the double seraphs death cap karthus build is too strong
I believe the damage on the double seraphs karthus is so disgusting, he just ults right away and wipes out your entire board
I believe the damage on the double seraphs karthus is so disgusting, he just ults right away and wipes out your entire board
For a hot second I thought you were talking about some weird new Korean tech that I didn't know about, and I was about to say that building two Seraph's seems redundant and also impossible after the tear change, but then I realized you meant TFT.
I've never seen a Karthus with double Seraph's and Deathcap in TFT but now I hope I never have to.
Haha, same here. I was about to come ask the guy what he was on before I saw it was TFT.
tbh though youre putting all effort onto that karthus with a dragon comp or dragon claws even the right positioning or assasin you could kill him but imo to be able to get them items on a karthus should be rewarding
"This decently rare combination of abilities is hard to win against someone who gets gifted it!! Rito pls I dont like losing."
Do you also complain when you lose rps or dice games
the same items on Sol would be the same except he's uninterruptible and likely has a DC effect from dragons...it isn't much difference from facing a Blademaster Kayle that protects her entire team while doing insane single target or Yasuo with several on hit items.
sol is similar but hes just not as good, hence why he is 4 stars while karthus is 5
[{quoted}](name=Summoner SpeII,realm=NA,application-id=RaE1aOE7,discussion-id=JnhNnG1V,comment-id=00040000,timestamp=2019-08-04T02:52:59.023+0000)
sol is similar but hes just not as good, hence why he is 4 stars while karthus is 5
more like he's just better because he does the same dmg is resistance to magic and isn't one of the easiest ults to interrupt. Since the spread is so fucking wide he hits everyone anyway and builds his ability much faster if anything people are blind.
its really hard to get silver tier sol, which is when hes good, but its relatively easy to get a random bronze karthus, which is still good when stacked with items and is alot better compared to bronze asol. Sure, u could stack items on silver asol, but thats alot harder to get
[{quoted}](name=Summoner SpeII,realm=NA,application-id=RaE1aOE7,discussion-id=JnhNnG1V,comment-id=0004000000000000,timestamp=2019-08-04T03:29:09.122+0000)
its really hard to get silver tier sol, which is when hes good, but its relatively easy to get a random bronze karthus, which is still good when stacked with items and is alot better compared to bronze asol. Sure, u could stack items on silver asol, but thats alot harder to get
I guess if your really bad at managing econ but getting a silver 4 star really isn't that hard I hope Karthus is better on average than Sol when both are bronzed considering how much harder he is to get you have like 3x(at level 9 before that t4 are 4x more likely to appear at minimum) the chance of getting Asol thanks to the pool and percentages which is significantly higher at mid level ranges too. Its pretty easy to get any 4 cost to 2 stars unless you have like 4 people going for it before you do and chances are if they are going for Asol they are grabbing all the Karthus anyway.
i don't like managing eco because if i dont reroll early enough then i won't get the picks i need because others take my picks and there is only a limited pool for those champs. This was a huge issue during gun slinger meta, because u needed those gunslingers asap before others took or u lose
[{quoted}](name=Summoner SpeII,realm=NA,application-id=RaE1aOE7,discussion-id=JnhNnG1V,comment-id=000400000000000000000000,timestamp=2019-08-04T03:54:51.683+0000)
i don't like managing eco because if i dont reroll early enough then i won't get the picks i need because others take my picks and there is only a limited pool for those champs. This was a huge issue during gun slinger meta, because u needed those gunslingers asap before others took or u lose
you can manage your econ easy since the patch nerfed dmg numbers a ton I haven't had a problem with getting knocked out early since they heavily nerfed the numbers.
Actually, tier ones aren't that limited. There is 39 meaning that there could be a total of 4 3 star tier ones per champ. The reason people rerolled early in the gunslinger meta (or even if you currently go gunslingers) is that gunslinger isn't nearly as strong without 3stars and because you have more probability at lower levels to roll tier 1 champs. If you get to level 6, the likelihood of getting the tier 1s you need greatly decreased because you were getting anywhere from tier 1- tier 4 champs filling your store. As it stands now, in this meta, donkey-rolling isn't good and some econ is better.
Uhm... which T5 with 3 Items isnt broken?