out fast because reasons. There are MASSIVE bugs, like champions going afk for the entire game, not one round, or champions suddenly attacking their allied champions, the Elise bug that still pops up now and then where he spiderlings start attacking her and so on.

ChickDs2 votes

Using this logic we shouldn't yet have ranked for summoner's rift till they fix the rest of the bugs.

Xhaiden3 votes

{quoted}

Using this logic we shouldn't yet have ranked for summoner's rift till they fix the rest of the bugs.

I played thousands of games on Rift - and never seen anything close to this bugs. Even tho, there were some (like Blitz hooking the Baron) - they were fixed so fast that i didn't even get the chance to see them myself. I'd like to see you (or the majority) - play Rift with bugs where your champion would just freeze for half a minute at random times. This are not minor bugs you rarely notice once in a red moon - but big ones - quite easy to notice since they ruin your game experience.

Illabethe2 votes

You obviously never played Season 1-3. Full of bugs, broken skills, broken items, heavy pocket metas, LP loss on wins, Losses bypassing demotion shields, game breaking bugs when a certain item is used on a specific champ (like for awhile, Liandra's on Qiyana just recently...... almost 1 shot people she Q'd)

Or how about circular multiplicative AD on Jhin that lead to over 4500 crits and 2800 damage Grenades when he took Guinsoo's and stacked it in Season 8? Jhin's interaction wasn't fixed for over Three MONTHS.

1 Shot Galio on his Wings? That was around two weeks.

There are TONS of bugs introduced every time they rework an item set.

ChickDs2 votes

{quoted}

I played thousands of games on Rift - and never seen anything close to this bugs.

Just because you weren't aware of it doesn't mean it wasn't happening.

This are not minor bugs

Who determines what a minor/major bug is? Clearly it's not you.

Romans VI XXIII2 votes

This is RIOT we r talking about. The same people that have decided to neglect 2 game modes to the point of extinction, can not even balance 1 game mode, left bugs on some champions for over 2 yrs (cough mord cough), and always have server issues.

And you expect them to actually fix bugs in thier new favorite game mode? HA!!!

You expect way to much.

Flashes1 votes

Because they want TFT to be permanent to sell more little legends or else it would lose steam just as quickly as Nexus Blitz.

Nilok1 votes

Because Valve actually released their autochess first, which nobody was expecting as Valve tends to work on things until they are "perfect", and Riot probably rushed their autochess to try and stay competitive.

Sirsir1 votes

The whole mode is still beta. This is a beta for them to figure out how ranked will work. It means about as little as any pre-challenger rank, the only value is how much you give it.

More from Teamfight Tactics

More by Xhaiden