Rotating map

JavelinJoe·8/31/2015, 3:24:29 PM·1 votes·208 views

Similar Summoner's Rift layout except it has mid lane going exactly right to left (same y coordinate for nexus). Then the camera (point of view of the player) rotates doing a full rotation in about 5 minutes starting in the direction of the team with first blood (blue is counter-clockwise, red is clockwise). Then, in no order of when they are taken, *dragon, first tower, *first inhibitor (and all subsequent takes of that specific inhibitor there after), and *baron. The rotation will orient to the team who secured the next objective and will start one minute after the previous rotation ended. Player view camera may need adjusting for better game play.

(* means team with the most recent secure)

1 Comments

S H A Y C 08/31/2015, 3:30:14 PM1 votes

Ok....?