What does Narrative mean when it says it can't discuss "specific story ideas"?

CupcakeTrap··40 votes·6,433 views

http://th09.deviantart.net/fs70/PRE/i/2011/176/2/8/rin_the_yordle_by_d4n13l_h3n50n-d3jytys.jpg Rin the Yordle: one of the lore community's favorite community-created characters. I am pretty sure that Rin would be tickled pink to give Riot permission to include her in a story. Even if Riot directly copied the character without permission or attribution, I doubt she's any more likely to sue Riot over it than Riot is likely to sue her for making a "yordle" character. This image was itself created by someone other than Rin.

TL;DR: Lately, Narrative's started mentioning "legal concerns" about discussing ideas with the community. If they mean simply that they can't share advance drafts of stories for comment, that's barely even worth mentioning—it's not like the community needs to read drafts to have meaningful input on the future of League's lore. But if they think that the Legal team has warned them that they must take pains to avoid contact with the community's ideas altogether, then—well, then arguably we have an explanation for the past two years or so. But more importantly, if (IF!) they do believe they are so constrained, then we need to take care of that first: so long as they believe they are legally bound to not read our ideas, meaningful community engagement is impossible.

I want to be clear: I'm not saying that Narrative has said they can't look at community ideas because of legal concerns. I'm speculating here. But I think that possibility is just likely enough to warrant a request for clarification. That's what this thread is. Also a chance to make fun of ORIGINAL CHARACTER DO NOT STEAL.

It's an exciting time for the lore community. Narrative has committed to a greater degree of engagement with the community, and it looks like they might be serious about it. However, while I don't mean to come off as cynical, I think we need to have some sober conversations beforehand. Let's not get our hopes up for nothing.

I'll start by summarizing what I think is clearly the most important matter at stake here: meaningful community engagement. With that as a preface, I'll then explain my request for clarification as to some remarks Narrative has recently made about not being at liberty to discuss ideas for "legal" reasons.

Meaningful Community Engagement

TL;DR: Meaningful community engagement is about substantive conversations with the community, not merely to "explain Narrative's choices" but to gather and develop ideas. For instance, if Narrative is planning to totally rework Zaun, then I think they should have at least a discussion thread or two where they talk about the essence of Zaun with the community, share their ideas, and gather some from the community.

It's often enjoyable to chat with members of the Narrative team about work they've put out. I like it when they stop by. But in terms of what's not merely pleasant but truly important for the future development of League's lore, we need more meaningful community engagement. By that phrase, I mean discussions with the community about upcoming major changes to the established lore of League of Legends, at an appropriate point in the design process.

The Great Retcon is the most striking example of a major change (the erasure of Summoners and the League of Legends from League of Legends) made without meaningful community engagement. That was perhaps not Narrative's finest moment. Sure, there was some conversation after the fact, but it was, of course, too little, too late. We were never given a chance to talk this truly radical change over, or make our case against it. It was completely one-directional. The Great Retcon came out of nowhere, already complete, already locked in, and any "discussion" that happened was irrelevant. It was all over but the shouting, as they say.

I for one am concerned that we're in for more such episodes. I honestly don't know if tomorrow I'll log in to find an "exciting" new lore release, with lots of glitzy multimedia, talking about how in the new version of the lore, Ionia was conquered by Noxus and is now a subjugated state, with Shen leading some sneaky ninja resistance. Or to find that those much-demanded backgrounds are finished—and I've always said "be careful what you wish for" about those—and now Veigar is a lizardman from Noxus and Galio is a mini-dragon from Ionia.

To be clear, I'm not saying that I'm afraid Narrative will put out bad lore. They've put out some very good lore lately, and I'm sure they could make Ionian Galio work from a purely literary perspective. The problem is that, when you go and completely rewrite a major element of a lived-in universe like League, you send shockwaves through the entire framework, implicitly erasing or rendering nonsensical years of Riot and community lore, as well as long-developed player immersion. I think Narrative should chat with the community before making such drastic changes, if only to gather some insights and impressions that they can consider when they get down to writing.

Narrative has repeatedly said that it wants to keep the strongest story elements, even when rewriting, and that it seeks to preserve the "essence" of League's characters and settings. I feel that, in keeping with Riot's traditions of community engagement, their decisions about what's "good" and what's "essential" should involve at least some degree of community discussion. Of course, it's up to Narrative in the end, but that doesn't mean they shouldn't pitch ideas or talk about Champions or settings that are coming up for rewrites. Rather than just retreating into a closet and meditating on the inner nature of Demacia for six weeks, then writing something from whole cloth, they should probably go ask the lore community what we feel is important about Demacia's identity, or how we might like to see that identity reworked.

"Legal" concerns

TL;DR: If Riot believes it can't read community ideas for "legal reasons", then we need to take care of that before we can possibly have meaningful community engagement.

