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@ManWolfAxeBoss Preseason items on the other maps (Howling Abyss, Twisted Treeline, Crystal Scar)

Pyro··7 votes·5,140 views

I'm not talking about some bigger general "how to fix Dominion" things here. There are few small details that could use a quick fix.

  • Madred's Razors are still on Twisted Treeline and their total cost is now down to 450g (new Machete upgrades are available on TT)
  • Raptor Cloak is available on Howling Abyss, but it doesn't upgrade into anything (as Ohmwrecker is disabled there and Zz'rot Portal isn't out yet)
  • All the items removed from SR (Atma's Impaler, Executioner's Calling, Sword of the Divine) are still available in other game modes

Right now even SR has some issues (Mikaels grants less mana regen than its components, etc.), but those things should get looked at as soon as possible.

Side notes:

  • Warmog's Armor could probably be added to other maps now as it's only 800 health, same as Overlord's Bloodmail and not much more than Frozen Mallet
  • Smite being a requirement for Machete items could be kinda troubling for TT, especially since the mobs there don't have any Smite buffs
  • Solution 1: Give TT mobs smite buffs
  • Solution 2: Remake the Spirit items for TT purposes to allow jungling without Smite

12 Comments

RiotMANWOLFAXEBOSS7 votes

Ya, with the release of the map update AND new season, things got a little hectic. Sorry we missed these, but thanks for the heads up. Jumping on 'em now.

ArcticSirius2 votes

I agree with solution 2 as "spirit" fits much better for theme of the TT map than the new ones present on summoner's rift

Tortferngatr1 votes

By the way--I know that a particularly egregious Vilemaw bug from the first iteration of preseason changes on PBE was fixed. Did a bug that was causing Chalice/Grail/Crucible to grant much more mana regen than they should when combined with the Crystal Scar/Twisted Treeline's map auras get fixed?

Pyro7 votes

Have you thought about gathering a group of volunteer theorycrafters who would discuss such matters and give you some input on the issue, or even fabricate some band-aid solutions so that you don't have to? Having some people voice different opinions on the subject could be very helpful and save you some time. I mean, if such a group existed right now, they'd highlight all those things for 4.20 already (I've posted about it on PBE boards, but it's a hit or miss with getting through to people responsible for it).

I mean, the Boards or Reddit are great for highlighting very specific issues, but any more "hard" discussion gets lost below sea of memes, nerf cries and bug reports. If you created a "We fix Dominion" or "We balance Twisted Treeline" or "We fix immobile burst mages" think tank of 10-20 players, after a while they'd at least come up with something Riot employees responsible for it could talk about when moving forward with their own plan - even if the issue is not a hot topic and there is no plan in the works right now.

Members of a such "think tank" could also be encouraged to explain game systems whenever a question is raised on Boards by other players. It made my day when my high activity on the PBE boards made one of the users think I'm a Rioter. Replying to every possible question by Rioters isn't possible by any means, but by introducing "middlemen" the communication could greatly improve in its reach (this could probably fix many other communication issues, the whole Narrative backlash could be contained by creating such a group with CupcakeTrap in it).

The one very moment I felt like my feedback matters was when my notes about previous iteration of jungle enchantments (Warrior having lifesteal instead of CDR, Magus with absurd power spike, Juggernaut with unfairly difficult build) were heard by Riot Axes (say hello to him from me!) and almost immediately turned into what enchantments are today (we're yet to see if that direction was better :D ). Yet, that was one incident. I was one of the very few people posting walls of text like that on PBE boards (when talking about items, probably the only one), and I don't know if any of my further posts got noticed (like: Mikaels has less mana regen than its components, Talisman of Ascension costs 100g less than other final GP10 items - is that intended?).

Good luck with your work! :)

Hyrum Graff1 votes

The one very moment I felt like my feedback matters was when my notes about previous iteration of jungle enchantments (Warrior having lifesteal instead of CDR, Magus with absurd power spike, Juggernaut with unfairly difficult build) were heard by Riot Axes (say hello to him from me!) and almost immediately turned into what enchantments are today

Yeah, I feel you on this one. I had a similar feeling when I heard about the Rift Scuttler, after I posted this comment.

MEMEME6702 votes

The one very moment I felt like my feedback matters was when my notes about previous iteration of jungle enchantments (Warrior having lifesteal instead of CDR, Magus with absurd power spike, Juggernaut with unfairly difficult build) were heard by Riot Axes (say hello to him from me!) and almost immediately turned into what enchantments are today

If the only way you feel like your feedback is being noticed is when 1. A rioter comments specifically on that, and 2. It gets changed to what you suggest, you're probably not gonna feel like any of your feedback is being noticed.

FDru2 votes

I've been asking for Overlord's Bloodmail in Crystal Scar since it was created. It would be great for ARAM as well, would help a lot dealing with retarded poke champs and reward successful all-ins.

My guess is "not gonna happen" but here's hoping for small miracles.

Survivorman1011 votes

I agree. I've been wondering for a while if Riot has a dedicated TT tester, as issues like this seem to pop up whenever there is a major change in items.

Dr Easter1 votes

While we are at that please take a look on Azir. He can poke the heck out of everyone from his 500 miles away safe place. Feels too much for Dominion

AkabaneKun1 votes

Why are turrets in TT melting in one wave? I was winning my lane with diana and still lost my tower first and in seconds because my opponent pushed when i had gone back to base, he didn't have lich, he didn't even stay that long the minions alone melted the tower ,woot O_o.

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