Bard Trailer: Pretty much what I was expecting. Good. Noxians a bit too ordinary.

CupcakeTrap·3/8/2015, 5:31:43 PM·31 votes·9,009 views

http://i.imgur.com/XYLLcE0.png

So I finally got around to watching the Bard: Mountain trailer. It was pretty much exactly what I was expecting. There were two things that surprised me:

  1. I knew they were going kind of Ghibli, but the Mononoke references were much stronger than I expected, with the little dancing spirit dudes. This isn't a gripe; as I've said before, I think League is all about references. Actually, I liked that they were straightforward about it.
  2. The Noxians seemed a little too mundane for Runeterra. They seemed like dudes in armor with swords and axes, and there was a distinct lack of "BLOOD FOR THE BLOOD GOD!" This actually is a gripe; I think League does better with a more "larger than life" aesthetic. I feel like Noxians should be much more awe-inspiring.

Overall, though, I rather liked it. It gave me a nice introduction to Bard, it had a nice style to it, and I enjoyed the "flavor" of the cosmic magic that was revealed.

So about those Noxians

My main gripe, as noted above, would be the portrayal of Noxians. I feel like, if one were to continue in this vein, a battle between Demacia and Noxus would end up looking like a medieval European battle, maybe with a few dragons or spells thrown in. It might even be pretty hard to tell the two factions apart. In contrast, my intuition is that a battle between Demacia and Noxus should be a lot more "paladins versus death knights": paladins in radiant silver armor wielding holy swords blazing with white fire (and standing over a bunch of terrified peasants) on one side, hulking warriors in black armor on the other side, wielding axes etched with burning blood-runes. I feel that a random European knight should look distinctly dull next to either of them. (I should clarify: I think both factions have greater moral complexity than "Good" and "Evil". But I think their aesthetics should contrast heavily, and I think both should be absolutely awesome in their own way.) My view, and this might not be shared by Narrative, is that Runeterra is a "high-magic" setting, where magic is not limited to mages: a certain ethereal nature permeates each faction, and empowers even non-mages. This would explain why Demacia and Noxus haven't moved on to Piltovian rifles, or for that matter Zaunite death rays: a Noxian legion is not just "a bunch of angry humans with axes", but a representation of the spirit of Noxus, in a setting where destiny and emotion can quite directly alter the material world. (This also helps explain Champions: they're people who get an extra dose of this ambient magic, enabling them to perform superhuman feats worthy of "legendary" status.) IRL, it would be ridiculous to wield a sword rather than a gun; in Runeterra, while a laser gun is pretty awesome, there's also something awesome about a Noxian legion or a squadron of Demacian knights charging into battle. IRL, a gunpowder weapon will make plate armor look ridiculous and fragile; in Runeterra, both have a potent "reality", and it's not clear which will prevail. To use a somewhat extreme example, I'm pretty sure Lee Sin is not just some guy who does MMA; I see him as an embodiment of all those fantasies about "iron body training" and "chi flow". In reality, jump-kicks are pretty useless against someone wearing steel armor; in Runeterra, I don't think that's necessarily true.

To elaborate a bit further: I don't think it's necessarily all about "magic weapons and armor" as such, though those probably do exist, and I imagine that even a perfectly generic Noxian axe has some kind of magic worked into it. (There are probably mages working in those forges.) I don't think it's even just about magical banners that cast ethereal auras or whatever. My intuition would be that "Noxus" exists not only as a political abstraction but as something ethereal. (The same would go for every other faction.) This might sound out there, but again, this is a universe where magic is real, and there seems to be an awful lot of it about. One of the basic principles of magic in fantasy literature is the translation of human thought and feeling into physical phenomena: you wish there to be a fireball, and FWOOOSH! there is a fireball; you desperately want someone to live, and the tears you cry over them actually do (or might) cure their sickness. In such a universe, it's quite natural that a Demacian soldier's determination to defend the innocent, and a Noxian warrior's thirst for power and glory, should imbue each of them with power above and beyond what their physiological or technological status would "objectively" indicate. In our world, righteousness does not actually make a shield any stronger; in Runeterra, I think it does. Though it would be shocking IRL, I imagine that a Runeterran scientist would not find anything particularly surprising about a ballistics test that shows an empty suit of armor failing to block a gunshot, while the same armor worn by a heroic knight deflects it harmlessly aside. That Runeterran scientist might need to consult with a mage friend to really understand what's going on there, but then again, most Runeterran technology is in fact hextech (or "techmaturgy") in the first place.

This video, though, looks a bit more like a perfectly mundane depiction of humans smacking each other with pieces of metal, with some magical elements (Bard, the artifact) slipped in. I feel like the spirit of Runeterra calls for a much more generous application of fantasy and magic.

So, I'd have preferred the Noxians to be a bit more badass, but it's not the worst thing in the world. Maybe these guys were a ragtag band of unblooded recruits, sent to go hassle some Ionians. At first, I thought they'd surely be sending the elites in to capture such a potent artifact, but then I remembered that you can't throw a rock in Ionia without hitting three mystical temples, a mysterious monk who's been meditating in silence for six centuries, and a half a dozen wondrous artifacts. "Hey, Groxarius, we heard something about another magic rock out in the sticks near your camp. Why don't you take those auxiliaries out and grab it? It'll give them some practice for when this gets serious."

And, okay, it's a bit "obvious"

If I were to make another critique, it might be that it was so deeply unsurprising. I had a similar feeling about the Kalista short story: if you put a hundred authors in separate rooms and asked them to write a really basic Kalista story, I feel like you'd get at least eighty copies of that story. However, I'm much happier with Mountain; perhaps I just feel that it's more appropriate for video to be straightforward, whereas when you write something out, I expect more nuance and complexity. As it is, I actually thought the clarity of Mountain was a strength: here's Bard, here's him swiping an artifact to restore cosmic balance, apparently indifferent to the mortal struggle going on around him.

