Is Kassadin supposed to be a Warlord or something?

Kingsgrave··1 votes·1,131 views

Why does he have so many spikes on his armor?

Is he supposed to be like a reverse Vader where he starts off ruthless and cruel as a warlord, discovers some dark power that consumes him and then uses it for good? I don't really understand his lore or his character design.

WHY SO MANY SPIKES!?

A dude who was consumed by evil power and uses it to fight evil COULD BE SO FUCKING COOL story wise but its just wasted on Kassadin currently. Maybe he was a warlord that sought after the ultimate power, the Void, and it consumed him completely and his only heir, his daughter, so he is atoning for his sins by being a drifter and a wandering killer of the void but he is still ruthless and merciless due to his past and upbringing.

Thoughts?

8 Comments

Gapybo5 votes

Old and outdated model/design is the best answer here.

redniwediS2 votes

A dark power, the power of the void, did try to consume him just as it did Malzahar, but Kassadin successfully resisted. He now uses his void powers to lead a group who actively seeks out and fights void creatures, and prepares for the inevitable invasion.

Kingsgrave1 votes

{quoted}

A dark power, the power of the void, did try to consume him just as it did Malzahar, but Kassadin successfully resisted. He now uses his void powers to lead a group who actively seeks out and fights void creatures, and prepares for the inevitable invasion.

Yes but why?

Why did he seek the power? Why does he use it to fight the void? What reasons does he actually have for doing any of this?

I think making him a crazed Warlord that is atoning for his sins would be a great story, especially since he loses his daughter and supposedly only heir because of his hubris and lust for power. It would also explain the spikes as a power symbol sort of thing.

redniwediS3 votes

From what I understand he did not seek the void's power, the void seeked him. He fights it because he must, and one day he might avenge both himself and his lost daughter.

The spikes are from the void, and don't necessarily match what Kassadin is, but rather what he would be if the void had won him over.

Kingsgrave1 votes

{quoted}

From what I understand he did not seek the void's power, the void seeked him. He fights it because he must, and one day he might avenge both himself and his lost daughter.

The spikes are from the void, and don't necessarily match what Kassadin is, but rather what he would be if the void had won him over.

That feels like a really lacking character honestly. He wanted nothing to do with the void so it just consumed him, took his daughter, changed his clothing preferences and gave him power he doesn't even want so in return he just seeks out the other void dudes and tries to kill them? I don't understand his motivations for any of that.

Seems super lacking to me.

A dude who was consumed by evil power and uses it to fight evil COULD BE SO FUCKING COOL story wise but its just wasted on Kassadin currently.

redniwediS1 votes

Well, as far as I can tell he hasn't been touched since the great retcon, so we'll likely see a far better story coming up between him and the other void champions.

The clothing though, think of it more like Nautilus and his armor, I don't believe Kassadin can take it off as it's a part of him now.

Kingsgrave1 votes

{quoted}

Well, as far as I can tell he hasn't been touched since the great retcon, so we'll likely see a far better story coming up between him and the other void champions.

The clothing though, think of it more like Nautilus and his armor, I don't believe Kassadin can take it off as it's a part of him now.

Well that sorta makes sense, but then he has a helm that he wouldn't have worn when going into the void in the first place, which suggests that he had trouble breathing and needed help from Zaun.

Hell even Riot had concept art like this for him related to a VU:

http://fc06.deviantart.net/fs71/f/2013/034/4/3/league_of_legends_kassadin_2013_by_cg_sammu-d5tqaea.jpg

EndGamer111 votes

Back in the olden days, adding spikes was the best way to make a model "pop" without spending millions of years on texturing or dropping fps with a ridiculously complex model. See Shaco as well for this.

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