I'm not surprised that legal concerns were brought up in this discussion. Riot's a great company, but as we all know, they do suffer from a truly paralyzing fear of borrowing from other sources. LoL's development was seriously delayed because, from the start, they insisted that everything they did had to be one hundred percent original.

http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Veigar_1.jpg Rumors that Veigar was a ripoff of Black Mage from Final Fantasy were put to rest with the release of White Mage Veigar.

Both Jaredan and Ant in Oz have mentioned "legal" concerns about discussing lore with the community. So far, this has been largely glossed over, but I think we need some clarification. Read a certain way, Narrative's comments indicate that they believe they cannot consider community ideas for "legal" reasons.

It's an important question. Now, I don't know what kind of legal liability they might encounter for directly stealing a full character like Rin, but that's not the issue here. The issue here is whether they believe they cannot discuss ideas (e.g. "I think Demacia and Noxus should have been at peace for hundreds of years before Jarvan I was killed") for fear of legal consequences. That sounds pretty bizarre, but people get very, very anxious about "getting sued", thanks to our insane media portrayals of the legal profession and all the conservative scare-mongering that goes on, so I don't think it's out of the question that Narrative has misunderstood Legal's directives.

http://i.imgur.com/BUKXW.gif ORIGINAL CHARACTER. DO NOT STEAL.

Let's start with Jaredan's comments. (It bears note that he was rather ill when writing this, and I certainly don't mean to take anything out of context, but it was genuinely unclear to me precisely what he meant.) In the same post, he mentioned that he'd read the entire of Factions lore, so I don't think he meant this in a strong sense, but honestly I'm just not sure what Narrative means in this case.

{quoted}

It's hard to give you the crux of a thematic change to character in advance that would appear in any way positive without the context of the story to go along with it. If we tease parts of a story to give an idea of what it will be, then it's easy to misconstrue the intent and impossible to include all of the aspects of the character. Then we're giving answers of "Wait for the full story." If we give you a rough version of the story (I'm sorry, this will never happen for many reasons, including legal ones), then we've essentially released the story, just in an incredibly unsatisfying way for most players.

Let me use a hypothetical example of a movie I'm looking forward to this year. I can't ask J.J. Abrams for an advance copy of the script, or the outline, or the treatment for Episode VII without pretty much destroying the experience for myself. If I was to ask this in public, then anyone else who reads it is equally in spoiler territory. Also, if I made suggestions and they were then used in the script and the resulting movie, I could sue JJ's arse off for using my ideas without proper credit or compensation.

To me, that just sounds like him saying that he believes he can't go sharing actual drafts of new lore and soliciting comments. That sounds pretty reasonable. But that's no problem for meaningful community engagement; actually sharing drafts would be rather too micro. (Though hey, remember when the community criticized Jayce's background for making Viktor look stupid, and it was rewritten with that feedback in mind? I thought that was a good thing.) This isn't about the community pointing out "I think the word you're looking for on page three is 'lugubrious'"; it's about Narrative pausing to check the pulse of the community before it rewrites Shyvana into Jarvan's most hated nemesis, or deletes the Mothership from Bandle City.

Indeed, he went on to say:

{quoted}

I've read all of Factions and had a good time doing so.

I was delighted to read that Jaredan enjoyed reading Factions Lore, and I think that indicates that he does not believe he has to avoid all community ideas. But I'd like him to clarify that. Certainly, Ant in Oz believes there's some "legal" reason why they have to avoid community-written fiction.

http://lolwp.com/wp-content/uploads/Masteryi_Splash_2.jpg Fortunately, it turns out that no one at Riot has ever seen a movie called "Star Wars". They don't watch fantasy or sci-fi movies—it's a can of worms from a legal POV.

More recently, Ant in Oz wrote:

Please don’t offer up specific story ideas – legally, we just can’t use them (the same reason I don’t read fan-fic – it’s a can of worms from a legal POV).

Again, "specific story ideas" sounds like a reference to outlines of actual stories: not general ideas (like "I think Noxians should all get their first spiked axe for their sixteenth birthday") but actual plots ("here is my story about Teemo infiltrating an Ionian ninja clan and getting in a scrap with Kennen"). But I think this needs clarification, so we know what they think is okay and what isn't.

If it turns out—and this sounds crazy, but yet I have this sinking suspicion it might be so—that Narrative believes it cannot even discuss ideas with the community for "legal reasons", then we need to take care of that before we can even begin to have meaningful community engagement.

Of course, if that were so, then it seems like Riot's entire community-driven model is in jeopardy: Angus and Braum, Surprise Party Fiddlesticks, countless mechanics and gameplay ideas…Riot has drawn many ideas from the community, and that's I think part of why the community is so active and energetic.

http://www.mobafire.com/images/champion/skins/portrait/kennen-swamp-master.jpg Swamp Master Kennen was created because Riot's design team felt that Ionia, from a climatological perspective, should realistically have swamps, and they would naturally need a master.

