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Riot, please. Enough with the "Play X games" missions.

DuskDaUmbreon··5 votes·1,610 views

You had two great ones this week. Play 20 different classes and play 20 different origins. A very solid couple of missions that rewarded people for trying out new things.

You also had 3 separate "Play X games to round 3-6" missions. The third one was 10 games. And it's...well...imo it's the shittiest mission type. Yeah, not all of them can be great, but this kind is just...it's insufferable. It turns a unique gamemode into a grindfest.

It's fine if there's just one of them and it's smaller (5 games to 3-6 is a bit of a delay, but it's no more than the Orb requires for max points). 10 games would have been...okay, if it was by itself. But it was 3 of them in a row ending with the 10 games.

A better alternative, imo, is the "collect x interest" or "play X of A or B". Again, forces variety, it's small enough, and, most importantly, doesn't feel like I have to grind out games. It feels like something I should be able to pick up from just playing, and doesn't feel like I'm playing games just for a reward. Even if, on average, it takes me 10 games to get those champions or that interest, it feels better than being forced to play 10 games because I feel like my actions have control over it. 10 games to 3-6 is a trivial requirement that feels boring and like I don't have to try for it, but I can't improve it either, except by surrendering games at 4-1, which I'm fairly sure is behavior you don't want to encourage.

Missions can be a great and useful thing, but...That mission I don't think could be saved short of divine intervention.

7 Comments

Illıum1 votes

Eehhhh, not everyone likes to experiment with different builds though. Plenty of people one-trick in Summ Rift league games, why wouldn't there be one-tricks in TFT? I could argue that it doesn't seem fair those people should get missions they won't complete like "play 20 different origins" because they don't like to leave their comfort zone.

It's kind of like how the worlds missions had requirements like "Get a bunch of kills/towers ------ Or play 7 games" Some people just play support for instance so they'd have to 'wonk' out to start getting kills in games. The difference is just that the TFT missions don't have alternate completion requirements.

As someone who likes to find his favorite thing and then do that for awhile I appreciate the "Play X games" missions.

In terms of it becoming a grind though I completely agree. It's why I dislike missions in general. They give direction, and probably get people to play the game more overall. But for me they make the game always feel more like an obligatory grind, which saps pretty much all the fun from it. Nobody wants to feel forced to play the game. I've pretty much learned to ignore missions at this point and when i stumble into completing one it's a happy accident, hence the simple "play X games" being a nice one.

Ryanoguard2 votes

I get what you're saying, but if you try to force the same build every game in TFT or any autochess game, you're gonna have a pretty bad time. I'm flexible, and adjust with what the shop gives me, I completed both of those missions in like... 3 games? maybe 4? I know it wasn't that long at all.

DuskDaUmbreon1 votes

The reason you can't support one-tricking in TFT is because...well...the mode simply doesn't function in a way that allows it.

The way the mode functions means to do well past low Bronze you need to be able to adapt to situations and utilize what you get, rather than trying to force a square peg into a round hole. You can't just run Light Rangers every game and do well. Adapting to what you get and figuring out the best way to use it is the biggest skill point in TFT.

"Get a bunch of kills/towers ------ Or play 7 games" Some people just play support for instance so they'd have to 'wonk' out to start getting kills in games.

Correct me if I'm wrong, but weren't those takedowns, not kills? Usually Riot tends to do takedowns for that instead, so that they don't shaft supports.

Illıum1 votes

{quoted}

Correct me if I'm wrong, but weren't those takedowns, not kills? Usually Riot tends to do takedowns for that instead, so that they don't shaft supports.

They do generally set the missions as takedowns now but for awhile it would just say kills. They changed it, same as how the missions usually stipulate now that they have to be completed in PVP games. People were blasting 5 bot games in half an hour to complete all their missions before.

Imperial Pandaa1 votes

I think 1 game to 3-6 3 games to 3-6 6 games to 3-6 Would be reasonable.

Reason: Orb now has a 3 day CD to claim at max ( 5). The above equals a total of 10 games, which is 2 orbs claimed at max.

DuskDaUmbreon1 votes

That sounds reasonable to me, although I dislike the idea of "1 game to 3-6", since that's beyond trivial.

Maybe 2/3/5?

Imperial Pandaa1 votes

Sounds reasonable.

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