[Champion Concept]: Valar, the Pale Rider
#Upon a pale horse he rides, the sound of death echo throughout the night. Bearing upon itself, the crest of death, the way of the dead, he who executes the living, this master of Life, this Pale Rider. And in countless moons, the bells of agony toll the towns, escape, but an effort to waste. Throughout his presence, a living hell he carries with him, and along countless souls he imprisons. Behold the nightmare, the ender of lives, the torturer of souls, the judge of suffering, and the grim reaper.
https://s-media-cache-ak0.pinimg.com/236x/d6/90/1f/d6901f26f147338a693ae7587e20d698.jpg ##Stats
Attack ■■■■■■■■□□ - [8] Defense ■■■■■□□□□□ - [4] Ability ■■□□□□□□□□ - [2] Difficulty ■■■■■■■□□□ - [7]
#Roles Slayer (Primary) Bruiser (Secondary)
##Full Name: Valar Morghulis ##Gender: Male ##Epithet: Pale Rider ##Race: Spirit ##Resource: Souls
#Base Statistics
**Health: 576 – 2038 ** Mana: manaless; uses Souls: capped at 200 Health Regen: 10.07 – 19.2 Soul Regen: 0 **Attack Damage: 61.5 – 118 ** Armor: 25.3 – 86 Magic Resist: 30.1 – 55.4 Attack Speed: 0.665 (+ 0 – 54.4%) Melee Range: 190 Movement Speed: 340
#Ability Kit:
https://www.hiveworkshop.com/data/ratory-images/62/62725-be3422784e58c100278527931b02e405.jpg #Passive: Ageless Abstemiousness Whenever Valar kills a minion or monster, he gains 10 soul fragments. If he damages an enemy champion through an attack or an ability, he also gains 10 soul fragments. If he instead kills an epic monster or a champion, he will gain 40 soul fragments. Once Valar reaches 200 soul fragments, he begins to slowly transform to his Reaper Form.
Reaper Form: Valar gains 40-80 bonus AD damage, 300-400 health, and 10% bonus movement. During the effect, Valar is deprived from gaining more soul fragments and will deplete 10 of his fragments per second, once he has no more, the effect ends.
https://www.hiveworkshop.com/data/ratory-images/106/106785-1e171b2b2eec6402f67c11ba24b0aa6d.jpg #Q: Bane of Mortals Valar targets and curses the soul of an enemy champion for 3 seconds. During which, the target is dealt 3/5/7/9/11 % of their health as magic damage [Increased by 1% per 100 AD] (Damage per second). The debuff is deactivated once the target is either healed, shielded, or when the target is below 10% health. However, the duration is extended by a second if the target uses an ability. This ability is amplified if the target's soul is present.
##Cooldown: 12/12/11/11/10 seconds ##Range: 900
https://www.hiveworkshop.com/data/ratory-images/121/121448-1f6bfc8c073078fac8d6c2791327fed2.jpg #W: Unhallowed Interdiction Valar's next attack deals bonus damage equal to 10%/10%/20%/20%/30% of his current health and 10% of his total AD and reveals the soul of the attacked enemy. The victim will glow blue, and will continue to do so for 3 seconds. If the victim is not within 400 range of Valar, the soul disappears. Additionally, Valar can reactivate this ability to transport himself and the victim to another area that is within 600 range.
##Cooldown: 8 seconds in all ranks
https://www.hiveworkshop.com/data/ratory-images/74/74270-235da2b3194577f9be5fbfd8109cc537.jpg #E: Haunting of the Grave Passively, Valar gains 20%/25%/30%/35%/40% chance to evade attacks.
When activated, Valar's next attack will cause him to blink at his selected target, and deal 60/80/100/120/140 (+ 40% bonus AD). ##Cooldown: 7 seconds in all ranks
https://www.hiveworkshop.com/data/ratory-images/99/99417-f54d43d864e4e22c4ca4ea7823ac9008.jpg ##R: A Pale Horse Valar channels for 2 seconds, he can freely move but cannot attack nor cast a spell. Afterwards, Valar's horse appears beneath him and mounts him. During which, Valar's attack range is increased by 30/40/50 and will deal additional damage equal to 6/8/10 % of the target's HP as Physical Damage, he is attacking. Valar will also gain 30% bonus movement speed. The effect lasts for 35 [Increased by one second per 200 AD].
##Cooldown: 100/95/90 seconds
#Lore: Coming Soon (Hopefully)