Tracer from Overwatch looks like she could be a lot of fun in League
Context: http://us.battle.net/overwatch/en/heroes/tracer/
Granted, the gameplay's not the same, but I think making a slippery sort of ranged carry like her could be awesome. Maybe basing a Champion off her could prove... interesting.
I'm gonna give it a shot of my own and try making something similar. A full concept won't be in this topic, but I'll brainstorm a few things.
Rough first thoughts:
- 500 or less attack range (to allow high mobility at a cost of safety)
- Focuses on maneuverability and anti-assassin qualities (provided the player doesn't get insta-gibbed)
- Ultimate will be similar to Tracer's Recall ability (though balanced for League; it'll only heal you and reset your position)
- Good DPS (compared to Lucian, Sivir, etc.), but not as good at burst damage
- Obviously, quite squishy to offset the power of the ultimate
Possible Abilities
Photon Buster Passive: Increases attack speed. Active: Further IAS and adds magic damage to attacks for a short time. Passive deactivates while on cooldown. Kills and assists reduce the cooldown.
Thruster Dash a short distance in target direction (i.e. Vayne Tumble distance). Virtually no cooldown, but uses a Dash Charge; you can store up to 3 at once, which replenish over time. Gain Dash Charges on kill/assist.
Epoch Shift Warp back 2 seconds in time, restoring health and resetting position. Does not remove debuffs. Long cooldown. Cannot be used while CC'd.
Anyone want to contribute, or am I on my own?