I've heard good things about Riot's legal team. I'd be disappointed if they had issued a company-wide directive to "never look at community ideas". That sounds like very poor "tell your client not to do anything because there might be a risk if all the courts in the country went mad at the same time" lawyering. (What, are you afraid that if you read a thread about the Solari, someone is going to be able to convince twelve jurors that they are entitled to 20% of all Leona skin sales because they posted a comment saying that they thought Leona should be friends with Kayle?) I know IP law is broken, but I don't think it's that broken. Even if it is, perhaps I have a higher opinion of their legal team than they do, but surely they can put together a solution: a disclaimer, for instance, or more narrowly defined rules as to what's okay and what isn't.

So let's not put the cart before the horse. Narrative, can you please clarify your current understanding of what you can and cannot do for "legal" reasons?

44 Comments

Overlord Forte9 votes

Frankly from a project management perspective I wouldn't want the storyline team to take our suggestions at all. Too many voices pulling in too many different directions, each wanting something different. They have to prioritize internally, set the project, and do all the legwork, so mining for 'interest points' is perhaps the best thing they can do. At that point it's really just market research - how much of what do they want, how do they want it, how does it fit into our vision/project/etc.

CupcakeTrap10 votes

I would disagree. Riot's done something really remarkable with League of Legends, and one of its most unusual policies is its degree of interaction with the community. There has been a lot of substantive back and forth, and I think Riot's strength comes in part from its willingness to come down and debate with the community.

Of course, they're the ones who make the call at the end of the day, but I think having a large and diverse "focus group" at the ready is a major asset.

Let's say you're reworking Demacia. Okay. Who knows about Demacia? Who has thought a lot about Demacia? Maybe a couple of the Narrative team members, sure. But if you want some more diverse perspectives, the lore community is the natural place to go. You'll find people who've written novel-length stories about Demacia, or spent hundreds of hours drawing original Demacian characters, or roleplaying in a Demacian setting.

That's a pretty extraordinary opportunity to enrich their work with community energy and ideas.

Grouchy Poro1 votes

I think there needs to be a middle ground. They don't try to go with or read fan theories because if they end up liking the idea they can't really use it because it wasn't theirs. They like general ideas though, and can easily go off central vibes the community gives off. I'll eat my hat the day they read a fanfic about a champion lacking lore right now and say, "hey, let's do that. Thanks random guy."

CupcakeTrap2 votes

{quoted}

I think there needs to be a middle ground. They don't try to go with or read fan theories because if they end up liking the idea they can't really use it because it wasn't theirs. They like general ideas though, and can easily go off central vibes the community gives off. I'll eat my hat the day they read a fanfic about a champion lacking lore right now and say, "hey, let's do that. Thanks random guy."

I question the assumption that they couldn't import ideas, fan theories, or even potentially characters. Now, if they're going to actually swipe a character, it seems that common decency would require them to ask permission, but I for one would have no problem giving such permission.

But I agree: I'm not talking about "let's write all this lore together". Rather, when Narrative is winding up for a total rework of a setting or a Champion, I think there should be some discussion with the community. For instance, let's say they decide to redo Bandle City. I think they should at least have a discussion thread or two with the community about Bandle City, and what we consider most essential to it, or how we view the various yordle Champions, sort of like how they'll often do a gameplay rework thread when a Champion is up for a gameplay rework.

Grouchy Poro1 votes

Well they do discuss it best they can. IronStylus was all over the boards a few times asking what people saw was important about Taric. They aren't being the fastest about this new lore sure, but they're putting lots of quality into what they get done.

CupcakeTrap1 votes

{quoted}

Well they do discuss it best they can. IronStylus was all over the boards a few times asking what people saw was important about Taric. They aren't being the fastest about this new lore sure, but they're putting lots of quality into what they get done.

IronStylus' thread on Taric was a great example of the sort of thing Narrative should be doing more of. (I should use that in the OP.)

Gentleman Gaston3 votes

I'd say IronStylus has been doing that type of community engagement for quite some time now, while it seems like a lot of Narrative is either fresh off the boat or (for the folks who have been around longer) simply afraid of engaging with us. It seems that despite our constant cries for communication there are plenty that feel this part of the LoL community is a hornet's nest.

There are certain figures in this community (you, Terra Rising, LordHippoman, Grand Viper (whenever he pops in), etc.) that are very much the face of this community. It's really up to those people to act as buffers when it comes to dealing with Narrative because I think it's safe to say: I'd rather have Narrative come in here and be candid/honest/open and accepted than not come in at all. IronStylus can come in here and do that because he's got confidence and a lot of the community likes him already. Narrative is lacking that, it seems.

CupcakeTrap3 votes

For what it's worth, I rather like Carnival Knights and Jaredan. Now, we disagree on some things, but I respect their work and I think we'd enjoy discussing LoL lore together.

I'm not entirely comfortable with my "rebellious" position. That said, I know what I want, and I feel some obligation to others to keep voicing that opinion. A lot of my posts are intended with the following tone: "Hey, that's cool; by the way, you should engage with your community." I guess it's a friendlier ceterum censeo.

