RNG Is Biased and Needs Fixing

AtreiNero·6/28/2019, 3:42:47 AM·2 votes·467 views

TFT isn't a bad game mode. I do think, that along with Nexus Blitz, should be permanent.

THAT SAID...

The RNG for TFT is so messed up. It isn't even remotely fair because you either get everything you want, or you nothing you want. There is no middle ground. And frankly, after just a few days, it is already pushing me out of this game mode because of aggravation. I've had both extremes and whiel the battle is down to chance, and I don't have really much of an issue with that, it is the stupid and assine store rerolls and random chance upon not locking the store after fights. That makes or breaks someone, and too often, it see it break.

I've spent 5+ rerolls more than once to try and get something for a champ I have and I get NOTHING. You know that starting champ? Good luck seeing it in the store. because it will never show up. This needs to be addressed and fixed ASAP. You need guaranteed drops for champs you own that aren't at 3* yet every so often. Too many times, either me, or an opponent had two 2s and two 1 star waiting for that third which will never come. The RNG then gives that same situation to someone else but in reverse. It is so annoying to see your squad of mix 1 and 2* and theirs had 2 3*s and you haven't even reached the end of stage 2 yet.

While on that subject, loot needs to be standardized as well. Either you get it, and everyone gets the same NUMBER, or no one gets it. I'm sick of seeing others with 4 or 6 items and I have 3, and it isn't even shared draft yet.

True no RNG is ever truly random, it just doesn't work like that, but this needs a lot of work guys.

Edit: Also fix income. If someone gets the good RNG they will just win everything and out buy everyone.

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