in my opinion...
Now that everyone knows how to play TFT, the ONLY factor in winning is whether you get dealt items that suit your carries, or you dont, and you lose. Kinda lame. But still less RNG based than SR, lol.
Now that everyone knows how to play TFT, the ONLY factor in winning is whether you get dealt items that suit your carries, or you dont, and you lose. Kinda lame. But still less RNG based than SR, lol.
How good for you! You finally admitted you have absolutely no idea how TFT works!
How good for you! You finally admitted you have absolutely no idea how TFT works!
hmm might have to clarify.
You're saying it's only item RNG. This means you have no idea how TFT works, because it's far from just item RNG.
There's so much more that matters than just what items you get. As an example in this post - What synergies you go for matters a lot.
Well heres an example, i have a 6/6 Knights, 6/6 Noble comp.(all 2star) (3star Garen) But no relevant items to support it besides Knight Spatulas.
guy has a 2star Jinx with 2 Giant Slayers and a RFC. 2/4 Gunslinger. 4/6 Bruiser. 4/4 Wild
i get steamrolled. By one unit. That my comp is supposed to counter. Because of item RNG.
Eh ... you had 4 carousel rounds to get the items you need to counter other people. Should have seen that double giant slayer hyper carry comp coming from a mile away.
That also means you aren't positioning your Sejuani, leona, lucian and fiora properly.
If you don't have a sej in that comp, you are doing playing it wrong. Also, where's your chogath or pantheon to put a knight spat on them?
Actually, your knight component might just be bad.
You had literally no damage synergies in that.
Full knights/nobles is a lot of durability, but it's also basically no damage. Unless you 3* Vayne and stack a Rageblade, GA, and Bloodthirster on her, you have no way to actually win fights. The most you'll be able to do is force draws.
They had Wilds and Gunslingers - offensive synergies - And bruisers - a defensive synergy. You had nothing but defense.
If you brought 5 tanks into SR, you'd most likely lose because you have no actual damage. Same concept applies here. You needed to work in at least a ranger or gunslinger buff.
You had literally no damage synergies in that.
Full knights/nobles is a lot of durability, but it's also basically no damage. Unless you 3* Vayne and stack a Rageblade, GA, and Bloodthirster on her, you have no way to actually win fights. The most you'll be able to do is force draws.
They had Wilds and Gunslingers - offensive synergies - And bruisers - a defensive synergy. You had nothing but defense.
If you brought 5 tanks into SR, you'd most likely lose because you have no actual damage. Same concept applies here. You needed to work in at least a ranger or gunslinger buff.
3* Garen- Zephyr 2* Darius- Zephyr 2* Sejuani- Zephyr 2* Kayle- Spear of Shojin+Disarm 2* Lucian-Knight spautla 2* Vayne-Nothing 2* Leona-Knight Spatula 2* Fiora-Nothing 2* Draven-GA.(Tried to get Draven to carry my dps, abundance of Zephyrs made that difficult) i could have Blademastered kayle, Vayne, or Lucian and went 4/6 Knight 3/9 Blade master 6/6 Noble, 2/4 Imperial. But it just didnt seem like the right choice since i wasnt getting any items for my Draven and it was at a point in the game where items werent going to be in my future.
You had literally no damage synergies in that.
I will correct myself, though, with this new information. You had precisely one damage synergy - t1 Imperial. If they had a shitton of Zephyrs, though, you were fucked, because the buff would either be useless on Darius or it'd be on the knocked-up Draven.
Dude. All you had to do was swap Darius for Mordekaiser and pick up a Kindred instead of Draven. That'd give you phantoms (which, as you hopefully know, basically instakills an enemy) and rangers (AS buff for Vayne). You could also have used an Ashe instead of a Draven, which would have given you rangers and t1 Glacials, and would have given you another damage-oriented unit. You could then have used Poppy instead of Darius/Mordekaiser, and Poppy's a much better unit than either of those two.
Also, swordbreaker is something you should have put on Lucian, not Kayle, and the Knight's Vow should have gone on Fiora, not Lucian, because Fiora's a frontliner and needs the defense more. And 3 zephyrs isn't going to do you much good, you just have too many at that point. You could have made a Warmog's and a Dragon's Claw instead, and that's arguably much better.
I will correct myself, though, with this new information. You had precisely one damage synergy - t1 Imperial. If they had a shitton of Zephyrs, though, you were fucked, because the buff would either be useless on Darius or it'd be on the knocked-up Draven.
Dude. All you had to do was swap Darius for Mordekaiser and pick up a Kindred instead of Draven. That'd give you phantoms (which, as you hopefully know, basically instakills an enemy) and rangers (AS buff for Vayne). You could also have used an Ashe instead of a Draven, which would have given you rangers and t1 Glacials, and would have given you another damage-oriented unit. You could then have used Poppy instead of Darius/Mordekaiser, and Poppy's a much better unit than either of those two.
Also, swordbreaker is something you should have put on Lucian, not Kayle, and the Knight's Vow should have gone on Fiora, not Lucian, because Fiora's a frontliner and needs the defense more. And 3 zephyrs isn't going to do you much good, you just have too many at that point. You could have made a Warmog's and a Dragon's Claw instead, and that's arguably much better.
two of them were literally premade item drops, lol.
Ah. Oh well. You could have used the third one to make a second swordbreaker, though, which is something that stacks much better.
Still, the rest of that stands. Your comp was shit and you had one damage synergy that had a 50% chance of being on a tank and a 50% chance of being on someone who was in the air.
Swapping Darius and Draven for Mordekaiser and Kindred or for Ashe and Poppy would have probably saved your comp. Glacial or phantom could have hard fucked their Jinx, and actually having real damage would have meant a ton.
Hmm .. you probably could of put Darius on the backline to disable the enemy backline, that or it should have gone on Kayle instead.
Its a thinking game. Requires more then just "me put down garen and win". It requires strategy and forethought.
In 8 units, to keep noble and knights synergies, you can't replace any unit.
The only ADC (attack damage carry) are Vayne, Lucian and Kayle. Late game these 2* carries, without damage/speed items, have poor power.
Anyway if you would put an rageblade on 2* Kayle then she would get enough speed (because of your very strong defence) to perma ulti on Vayne/Lucian and herself and win all the fights. Actually a rageblade can makes Kayle a very powerful unit to win any fight without enough damage.