I really do not understand their apprehension. I'm not going to argue with them about the Great Retcon, unless they ask me to do so. That's settled. And while I object to drastic rewrites of established lore, I'm open to change, and indeed think that many of their changes have been both for the better and fully backwards-compatible with prior lore. I just think that it's a mistake for them to think that they need to retreat into their insulated corner and rewrite LoL's lore from scratch, without any collaboration with the community that's kept LoL's lore alive for years.

I've always thought of Riot as a company that understands the value of tapping into the community's ideas and experiences. It seems very strange that Narrative hasn't done more of that, especially given that the Narrative team seems brand new and the lore community includes people with truly profound understanding of LoL's lore. (No, I'm not including myself. I don't actually know very much about League's lore. I just do what I can to represent those who do.)

Gentleman Gaston1 votes

{quoted}

I've always thought of Riot as a company that understands the value of tapping into the community's ideas and experiences. It seems very strange that Narrative hasn't done more of that, especially given that the Narrative team seems brand new and the lore community includes people with truly profound understanding of LoL's lore. (No, I'm not including myself. I don't actually know very much about League's lore. I just do what I can to represent those who do.)

I think it's important to note that the most active Rioters back when Narrative regularly engaged with the community are no longer a part of the team (for whatever reason) and much of the team, at least the active part of the team, have only joined within the past few years when communication has been, noticably, lacking. For many, if not most, of the members of Narrative the backlash from the retcon announcement would have been the first they've seen of this newer and more active community. I can't imagine that left a good impression, exaggerated and overzealous as it was.

Perhaps it's just me, but it seems like Narrative takes the criticism and bad mouthing a lot more personally than most other departments.

TerraRising3 votes

[{quoted}](name=Gentleman Gaston,realm=NA,application-id=6kFXY1kR,discussion-id=uFxIzFTl,comment-id=0002000000000000000000000000,timestamp=2015-02-06T05:33:16.885+0000)

I'd say IronStylus has been doing that type of community engagement for quite some time now, while it seems like a lot of Narrative is either fresh off the boat or (for the folks who have been around longer) simply afraid of engaging with us. It seems that despite our constant cries for communication there are plenty that feel this part of the LoL community is a hornet's nest.

There are certain figures in this community (you, Terra Rising, LordHippoman, Grand Viper (whenever he pops in), etc.) that are very much the face of this community. It's really up to those people to act as buffers when it comes to dealing with Narrative because I think it's safe to say: I'd rather have Narrative come in here and be candid/honest/open and accepted than not come in at all. IronStylus can come in here and do that because he's got confidence and a lot of the community likes him already. Narrative is lacking that, it seems.

I'm sincerely flattered you consider me as a face of the community, but I'm just one guy who cares about the lore, same as all others.

I would love to be a community representative for Riot, though. Collect our viewpoints over certain subjects and express them before they're decided by the Narrative teams.

SaltyToplaneGoat7 votes

Legal concerns... the bane of creativity...

Ok, now in all honesty I can understand that Riot will avoid trying to get into conflict with other buisnesses/publishers. But why should they ignore an original idea made by the community? The people give them their ideas VOLUNTARELY. if they didn't want Riot to use them they wouldn't post it here. Simple as that.

And even if. EVEN IF they find the work of an user so cool that they take it over to 100%... all they need to do is to name him when publishing, maybe give him a ton of RP or (if the user even wants to) compensates him otherwise. It ain't that hard.

Riot really needs to get its stuff together with this, because like you said before: Where is the point to be productive and creative a s a community if Riot says "OK WE WON'T USE ANYTHING YOU SAID BECAUSE YOU SAID IT". That kinda... doesn't makes sense if the goal is a healthy and productive union of RiotWroters/Artists and the community.

CupcakeTrap2 votes

Again, I should stress that I'm not at all convinced that Rioters are under such an absurd impression. But I think it's possible that they've been apprehensive about engaging with the community because of such potential issues. If so, I think that needs to be addressed. Obviously, we can't have meaningful community engagement if they believe they are not allowed to read our ideas.

If it turns out that they really did just mean "we'd rather you didn't pitch us outlines of specific stories, like 'Teemo's adventure on the moon'", then whatever, that's not an issue, let's proceed.

If they do have concerns about discussing ideas with the community, or using the community's ideas—and I have to admit, that doesn't seem like something that worries Riot—then they should talk to their lawyers and see what they can come up with. Every action has legal risk, just like every action has business risk. The issue is whether they see a serious legal risk in exchanging ideas with the community. If so, they should come up with a solution, perhaps just a disclaimer on discussion threads stating that all ideas submitted are implicitly licensed to Riot.

Impetual7 votes

Solid post as always Cupcake Trap.

In my opinion, if Riot is worried about legal issues when discuss lore with players, they should actually tell us ***in detail ***what those issues are so that we have an idea what stuff lore stuff Riot can and can't discuss with us.

