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Make Noble less of an RNG Lottery mess.

Azurereaper··1 votes·770 views

It literally boils down to, does your carry unit get the Noble buff?

Yes - Auto Win

No - Auto Lose

It needs a rework into something so thats not a win condition if the correct unit gets the buff for cheesy round wins.

4 Comments

GipJoCalderone1 votes

Well noble is too good at early (when buffing the right unit) and late game, so it has to have a weak end.

asamu1 votes

So nerf the numbers on it? Which they're already doing anyway?

I think Noble should be: 2: random noble gets buff -> 4: all nobles get buff -> 6: All allies get buff, but reduce the buff to 40-50 armor and 20-25 heal on hit, instead of 70 armor and 35 healing on hit. That tones it down in the early and late game, but makes it stronger in the mid-game and more reasonable to aim for without hitting an early kayle.

Shieda Kayn1 votes

RNG is the point of TFT

Hvsao1 votes

Its more or less a long term investment. The mid-game for nobles is horrible, but late game has potential to wipe the floor. Granted a champ with aoe and anti heal can stop them most of the time.

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