Halithia, the Bloodclaw Assassin
CHAMPION CONCEPT
Full Name: Halithia Calcer
Race: Human
Place of Birth: Zaun
Current Location: In the shadows of the city of Noxus
Weapon: Her giant claw weapon; Merith.
Appearance: http://agnzm.deviantart.com/art/Female-Assassin-187057927
Weapon: https://s-media-cache-ak0.pinimg.com/736x/73/c4/51/73c4513fb27cc7007e9865cb1d31c272.jpg
Primary Role: Assassin
Short Lore
An abandoned child left to die on the streets of Zaun, until a kindly old woman took care of her. After some time, the old woman gets murdered and Halithia hunts the killer down, turning into an assassin on the way.
Abilities
Passive: Profound Naturality http://www.hiveworkshop.com/data/ratory-images/83/83171-f03582ef2cafd9ee8cc499ba0247eeef.jpg After standing in a brush for not less than 3 seconds, Halithia's abilities are replace by Unseen, which grants her a 3-5 second stealth and a 10% bonus movement speed.
Q: Bloody Protocol http://www.hiveworkshop.com/data/ratory-images/73/73968-0520ca9c42429b16f85743b7ab1aeb27.jpg Halithia dashes through an enemy, then she quickly strikes 3 times afterwards (Similar to Fiora's ult before it was reworked).
W: Stressful Strangling http://www.hiveworkshop.com/data/ratory-images/111/111450-e291fc4175bf81f7e607154397c3b32c.jpg Halithia suppresses target enemy for 1.5 seconds with her right arm, then stabs them dealing bleed damage for 2 seconds. Halithia can only do this whenever she is near an enemy.
E: Released Sharpness http://www.hiveworkshop.com/data/ratory-images/111/111803-977a6ba25cc9503a7373d465ab39578f.jpg Halithia releases the spikes on Merith, dealing damage to the first enemy champion struck. Reactivating the ability causes Halithia to charge at the afflicted champion.
R: Enlarged Bloodlust http://www.hiveworkshop.com/data/ratory-images/69/69967-a278ab72cb3fe0cc75a51329b3302a38.jpg Halithia's Merith becomes enlarged after channeling for 2 seconds. After which, her next basic attack deals 300% of her attack damage plus 15% of target's HP. The effect is reduced by 20% for each next successive basic attack, down to a minimum of 40%. Lasts for 4 seconds.