By knowing the legal limitations of Riot's narrative staff, we can make more constructive posts.

TerraRising5 votes

I really wish someone from their Legal department would chime in and clarify this.

I hate to think that I've spent 3-4 years of frustration trying to get Narrative to communicate with their fans for have all been a waste of time for unexplained legal reasons.

KING OF MASKS3 votes

Superb thread. I will sacrifice a goat this evening in the hopes of drawing a Red's attention.

qetzel1 votes

Burn its heart in your Bloodstone circle while chanting in the hope that the Gods will show pity and carry out your request.

DG Ashabel3 votes

What bothers me about the narrative team's insistence that they cannot use any forum ideas out of fear of legal repercussions is that they already broke it.

Vladimir being a member of the Black Rose has no basis in his actual lore. His lore has him as a young noble who accidentally became a blood mage after leaving his homeland due to his inability to control his homicidal urges. His allegiance to Noxus is so barely present that when he tries to use it as an excuse to join the League in his judgment, the summoner responsible for his examination actually calls bullshit and Vladimir doesn't even try to pretend otherwise. There is also a thing where he's very young, somewhere in his middle-to-late twenties, and didn't have the time to achieve anything that would catch the Black Rose's attention.

The theory of him being a member of the Black Rose popped up on the forums very long after his release and was driven by the fact that Vlad's in-depth characterization is entirely contained within his League Judgment, which is very hard to find due to being present only on the unofficial wiki. People didn't know he has an actual character beyond his barrage of blood puns and assumed that all other important mages in Noxus are members of the Black Rose, therefore Vladimir must be a member of the Black Rose as well.

So when the current narrative team announced that Vladimir is actually "Petal", the member of the Black Rose inner circle present in the Reborn promo, they based his entire presence in the new lore on an old theory/idea proposed by a fan on the forums, not his actual lore.

Once you consider that, you realize that the narrative team's story about how they cannot use fans' ideas out of fear of being sued doesn't have a leg, a stilt or even a half-rotten wooden pegleg to stand on.

CupcakeTrap2 votes

It bears repetition that, so far, we don't have any clear statement from Narrative that they believe they can't use community ideas. It's not entirely clear what their official stance is, or if they have one yet.

As I've written in several other places: I'm not trying to put words in their mouth. I was just genuinely confused by some of their remarks about "legal" barriers to community collaboration, and believe we should get that cleared up before we proceed.

TerraRising3 votes

I think they're going to not respond to this thread, CupcakeTrap.

It's too controversial to address and it's only going to disappoint and anger more people.

CupcakeTrap2 votes

{quoted}

I think they're going to not respond to this thread, CupcakeTrap.

It's too controversial to address and it's only going to disappoint and anger more people.

Not the worst thing. I don't get the impression that they're actually afraid of seeing ideas from the community. Still, it seems like the sort of thing that ought to get clarified.

It does somewhat dampen my interest in this new "community interaction" push, given that there's a non-zero chance that certain members of the Narrative team believe they literally cannot allow themselves to be exposed to community ideas.

TerraRising3 votes

Frankly, after this long a wait, I think we scared them off again.

This one hurts more than the others, however. Knowing that they're not going to check our suggestions to improve the story for unspecified "legal reasons" makes it feel pointless to try and engage with Narrative at this point. It feels like everything they've been telling us, from how much they want to communicate to how apologetic they are for being silent, has been nothing but pure bulls**t, starting from Kitae, Runaan and Opeli going through to TommyGnox, Carnival Knights, Jaredan and his alleged "new team."

It feels like I've wasted three years of my life trying to get Narrative to say "hi," and all they've been doing is hiding behind an Azir-like wall of lawyers.

CupcakeTrap2 votes

{quoted}

It feels like I've wasted three years of my life trying to get Narrative to say "hi," and all they've been doing is hiding behind an Azir-like wall of lawyers.

It's especially weird because, again, I really doubt that they're actually acting on advice of counsel. I think they're just skittish because of general lay anxiety about "getting sued". If they talked to their legal team, I'm virtually certain that they could work it all out and get some reassurance. That's what in-house lawyers are for.

DMC750012 votes

One thing I know for certain: they want to play it safe by stating that they don't want to take ideas of the community due to conflicting trademark issues.

Sometimes, I keep remembering the legal feud between Walt Disney and his fight for Mickey Mouse, in one such legal battle against a satirical cartoonist group called The Air Pirates, who claimed the mouse was used for their own purposes and that it wasn't trademark. The reason I brought this up is like Disney, Riot is a business; a video game business. Thus, they have to be careful on the content that they create and post will be seen by all of the viewers, and they are afraid people will start using their content inappropriately.

I think that the community does want to help out, and Riot knows they want to take their information. Yet, they don't want to be dealing with all the legal trouble if say, a community owner decides to pull back his idea that was already implemented in game, but Riot may still want to use that idea, thus creating a mad conflict that will cost time, effort, money, and even the delivery of content towards the League community. Community ideas are very volatile powder kegs; sure, they can light up pretty neatly in a fireworks show, but when placed in a dangerous situation, people could make a disaster out of it.

