ARAM isn't ARAM anymore

Drunk Rummate·5/14/2015, 5:44:32 PM·28 votes·2,457 views

ARAM is a completely different game with the introduction of Mark/Dash. I just don't understand why this was added into a gametype that was already fun and successful.

The really sad thing is that if you look at winrates, poke champions are STILL winning by a huge margin. So this summoner spell hasn't actually improved the balance of ARAM because Ziggs, Sona, etc. are all still winning by huge percentages. All mark/dash has done is change ARAM into Poro King.

I just can't even bring myself to play anymore... it really needs to be removed or given it's own separate mode. Bring back old ARAM please.

35 Comments

AnnoyingOrange15/14/2015, 8:09:34 PM14 votes

But really? For real? Riot, guys, omfg, YOU REALLY DID THINK THAT MARK/DASH' BIGGEST PROBLEME WAS IT'S DAMAGE? :D Oh, my god, how stupid are you. XD

Doom Annie Bot5/14/2015, 10:19:23 PM13 votes

Agree, ARAM sucks ass for a while now. Just because someone thought it was good idea to bring mark/dash from poro king, doesnt mean I approve this boring ass snowfight annie/amumu/alistar in the face style of play. Now, aram can stay in trash with new TT and Dominion where they all belong. See if i care. Back to SR.

Battlecast Sona5/15/2015, 2:49:26 AM6 votes

Because getting someone like DrMundo and then rerolling twice to get Galio and then having to play an ARAM as Udyr is just the definition of fun, especially when you're playing against Sona Nidalee Ziggs.

FDru5/14/2015, 6:32:28 PM5 votes

{quoted}

I just don't understand why this was added

Then you must be about as smart as a brick. ARAM was only "fun" for cheaters.

The really sad thing is that if you look at winrates, poke champions are STILL winning by a huge margin.

It hasn't been out long enough for the general population of idiots to understand how to use it, so people are still diving 1v5 and getting blowed up. That's okay, because despite the handful of disgustingly broken poke champs, range are not as utterly dominant as they were before. Especially marksmen (who got a huge buff with the "heal nerf").

TeemoJenkins5/14/2015, 5:53:42 PM5 votes

The champs are no longer random and everyone doesn't go Mid?

All Random All Mid... sounds like it's still ARAM to me.

Dr Easter5/14/2015, 11:51:04 PM4 votes

Yep, posted the same thing a few days ago. This spell either needs to go or be allowed only in the champions Riot "wanted to help" when they introduced it

Dr Poro5/15/2015, 12:01:31 AM4 votes

If you were any kind of serious ARAM player, you'd know that the game was in a pretty stale state where all you'd see were 4-5 poke champs (and the occasional hard engager that worked without Mark) per team. If you started the game with less than 2 pokers/healers it was GG already. ARAM is in a much better state right now as there are over 3 times as many viable champions and champs from all classes are actually viable now (as opposed to mages, marksmen and some tanks) While the tanks that were already good have gotten better now, assassins (of which some that had waveclear were already okay) and more importantly the Bruisers found their way in. Other than J4 and perhaps wukong, there were no bruisers that you didn't want to reroll ASAP. Now you can even play renekton and not be a sitting duck until mid/late game where you were probably so far behind that you could probably never be able to win against a mage/marksman anyways.

Leblancs Boob5/15/2015, 2:54:17 AM3 votes

Really? Because I for one loved sitting 30 feet behind my turret because the enemy team had a bunch of aram only accounts abusing the system and only getting champions like Nidalee, Sona, Xerath, etc.

Jungle Lux God5/15/2015, 3:32:46 PM3 votes

ARAM is still ARAM.

It just makes it so that RNGesus doesn't completely fuck you over with a really bad champion for the game mode.

I'm pretty sure that if anyone gets a random melee champion with bad range would like to at least somewhat contribute to their team without having to fill out their inventory with support items, and Mark/Dash at least helps with that.

Beatus Victoria5/16/2015, 12:17:33 AM3 votes

Not worth playing ARAM until they remove or nerf it further.

Nightshade32265/16/2015, 4:05:28 PM3 votes

Even with the snowball, ranged poke comps are still superior.

If you hate it so much and demand it be removed, that's fine. However you should be willing to offer up a better alternative in its place because setting ARAM back to how it was is not a good answer.

Yankspanker5/16/2015, 3:24:42 PM2 votes

Mark/Dash is a godsend. Makes ARAM so much more fun and chaotic. I can't believe I was playing ARAM without it before this.

Just take the dmg away and make it a diving tool and I'm sure people will be more accepting of it.

btw why the hell are people still equating balance with fun? Balance doesn't necessarily equal fun.

CircusT4ffy5/15/2015, 1:21:24 PM1 votes

Why not just make the true damage only apply if you dash, that way play making champions can hopefully actually do something with Mark/Dash leaving it a non-option for the poke characters?

Just a thought.

