Game mode: HELMET BRO MODE
Imagine a game mode the opposite of URF, one in which the players are weak and defenseless. I present: HBM
Game mode buff: HELMET BRO Cooldowns are set at 180% (capped at 140%) Attack speed and critical strike effectiveness reduced by 50% True damage dealt reduced by 50% AD, AP, MR, armor, lethality, and magic penetration reduced by 50% Item cooldowns increased by 40% Everyone has egregious wounds (healing reduced by your weakness and frailty!) Additional grievous wounds prevents all healing instead of reducing it
But that's not all. MONSTERS SENSE YOUR WEAKNESS. Monsters in the jungle are now hostile and will attack anyone entering their territory. Also, minions are much more eager to attack players and will randomly switch to attack you if you are in range.
Also, the scuttle crab is out for revenge, so beware the lane ganks!