no essence reaver on 3v3 /dominion
since bf sword was removed from those maps ,add it pls ,some want to build it ,but make it out of pick axe instead bf ,like ludeni is from wand instead rod
since bf sword was removed from those maps ,add it pls ,some want to build it ,but make it out of pick axe instead bf ,like ludeni is from wand instead rod
Both of those maps have mana regen auras built into them simply making Mp5 items less valuable. We don't feel like Essence Reaver really brings anything to these maps the way it does on SR either. Is there something about Essence Reaver in particular that you find appealing? Or perhaps a gap in TT/CS itemization that you think might be filled through other means?
I personally like the added cdr it gives to ADs who can go a little mana hungry (I like it on my hec). The mana gen it grants is a nice lil bonus
IIRC you nerfs all those auras some time ago.
Esp. on TT it's unnoticeable
i find it like a combination between BT and brutalizer ,where as i wanted to play ad kayle ,needing cdr and damage,since ap cant deal damage i wanted to go cleaver /reaver ,and kayle has no regen,and needs cdr,auto attacks alot so restore mana thats why
there aren´t any other high ad-cdr items in the game.
you (seemingly) purposly leave other highly undesirable items in the game (e.g.
,
,...) - would it be asked too much to just add one more and leave the choice of building or not building it to the players?
And while we´re at it...pls add
and
to all maps, defensive itemization is really boring and repetitive atm.
We really need a new high AD + CDR item that builds out of Brutalizer.
Youmu's is good but does not fill that niche.
Even in SR. essencereaver could use some changes, makeing it a new brut item would be a great idea, something along 60ad+20 flat pen and 10-20%cdr aswell as life/mana leach for ~3300g should fit.
Currently the big item gaps are: -low sustain (IE, you need more mana then your champion's stats provide, but you don't need the amount IBG or tear items provide) -itemizing CDR and armor on non-mana champs (you have to buy saphire crystal in to eyeball, IBG or Frozen Heart) -debuffing healing without ignite (currently feels mandatory now that the only grievous wounds item is Morellos, which only works on low HP champs)
In particular, Kayle, Udyr and Olaf come to mind as benefiting from Essence Reaver since their current restrictions in the harsh constant combat scenarios top and sustain requirements at bot mean they are forced to itemize in specific ways.
Turning Atma's impaler into some kind of CDR/Armor item or making a new one would help out the second catagory, champs like Shen/Rek'Sai/Shyvana/Renekton/Mordekaiser/Vlad/Aatrox
The healing debuff thing is more a question of how mandatory you want ignite to be. In a pure blind pick, banless environment, without it, there are team comps that simply can't do anything to a Soraka / Akali / etc. Since you removed wicked Hatchet/Executioner's calling.
Also, Luden's echo in general has kind of revitalized AP builds on every champ in the game, and often times high burst AP assassins now just out perform any champion that isn't stacking 2-3 MR items, and having somebody get Locket of the Iron Solari isn't enough of an augment to this. It creates a scenario where knowledgeable players get zoned away from all walls and fog of war when a Leblanc / Akali / Shaco /Ekko aren't accounted for because they have incoming attacks you can't avoid. Maybe buff the MR aura on locket, or reduce the base damage on Luden's echo? MR items in general seem fine, they just don't individually do the job required.
[{quoted}](name=KoD viparas,realm=NA,application-id=LFfTlAky,discussion-id=pdYfgxMO,comment-id=00000004,timestamp=2015-06-09T00:37:46.237+0000)
Also, Luden's echo in general has kind of revitalized AP builds on every champ in the game, and often times high burst AP assassins now just out perform any champion that isn't stacking 2-3 MR items, and having somebody get Locket of the Iron Solari isn't enough of an augment to this. It creates a scenario where knowledgeable players get zoned away from all walls and fog of war when a Leblanc / Akali / Shaco /Ekko aren't accounted for because they have incoming attacks you can't avoid. Maybe buff the MR aura on locket, or reduce the base damage on Luden's echo? MR items in general seem fine, they just don't individually do the job required.
I would enjoy the return of runic bulwark. Possibly with a new twist, such as pulling 10% of incoming magic damage (before resistances) from allies buffed by the aura and redirecting it onto the item holder. Perhaps also give it a bonus of providing AoE resistance (like Elise's spiderlings have) to minions so tanky bot laners can buy it to push more effectively against heavy clear. Moving over the old MS aura from captain boots onto this item as well would enhance this effect. Long live the tanky bot.
On summoners rift, it's the lowest cost 80 ad item while also granting cdr. It's one of the most effecktive items for ad-casters, even more so since there is no BT. on melees you can substitute with hydra, but for ranged you got nothing. Now with BC also changed, it is also the only viable ad-cdr combo for ad-casters, as BC has been changed to be way less efficient on them but much better for bruisers. And there are still some champs that would want the extra mana-sustain, especially after the meditation-masterie changes.
P.S. did you ever consider the impac vs stealth champions when you head the idea with the new trinkets on TT? cause Akaly and co get massivly screwed with a free stealthdetection for everyone. it really should work more like a blue trinket and not reveal Invisible champs aswell.
I don't think it really fills a significant niche in Dominion. Many of the mana hungry champions would be better off with Manamune, or Frozen Heart/Odyn's Veil if they are bruisers. It seems to me that adding it would be adding yet another trap item.
Hecarim could easily pick up a defensive item that grants mana (such as Frozen Heart or Odyn's Veil) if you're really mana hungry. You could also pick up health relics and maybe buy a mana potion or two.
on dominon it's not that needed as AA-based sustain isn't as usfull there(still fills a niche as high ad+cdr item)
On TT however, it fills not only the high ad+cdr, but also ad+manasustain niche, which is quite important.
Red what do you build against jax/Yi on twisted treeline