ValikK5/16/2015, 8:06:52 PM1 votes

A sad topic for today. Mark/dash is a bit in a sad spot for many people at the moment - but I see where rot was going with this. Melee champs, especially burst heavy ones with little tank, suffered greatly in ARAM because of the incredible focus at distance. Rengar Rengar, for example, won't be able to build up his damage and leap atop unsuspecting victims from the brush like he wants to... sorry kitty! item 3070 Rengar

in Aram, Rengar should build to be a resistant, more tanky version of the Rengar he was supposed to be in order to win the game... but that only takes the cat nip out of his pan and expects him to preform just as good. Now that he can't gank anyone, because - you know - 1 lane and all, he can't pick off enemies, and if he dives in, he's going to be toasted before he can do any real damage - harming his team by putting them in a 4v5. The only way you can play him in ARAM is by sitting back, throwing Bolas at close by enemies and waiting for the enemy team to slip up so that you can counter-engage and sweep up a kill or two to make it a 4/3v5. That meant that everyone with Rengar would be sad, because they knew that they had to just stay back and wait in order to help their team... and in most cases, they'd be helpless as ranged champions poke them down without any threat of counter-play... and that's not cool, bro.

So I can see where Mark/Dash came in. They wanted Melee champions to not be so sad in ARAM. They wanted champions like Braum Braum , Jarvan JarvanIV , and Singed Singed to actually be solid champions to play with in the game mode. Braum may have his ult up, but he has to wait for an enemy to jump in before he can use it effectively... not anymore, he can mark/dash in and use that ult to help his team and not feel so sad! Jarvan no longer has to sit back and stab at his enemies, throwing flags and trying to hit the enemy from afar as he gets bursted down by volleys of enemy poke, he can mark/dash in and cataclysm the enemy team, doing something useful without having to wait for the enemies to mess up. No longer will singed be sitting in a cloud of his own poison, flicking puddles of glue at the enemy after running in and being melted time and time again - inducing nothing but rage and hatred from his companions and not helping one bit. Now he can Mark/dash in! And even if he doesn't survive the focus of the enemy team, he can deal enough damage and cause enough chaos to open them up to his teammates, letting them take the win!

A good idea in concept: give the champions of the abyss a gap closer so that they can make some nice plays and feel useful for once. Tryndamere will actually be useful in aram! Yay! Tryndamere summoner 31

But it's not all sunshine and rainbows, sadly, they didn't turn the abyss into candy-land and make the poros crap rainbows and sing poetry. No, the mark/dash was taken because it was a beef-ball in and of itself.

They put damage on the snowball because it wouldn't be so fun to use without damage, wouldn't it? But then it became like a sniper-ignite. Dealing a considerable amount of damage for having such a shot cooldown and such a wicked range. Even with the damage nerfed, that's not the point, If stabbing someone in the face with Garen's sword deals 97 damage + armor. A snowball to the face shouldn't deal 30 outright. 3 snowballs shouldn't match a huge sword! summoner 32 summoner 32 summoner 32 item 1038 and I don't care what Nunu says! item 3070 Nunu

Aside from that, you still have the true sight. I understand that this can be useful for seeing what you're getting into. it IS critical knowing of you're about to dash-ult onto their low health LeBlanc Leblanc and not their tanky Gallio Galio but it's still too much. Teemo may be annoying, but seeing him in stealth makes it so much easier to counter-play him that it's almost useless item 2043 summoner 32 Teemo.

A true story: I was playing ARAM the other day and had the incredible fortune of being Shaco. Shaco The lovely clown is very useful at creating chaos for the enemy... but I was stealthed from my Q and was about to close in on their low health KatarinaKatarina . I was completely separate from my team, so even if she jumps in - it wont be on me! But then, their Allistar Alistar hits me with a snowball. Even when stealthed, they can see me! Kat jumps me instantly, and then Ali slams me into a wall for good measure. Needless to say, I got melted. The snowball shouldn't destroy gameplay aspects inherent to certain champions when it's designed to do something completely different.

The concept of the gap closer is solid, a good idea to get gap closing champions into the fray. But now ranged champions are using it! I saw a Ziggs dash under a turret, throw down some of those slowing bomb things, then throw his W down beneath him to launch himself out of range - and also knock an enemy into the mines and kill them. Good play, mind you, but it's ZIGGSZiggs Ziggs Ziggs summoner 32 Ziggs he doesn't need any help in ARAM! He's already the ARAM king!

Should The snowball of love be taken out of ARAM? I don't think so, personally. But with the on hit / dash to damage, the true sight and the ridiculously low cooldown. dramatic inhale it's just not what the game mode needs to be balanced. I think that it would be a far less as extraordinary problem if they just winded up the Cooldown so that you can only throw one every 50 seconds or so, rather than every 20 seconds. If they did that and got rid of the damage aspect, and didn't grant vision to units hit - but rather put a snowflake over their head so if they ARE visible then you know who you're diving.

If you can't get rid of it. Fix it. Velkoz