Zyro, the Spirit Keeper
Attack: 1 Defense: 3 Ability: 9 Difficulty: 8 Range: 125
Lore: When Zyro was little, he was abandoned and tossed away. He wandered around until he stumbled across an ancient forest filled with spirits. The spirits helped him survive, and he befriended them. However, times change, and soon other people started to find the forest. They captured the spirits that had befriended Zyro, and now he seeks the spirits so he can save them.
Passive: Spirit Collection- When enemy units die near Zyro, they drop a spirit(2 for larger enemies). Zyro can collect spirits by walking near them(similar to Thresh's passive). For each spirit Zyro has, he gains 4 maximum mana and 0.1 mana regen per 5.
Q: Spirit Blast- Zyro sends spiritual energy in a line, dealing 60/100/140/180/220(+70% AP)(+4.5% Max Mana) magic damage to all enemies hit. This ability has several different parts to it: Upon casting, Zyro dashes in the direction he was facing; Spirit Blast can bounce off of walls at an angle; for each spirit it passes through on the way, the damage is increased by 20%; and it loses 35% of its current speed when it hits an enemy. Cost: 60/70/80/90/100 mana Cooldown: 10/9/8/7/6 seconds Range: 700
W: Spirit Circle- When toggled on, Zyro consumes mana per second to deal 30/40/50/60/70(+25% AP)(+50% Spirits Collected) magic damage in the area around him per second. This lasts through untargetability but drains twice as much mana when untargetable. Cost: 20/30/40/50/60 mana per second Cooldown: 2 seconds Radius: 300
E: Spirit Dash- Zyro dashes through an enemy after a delay, dealing 20/40/60/80/100(+30% AP) magic damage to them, applying on hit effects, and then becoming untargetable for up to 1.5 seconds. Zyro can reactivate this ability on a different enemy to deal damage to them and maintain his untargetability. Enemies can't be targeted again by this ability for 11/10/9/8/7 seconds after getting hit by it. Each subsequent use without losing untargetability costs 10/15/20/25/30 extra mana and deals 20% increased damage(up to 300 extra mana and 200% increased damage). Cost: 25/30/35/40/45 mana Cooldown(after losing untargetability): 8/7/6/5/4 seconds Range: 550
Ultimate: Cascade- After a delay, Zyro sends spirits cascading to a location, dealing 200/300/400(+90% AP)(+100% Spirits Collected) magic damage to all enemies hit. If Zyro is in the area, he gains 20% increased movement speed for 2 seconds and all of his basic ability cooldowns are reset. Cost: 150/175/200 mana Cooldown: 140/110/80 seconds Range/Radius: 3000,3250,3500/425
Example Item Builds:

Base Stats: Health: 420+69 Health Regen per 5: 7+0.4 Mana: 160+30 Mana Regen per 5: 4+0.2 Attack Speed: 0.66+3.4% Move Speed: 345 Attack Damage: 54+3.6 Armor: 26+3.2 Magic Resist: 30
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