Shen W animation is very underwhelming for cool aoe dodge ability

redfeenix·7/4/2016, 3:29:58 AM·5 votes·1,113 views

Currently Shens W creates a simple blue circle and apparantly blocks all auto-attackers magically.

My suggestion for improving this thematic is if Shen knocked way all incomming projectiles using speedy ninja hands (ie catching/deflecting arrows, bullets and swords with his bare hands or his sword) .

During Jax's counter strike, he twirls his weapon and deflects all projectiles. Shen should also move fast in order to protect his allies by intercepting/ catching all incoming autos.

Do you guys like shen's current w (animation)? I feel it looks very lackluster for how strong the skill is. **It feels like RIOT just ran out of money in the middle of the Shen update to make his w look good. **

Or do you think the animation could be improved a different way

Thanks

6 Comments

Valaran Nara7/4/2016, 3:54:13 AM1 votes

That would cause too much feed back to cipher through when looking at everything. I say this because the projectiles could come from everywhere, and that means they would have to make the animation move faster and faster.

With Jax, it is in tight circle with a specified rotation speed. It's clear what is happening. What you ask for could use too much resources or won't read well as it might overcome too much visually what's going on.

redfeenix7/6/2016, 8:42:47 PM1 votes

Deflecting autos is a cool thing and rare in the game. ChaMpions need some quick sick physical skills to do that. Not a magic blue circle. Really disappointed as this woulda made Shen seem like the skilled master Ninja he is, protecting his allies by snatching bullets mid air.

Also I hate the fact w is on his sword. How the fuck does a sword stuck In The ground deflect arrows and bullets? W should be around the Shen. He is the skilled ninja that can do that, not his dumb sword.