Urgot's Q, oh how do I hate thee. Let me count the ways
Q:
- You are short-ranged. I don't care if it says 800 range. It is outranged by every-f'ing-thing.
- You have a long cooldown. 12 seconds at level 1? Level 1 at 8 seconds would still suck. Level 5 at 8 seconds sucks.
- You have low damage with a terrible ratio and a long cast time. Seriously, at skill level 1 it actually lowers your DPS to cast it.
- You can be dodged easily. There is absolutely no reason to have any delay on this ability. If it had a 4 second cooldown? Yeah, sure, the delay would be fair. But every 8 seconds (ok, every 4.8 with 40% CDR...) your opponent gets to dodge your 1 second low-damage slow? Why?!?
- You are a short-ranged, long-cooldown, low-damage, easily-dodged ability. Fuck you, Q.
How much budget is the 1 second slow taking on this ability? Because I find it hard to reconcile a 1 second slow for something with such objectively horrible everything else. Is it the lock-on? Because if you land this slow and then cast W, they will still outrun you. You have to land the E, which locks on anyway, in order to get decent damage in with W.
, its easier to land a Karthus Q than it is to land this, although that could just be because he has almost no cd on his Q.

can use his W in a bigger área with less delay, because "fuck balance".