I'm not saying that this is a bad thing; I still believe that community input is the best thing the fans could give in League. But, it's very hard to use properly, since both Riot and the community might have different uses for the content. Riot could possibly take the content and add in game, with the fans thinking it would be an neat, community design. Yet, there also the chance a Riot employer looking for fame could steal an idea from the Boards, delete the post, and earn acclaim for work he didn't do.

It's difficult to determine how community content will be used in the future, yet, I think Riot may need some clarification on what both they can and can't do to ideas taken from the community. The legal issues were one of the few things Riot referred to as a sort of way to avoid trademark issues. But, who knows? Maybe they're afraid of using the content the wrong way, or making substantial deals with the community. It's very vague at this point, and we deserve some clarification.

CupcakeTrap3 votes

If Riot were to put Rin the Yordle into a story without even asking Rin herself for permission, I think that'd be pretty egregious. I seriously doubt it would result in Rin successfully suing them, but it would be a major dick move on Riot's part. (And unnecessary; I think most community lore creators are appreciative that Riot has created this universe for us to explore ourselves, and would gladly give permission.)

But I'm not talking about lifting an entire character. I'm talking about ideas.

It might sound crazy to even suggest that Riot might be afraid that reading community ideas could expose them to liability. People get really, REALLY skittish when the law comes up. The media has primed people to be utterly terrified of lawyers and the courts, beyond all reason. (You still see headlines about, "woman whose car was scratched sues parking lot for FIFTY MILLION DOLLARS in damages", and people eat it up, as though one could meaningfully sue "for" a particular dollar amount in the tort context, outside of some obscure ad damnum clause.) It's a serious problem.

But hey, Riot's got a great legal department. I'm just a delicious cupcake. If they're concerned, they should go talk to their extremely fancy legal department. (Or, you know, pause to look at what Riot's been doing in every other department since its inception.) Because if they believe that they must avoid community ideas like the plague, then we've got a real problem here.

DMC750011 votes

But, if you say, Riot has some very good legal departments, would that even be enough to mitigate the fear of using community ideas?

This sort of confidence is kinda paradoxical, because, as you say, it could be a real problem if "...they must avoid community ideas like the plague...". If they know they have the manpower, the resources, and the effort, I would be seeing more action from them since power can make a person do a lot of crazy things. But, maybe I'm wrong, and they decide to just consolidate their legal power into protecting the content they own instead of attacking or defending for community ideas. What goes on in their legal department; I don't know, but, I think that we ought to know what it is they're trying to protect by shying away from community ideas.

Although I enjoy these posts from Riot about more lore discussion, they seemed to be tight-lipped on what it takes for a community creation to be in League of Legends.

CupcakeTrap3 votes

It bears repetition that I'm speculating here. The most reasonable reading of their statements is just that they don't want anyone pitching specific stories to them. That's fine; that's no problem for meaningful community engagement. But if they're overly anxious about legal liability, that sure would explain why they've been avoiding us for so long.

This thread could totally be answered with a simple, "oh, no, that's not what we meant; ideas are fine. We love ideas." And I hope that it is. But it's getting to the point where I think we need to get that straightened out before we proceed.

GreenLore2 votes

I don't think there are legal problems about general ideas. Otherwise there wouldn't be character discussions about certain champs from time to time.

For example I remember a small discussion about Fiddlesticks here in the boards,where a rioter more or less brainstormed for ideas about him.

Saxy Beats2 votes

I find it silly that this is even a legal debate.

There's a very simple way that, legally, they would be covered. They just have to change the terms of conditions for using the site (of course, adding a prompt when you next log in asking if you agree) to state that all material posted on the forums is explicitly owned by Riot and can be used in any way they deem fit, or something like that.

This way, if people even try to say "but I said that, it's mine, pay me" (which I doubt, but contractual language is all about CYA) they would be covered.

Narasimha1 votes

I honestly can't remember where, I'll try and find it, but I do recall something along the lines that putting in that kind of stipulation is actually illegal. Kind of against the First's "Right to free speech." By stating that all material posted is automatically owned, anything you post by definition is no longer 'free'. It becomes immediately subject to the whim of whoever owns it, and by doing so impedes a person's rights.

Gentleman Gaston2 votes

I think it's important to note Ant in Oz says

the same reason I don’t read fan-fic

Emphasis on the "I". Perhaps it is merely a personal choice on their part, because they are a writer and don't want to accidentally absorb a fan's idea or be working on a project and then realize a fan has already done something very similar. This way, they can at least claim that they never read or saw anyone's ideas during the writing period, if there is someone claiming theft. Perhaps it's not that strict as far as legality is concerned, but it might help them feel more comfortable? This is all speculation, though.

Nublord1 votes

{quoted}

http://i.imgur.com/BUKXW.gif ORIGINAL CHARACTER. DO NOT STEAL.

