Skip to content

What is the strongest champion you have seen so far?

AlienPrimate··1 votes·1,447 views

The strongest I have seen is 4 blademaster/4 desert Sivir with Hush, Red buff, and Giant Slayer. She was doing over 10k damage per round while also applying hush and red buff burn to the entire board.

19 Comments

Shmeeve1 votes

To be completely honest, Kha'zix. If you give him Seraph's or Shojin, he will be sprinting around the map at mach 5 one shotting anything he comes across unless its a warden or something, then he might have to take two hits. Speedy bug wins games my guy.

AlienPrimate1 votes

The game I used Sivir I could have tried him as well but I just gave him 2 frozen hearts to spread the slow around.

Knightrift1 votes

Mage Zyra

Ariel the Cruel1 votes

RNGesus. Bastard slaughters me every game!


Limited experience so far, but the strongest thing I've built so far was Jax with Blade master and mountain buff then Shojin and 2 AS items.

Of course, getting him to the point of near perma-dodge was tilt-inducing. Guy gets blown up by a gentle breeze... (I wanted to see if I could make it work.)

Brolando1 votes

Kha'zix with 1 or 2 seraph. No contest.

Can be completely countered with PD though.

I guess there's also Master Yi who is around that level of broken and Olaf who's not quite that OP but still one of the strongest units I've seen.

Azurereaper1 votes

It's Olaf.

Sire Hippington1 votes

Full tank zed, got warmongs, redemption and dragons claw(last oponent had a mage setup so he needed mr) He simply wouldn't die and kept makeing shadows that also made shadows When the last fight ended, i had ~10 Zeds on the field... also, he had 3electro, 3assasin and 3 summoner boost...

Brolando1 votes

[{quoted}](name=Sire Hippington,realm=EUW,application-id=RaE1aOE7,discussion-id=bAl4uOJN,comment-id=0005,timestamp=2019-11-08T13:55:38.074+0000)

Full tank zed, got warmongs, redemption and dragons claw(last oponent had a mage setup so he needed mr) He simply wouldn't die and kept makeing shadows that also made shadows When the last fight ended, i had ~10 Zeds on the field... also, he had 3electro, 3assasin and 3 summoner boost...

That's interesting, I thought Zed might want something like IE but you actually build him as a tank? Do items carry over to his shadow clones?

Also are Summoners in general like this? I thought about building damage on them but it doesn't seem very strong, except for Azir, he's really strong with rage blade and Shojin.

DracosKasu1 votes

You can give frozen heart to your zed to fuck up their attack speed / mana gain since his clone also own any item into his pool

Brolando1 votes

{quoted}

You can give frozen heart to your zed to fuck up their attack speed / mana gain since his clone also own any item into his pool

That's really nutty, what about other Summoners? Do their summons gain any benefit from items? Like for example Malzahar summons causing disarm or silence?

Sire Hippington2 votes

no, Zed is the only one that transfers items, not even the woodland clones do. That's why he's tier 5.

Other summons only benefot from the summoner perk and AP on the summoner. Or AS in Azirs case

Brolando1 votes

[{quoted}](name=Sire Hippington,realm=EUW,application-id=RaE1aOE7,discussion-id=bAl4uOJN,comment-id=00050000000000000000,timestamp=2019-11-08T15:57:55.127+0000)

no, Zed is the only one that transfers items, not even the woodland clones do. That's why he's tier 5.

Other summons only benefot from the summoner perk and AP on the summoner. Or AS in Azirs case

Thanks, that helps a lot.

ChaosReyn1 votes

To clarify: nobody transfers their items for a strong solo combo like Zed does...but the dream imo is giving malzahar a mage hat (for 6 mages), then giving yorick a shojin. Pretty much, Yorick can actually make more summons out of the voidlings when they die, and Shojin on him allows maximum chance to continue spreading the marks. And of course...doublecast on T2 malz is 6 voidlings (which, because Veigar is also a shadow unit, will have that 2 shadow buff naturally with 6 mages) and a T3 is 8, when you double-cast it.

It's literally impossible to get the stars to align like that...but if they SOMEHOW do, then 6 mage/3 summoner is PLENTY to carry, and if your 6th mage is Mage hat Malz, you can then add insult to injury by taking pretty much any Lux you feel like as any of them are decent for your comp, with exception to maybe the last two I'm going over. -> (Zed + electric Lux is dumb, Ocean, Glacial and Cloud are good standalone, Woodland procs if you have LeBlanc, Shadow gives you a full stack for malz and Veigar, Light actually fits with Yorick's "minions of light" as well as yorick himself, Inferno fits with Brand for the bottom-tier buff, and Crystal and Steel...I guess tank Lux? These two are still kind of garbage...)

Again...this is THE DREAM. You are NOT LIKELY to get this...but if you do...it will be the most epic thing you'll ever play.

Sire Hippington2 votes

Zed certainly needs either mana or some tanmkiness to make sure he gets out his shadow befor dying. Not sure how well he does as full tank without the electro perk, cause that 250 extra aoe damage on crits and reciveing crits makes him a huge damage threat anyway.

ChaosReyn1 votes

Yeah, here's the thing: Warmogs Zed with 6 summoners is apeshit, since you summon basically an exact copy of him (including items) that afterwards gets buffed by summoner buff. So basically, you have t2 zed with warmogs, his clone has about as much hp as a t3 zed with warmogs after 6 summoner buff kicks in. It's pretty apeshit.

IE is nice...but it's not "I literally get a free tier 3 unit" nice.

AlienPrimate1 votes

You do damage with the electric buff. Also the game I tried it I was using 4 ocean to give zed mana.

Sire Hippington1 votes

yep, that's how he goes, more and more shadows that just refuse to die...

2RAW Poetic1 votes

The most consistent build I've found regardless of board is centered around berserkers:

Renekton - just needed to fill quota on desert/berserk

Voli - same as renek but for glacial

Sion - Same as above for shadow

Mundo - Best tank/sponge, good for red buff/morello which you need to build.

Olaf - backup carry, only focus items after mundo is tanky and your true carry is built

Master yi - The centerpiece in the formation. Use a berserk glove, rageblade and X. X can be a gunblade, pd, dragons claw, QS cloak. Whatever is best against the enemy comps. Gunblade is the best overall. Only other option i've really used is dragons claw when i'm against mages/infernos.

Sivir - 2nd desert/blademaster to empower yi.

The last two spots are free tbh if you stack yi and 2 star him he'll shred pretty much anyone. I usually throw in 1 extra mystic but I wouldn't worry about starring up anyone except your berserkers. The best possible setup would include an 8th mystic and then 9th is shadow lux, just for the max shadow. So then you have a double atk (blademaster), hitting 100% harder, as a cone 100% of the time, against 50% less armor, with a solid mix of stuns, frontline and utility from your other champs. You could naturally grab 2 shadow champs as 8 and 9 if you want, but i haven't found it necessary and the same goes for 4 desert.

  • Sidenote on jax: It comes down to keeping him or mundo, and mundo is just a better tank. You already get enough cc through sion and glacial though if you get an iceborne and lots of early jax's in your pool then just run with him instead. I'd say move red buff onto olaf then.

I've beaten every type of comp with this setup if i get to 2 star yi.

More from Teamfight Tactics

More by AlienPrimate