An idea that would be easy to implement and would VASTLY increase exposure and depth to lore

BeatinWarDrumz·9/5/2015, 7:21:21 PM·12 votes·6,575 views

Why don't we have more quests? People will say hurr durr they impact balance, but it would be VERY small. As long as it matters a teensy bit, I think Iit would be cool. For example, if Lucian is against a shadow isles character and he kills them X amount of times, he gets a bonus 200 gold. ATM because they are sooo focused on balance, the only quests are super small (like zilean gets 10 extra gold from killing volibear, or the khazix rengar thing). Honestly, there are only two reasons NOT to do this

1 - Riot is lazy and doesnt want to take like a day to code this in (no new animations or kit changes, just some bonus golds or stats and maybe a quote, for big rialries like lucian and thresh and sion jarvan put a little extra effort)

2 - they are SO concerned about balance that they wont even make small changes

Off the top of my head, I can list (and vice versa):

Kass vs void champs

Sion vs jarvan or Galio

Garen vs kat

Darius and draven get a small bonus from being on the same team and assiting each other

Zed and syndra vs kennen, shen, and akali

Sej, voli, udyr vs Ashe trynd and braum vs liss and trundle

Trynd vs aatrox

lucian vs SI champions

etc etc etc

Upvote if you think this is a good idea, maybe a Rioter will see this (Bio im counting on you!)

19 Comments

RiotBioluminescence9/5/2015, 8:46:16 PM7 votes

You rang?

I think there's been a few things that sort of touch on this, referred to as hidden passives:

http://leagueoflegends.wikia.com/wiki/Easter_eggs/Hidden_Passive

In that list you'll find little treats for Vi/Caitlyn vs. Jinx, Leona vs. sunglasses, pirates vs. ninjas, etc. These are super subtle things that might add 1g or -1hp or something of that scale - nothing particularly game-breaking for the most part. I don't know what the development cost is for making (and more importantly - maintaining) these things are, so I can't speak to if they are easy to add, or more trouble than they've been worth. I see that they removed the item for Rengar (in the Kha'Zix/Rengar quest) and turned it into a passive stacking buff instead.

I agree with TurquoiseYoshi and ChromaticEagle that 200g is a hefty chunk of change that could change the course of a game, if it came at the right moment. The number of times I've been short even 50g to get my next item I can hardly count!

I think the kind of effort that's going into these things is usually channeled into the taunt quotes (which have been pretty extensive, recently, I thought).

What I wouldn't want to see is more reasons for players to fight for results that don't align with the rest of their team. You sometimes see this in events - if you've got half your team wanting to kill more turrets, and another team wants to win fast, then you get players who are misaligned in their goals, and that can lead to intra-team conflict. Maybe you argue that 200g isn't enough to create that sort of conflict - but I've seen how even in normal games, an upset player can begrudge a jungler some CS, or a player in a vs. bots game might be disappointed that they didn't practice a baron kill before ending the game. I could only imagine the anger some players would display if they were playing Lucian and the jungler killed the enemy Thresh. Or how annoyed the rest of the team might get if Lucian, determined to get that gold, took a risk that they maybe shouldn't have done. :(

I could see something like these things turn up as hidden passives in the future (if it's not a maintenance nightmare - I don't know) or as something that could turn up in a future event, or more likely be something we see a lot of in taunts between champs.

TurquoiseYoshi9/5/2015, 7:31:28 PM1 votes

It would be a cool idea, but making there be large gold amounts wouldn't be good. That would end up in some champions being direct counters to others in every situation.

Ralanr9/5/2015, 7:43:27 PM1 votes

Cosmetic effects like the freljord crown could work. But then there's Rengar vs Kha'zix reward.

GenoXx9/5/2015, 11:36:02 PM1 votes

Riot doesnt want to do any of that. This coming from them officially separating lore from game play. They want gameplay to have nothing to do with lore, and mainly because of ur reason number 1

SIGMAS9/6/2015, 4:49:01 PM1 votes

I personally would like an achievement type thing with some lore basis, maybe a small IP reward attached to it, thing like "play a match as rengar against kha'zigs and win" or "Taunt Zed as Shen, only triggers once per a game" it would be a neat way to get more IP and would have some fun lore attachments too, they would need to be careful so that shit like "Kill thresh as lucian" won't make you focus thresh and cost you wins.