Please get your fact straight - it's reference to Chaos Orc, not Dota 2 that is just one big rip off of Warcraft universe. Thanks.

Oelyk1 votes

Rin reminds me of Heimerdinger

CupcakeTrap1 votes

[{quoted}](name=Lazy cat,realm=NA,application-id=6kFXY1kR,discussion-id=uFxIzFTl,comment-id=0007,timestamp=2015-02-05T16:02:55.661+0000)

Rin reminds me of Heimerdinger

The cycle continues.

http://static.tumblr.com/ae5a4a3d922b36c8e2c47903ef6b0d41/iv4xcrs/uoOn6vlaf/tumblr_static_ew1l4ko70tw8kwo8wooc8koo8.png

But yes, Rin is Heimerdinger's assistant, and is likewise a gadget-y yordle. Someone even started making a Rin custom skin for Heimerdinger.

Narasimha1 votes

Wait, wasn't Heim's assistant.... a guy? I don't think I want to find out the answer to this question >.>

Dotintheparadox1 votes

I'd like to point out that Void Fizz was a design created by a fan, and Riot gladly used the design under fair use, and the original artist receives royalties for it.

This isn't about legal issues, it's about their pride as writers, because in the past there were some instances where they changed lore due to community back-lash. These guys just don't want to accept that a lot of us don't agree with them on what the League Of Legends should be.

Also, Axe was based off an Orc from WOW as well.

Solideus1 votes

Specifics taken from others = potentially big legal problems. Anything they use but someone else came up with is fire. The author has copyright as soon as an idea is "put on paper", so to speak. Ideas are not protected, an expression of an idea is protected. Derivative works are also protected, though. The boundary between idea and expression is very vague nowadays and it's pretty easy to claim someone has infringed on your copyright due to big corp getting their way on legislation.

Sneak Dog1 votes

Don't simply take my word for this, but isn't there something that says that if ideas were developed entirely independently, you can't sue the other guy that had a similar idea?

Solideus2 votes

That is still very risky busyness as proof one way or the other is often impossible in those cases. Often it comes down to "Was the copied work available to the copy-cat in any way?" If it is published online, like these forums, it certainly would be.

If a popular story is going around the forums, for example, that story would have pretty good protection as it would be more widely known and available; and in the end everything on the forums is very much available. If two stories are similar enough a court could assume one is a copy. It doesn't even have to be intentionally copying, they'd still be infringing.

If they re-wrote someone's story it does not even have to be very similar to the original; cases have been won over trivial things like "concept and feel". The law is very much on the copyright-holders side most of the time as the legislation has been driven by powerful copyright-holders. (Hollywood, Disney, the music industry, Sony Bono, Etc)

I mean, of course Riot is big enough to settle those kind of cases out-of-court, but they wouldn't want it to come to that.

CupcakeTrap3 votes

But we're talking about ideas, not specific stories or even characters.

I find it highly doubtful that there would be any problem with Riot discussing ideas on the forum with players, and then using some of those ideas, even the ones that came more from the player side. Again, ideas, not characters or stories. If taking ideas from one's users were problematic, you wouldn't see suggestion forums.

Here's an example. Way back when, I pitched an Honor-esque concept to Lyte in a "talk with Lyte" thread. I also pitched something very similar to Team Builder. (I'm sure others did as well.) Lyte even said something like, "hey, that's an interesting idea"; he clearly read it. There is absolutely no way I could sue Riot demanding compensation for those ideas, and I'd never dream of doing so. It was obviously an ideas thread, the whole purpose of which was to pitch ideas to Riot for them to use. It was an open discussion, and if someone tried to sue Riot for using an idea from that thread, I and everyone else would be ready to testify that it was understood that your ideas might be used without compensation; indeed, that was the point.

That "Juju" story is interesting, but ultimately, I don't think it supports the argument that game companies can't discuss ideas with the fans. "He broke his NDA and so they had to scrap the character." That doesn't really follow. Reading a writeup of the story and the Skullgirl dev's post, this sounds less like a legal problem and more a problem with the creator of the character being an unprofessional nutjob who they wanted nothing further to do with. But at that point, they'd already signed agreements saying "we recognize that Juju is your character, and we want to pay you for her". My hunch is that they signed those agreements largely voluntarily, in an effort to "do the right thing."

It's true that I find the idea of suing for the complete appropriation of an entire character vaguely plausible. If Riot just slapped Rin into League, I could see an argument that Rin herself would have some rights she could assert. But as for mere ideas, I find that very hard to believe.

If Riot's at all concerned about this, it should simply have a copy-and-paste disclaimer in ideas threads, saying that by posting in the thread you implicitly license Riot to make use of your ideas in original or modified form, with or without compensation. (That's not legal advice; Riot's not my client, and I don't know if there might be better "magic words" to use. But I'm sure Riot's got at least one IP lawyer on its in-house team.)