Still, overall, I liked it. At no point did Olmec from Legends of the Hidden Temple declare, "THE ANCIENT WEAPON IS A KEY!" or "SHE…BETRAYS!…SIVIR!" It was not accompanied by a post from Narrative clarifying that as part of their new artistic vision they've retconned chairs from the League of Legends universe. I enjoyed the Rek'Sai material more, but this was pretty decent. I'm pleased to see it added to the League of Legends canon.

33 Comments

Darrosh Jewfist3/8/2015, 9:28:12 PM20 votes

I think the problem is that post-retcon, Runeterra has become rather generic.

Generic soldiers attacking generic townsfolk fighting for a generic artifact.

And the main focus is on a character we don't know the motivations of, which officially we AREN'T supposed to understand, whose origins and purpose are vague.

Overall, it's a nice video but it's stupidly shallow in terms of actual lore and substance.

I also strongly agree with your Noxian soldiers gripe which is perfectly valid. If you compare Noxian soldiers to heck... pretty much any other fantasy game-verse there's a solid differentiation amongst soldier roles. Designs in other works don't need Jaerden coming around to tell us that 'big ax dude plays a specific role in the Noxian regiment, and we won't explain what it is.'

OTHER GAMES CAN DO THIS VISUALLY AND RATHER SELF-EXPLANATORY.

For example in the Horde from Warcraft 3 you got big green dudes with axes, grunts. Follow that up with skinny troll spearthrowers or giant enraged troll beserkers who dual-throw spears. You got horned capped wolf-riders called raiders backed by the super heavy totem-wielding tauren infantry.

It's all pretty clear by JUST THE VISUALS what each of these guys do.

But Riot expects us to differentiate between one big dude with armor and a bunch of smaller dudes wearing the same armor that the big dude has a very specific role in his regiment like some door-breaker or pointman? We can infer he might be a more renowned Noxian or maybe a captain, but to suggest that his role can solely be implied by his size and weapon (an axe WHICH PRETTY MUCH EVERY NOXIAN FRONTLINE WARRIOR WE'VE SEEN SO FAR HAVE USED - Urgot, Sion, Draven, Darius) is a bit of a stretch.

That's horrible design.

LANWhale3/8/2015, 7:01:38 PM9 votes

Ya I got the same feeling from the Noxians. Heck, the only reason why i didn't think they were Noxians is because of how less gruesome they were.

I always thought them to be this sort of warriors who have nothing to lose and will fight with all their power for what they believe in. And when I say "what they believe in" I don't mean, " Ya I like Noxus sure i'll fight for it." No, what i mean is, "All powerful artifact? If I get my hands on that I would be set."

*But like I always believed, Noxus isn't bad but ruthless and strong. * The only time I got the sense of these traits from the Video was when the Bald dude (you don't like his nickname?) was climbing up the stairs and quite literally knocked everybody aside, even his own men.

Kingsgrave3/9/2015, 12:55:48 AM5 votes

Those are soldiers before Noxus existed. Bard is clearly a time traveler.

Solideus3/9/2015, 3:46:08 PM4 votes

There was a lot of talk about Noxus' visual development around Sion's re-release. Darius armor shows us towards what direction the Noxian armour has changed and been refined over the years, in-universe and otherwise. The Noxian soldiers in Bard: Mountain might be a representation of the old, more primitive Noxian military.

A new thematic direction for Noxus might be their rapid growth from crude marauders to a modern and brutal empire.

RiotWhren3/10/2015, 8:35:44 AM4 votes

Thanks for posting your thoughts. This is a great discussion and really great feedback :)

Puri Puri Taric3/8/2015, 6:26:52 PM4 votes

so what lore is ded.

LordTekron3/9/2015, 4:04:29 AM3 votes

I like to think those Noxian Soldiers (If they are from Noxus, would make sense but you never know) To belong to the phrase "The Second Mouse gets the Cheese", just think about it.

1st Squad goes in, they are the weakest of the bunch and are mainly for triggering any ambushes or tiring out the soldiers, if they win then hey... Their opponents were just that weak (show here till the old man busted out the DFG)

2nd Squad is the actual terrifying soldiers, they are the true Noxian army, the ones that wear the helmets with four eyes, the strongest they have, to show the enemy that the true battle hasn't even started yet.

Perhaps that may not be the case, but a tactician like Swain wouldn't just send his army in there without ensuring that he would win that fight, so just send the canaries into the cave first.

Oleandervine3/9/2015, 12:39:21 PM3 votes

I think that the Noxians were well represented. Not all of Noxus is going to be overly glorified heroes - there have to be run of the mill lackeys in order for those in power to show dominance. Noxus is based around strength as a favorable asset, and not necessarily pure evil, despite the fact that leadership is corrupt and their virtues tend to allow rampant use of necromancy and dark magics. At base level, Noxus is still a highly militarized nation that relies on structure, rank, and extreme discipline. Without such features, the leadership would be unable to control the armies and convince the people to commit these warmongering heinous acts. Visually, the basic army has to maintain some semblance of unity and normality, especially when dealing with international conflict, as they don't want to reveal all their corruption right off the bat.

Sirabell3/9/2015, 3:32:39 PM2 votes

Ezreal Noxians, I hate those guys...

Chromatic Eagle3/8/2015, 9:31:15 PM1 votes

Well it was a long time ago. Maybe they were more mello than they are now.

Talll3/12/2015, 4:17:30 AM1 votes

I too enjoyed the flavor, gave me that choclate ice cream flavor which is my fav