Solideus2 votes

I'm no expert but I have studied the basics of copyright; enought to know it is a swamp of legal mumbo-jumbo, though, and not particularly easy to get into.

A creative *idea *stops being an idea when it is fixated, i.e. written down. Then it becomes an expression of that idea and the creator gets a bundle of rights to the work, among other things rights to *derivative works *of that expression. Of course trivial tidbits or "obvious" ideas are safer but the more substance they'd borrow the riskier it would be. Anything that could be deemed original is dangerous to appropriate.

Systems like Honor and Teambuilder might fall under *patents *and you'd therefore have to apply for rights, but I'm not sure.

I haven't heard the Juju story, so I can't comment on it. Content-producers typically agree in contract to transfer copyright to the employer, but there's no truly universal standard; sometimes producers keep some rights.

I doubt the copy-and-paste-disclaimer would be legally binding, copyright law is very strong; it's non-trivial to transfer copyright. More general discussion is probably fine, although in special cases borderline risky. Fan-made stories/characters/designs/etc, *anything *with a non-trivial amount of work and originality put into it, are protected by copyright.

CupcakeTrap3 votes

If you can show me a case where a game dev was chatting with community members, got an idea of the form "hey, you should make a ranged tank with a big crossbow" or "you should make up a Runeterran version of Thanksgiving" or "I think it would be neat if Darius took his first command in the field during the invasion of Ionia" or "there should be a story where Ao Shin and Aatrox fight", and used that idea, and a court subsequently held that the game company owed the community member royalties, I will agree there's a live issue here.

But seeing such a case would be evidence that IP law is even more broken than I had thought. I guess I can see the sense in a court awarding damages to someone who posted a fully fleshed-out character or story, which was then rebranded and published in essentially unchanged form by the company. But there's a long tradition of Riot engaging with the community and discussing ideas. While I haven't often seen Riot take a concept wholesale, they sometimes have (e.g. Surprise Party Fiddlesticks), and they've definitely borrowed ideas (e.g. Braum as Angus, and innumerable thematic or gameplay ideas). It's well understood by the community that we're freely sharing ideas, indeed with the hope that Riot will use them.

I do agree that IP law is broken. I haven't taken any IP law classes, but I did do a project on patent law, and that whole body of doctrine is built on broken foundations. It's a doctrinal disaster.

Really, though, this is a question for Riot's legal team. That's what they're for. If they're good lawyers, they'll have a better answer than "never interact with your community".

Community collaboration is a cornerstone of Riot's design model. It's a big part of what makes Riot special: they don't just design stuff from on high, they come down to the community and bat ideas around, and have real substantive discussions. It may be that this all has been a terrible legal mistake and they must stop it immediately, but no good lawyer would advise their client to make such a drastic change to their model without exhausting all other avenues. Bad lawyers are just no-machines who essentially demand that their clients' employees sit in isolated, locked cubicles all day drinking tap water from clear cups and writing on printer paper with ballpoint pens.

Legal risk is a real thing. But an important maxim in the legal profession is that everything you tell your client to do puts them at risk, legal or otherwise. Every action has risk. Trying to find a no-risk option is a very costly mistake. Clamping down on community interaction might reduce some kind of IP risk, but it also creates a terrible business risk, by ordering Riot's creative designers to cripple themselves and cut themselves off from ideas, a vibrant and passionate community, and crucial feedback from their userbase.

I'm not an IP lawyer, but I have some basic understanding of this dynamic. Not only from my own experiences, but from working with lawyers who've done this longer than I've been alive, in extremely high-stakes scenarios—defending people charged with capital crimes, counseling people who could end up homeless, representing people who are balancing the risk of life-destroying debt with the risk of leaving serious illness untreated. Always seeking the "no-risk" solution makes you feel better about yourself, and protects you from blame, but all too often hurts the person you're supposed to be helping.

"There's a legal risk, therefore let's not do anything" is ultimately selfish. It's a CYA lawyer-move. If the lawyer orders their client to just not do anything risky, the lawyer will never be wrong in a technical sense, but at the cost of seriously harming their clients in less direct ways.

I know IP law is broken, but I strongly doubt it's quite that broken, and I even more strongly doubt that Riot's top-notch legal team can't come up with something better than "hey community-collaborating company, stop talking to your community."

Solideus1 votes

I did not mean Rioters shouldn't interact, I only tried to explain what makes original content legally risky to discuss or share.

Yasu0 is dog1 votes

Parasoul in the game Skullgirls has a super, that originally had her randomly say "Take the shot, Juju" and a sniper would hit her opponent. The fanbase created a character around this quote, and the devs moved to acquire the rights to her design. They spent months getting the paperwork ready, had to send twice since the first set got lost (If I remember correctly), and eventually got the guy who came up with her to sign.

He then jumped onto the SG forums and posted about it, broke his NDA, and they were forced to cut all ties to him and his creation, even as far as to remove the quote from Parasoul's super, effectively killing Juju.

I'm sure there's worse stories out there, of course...

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