Liam, the Heartseeker {Champion Concept}

JamesTheMage17··1 votes·694 views

Liam is an archer with golden hair and a beige fedora with a dark brown rim. (Male)

Roles: Marksman Secondary Assassin

Passive: Deadly Passion

Liam's auto attacks draw upon strength of a higher power, hitting the heart every third consecutive attack for a gaurunteed crit. If the attack was already going to crit, the critical damage is increased by 38%-72% (+2% per level) and reveals his target for 2 seconds.

Q- Tug on the Heartstrings

Liam charms an enemy in his path for 0.5/0.7/0.9/1.1/1.3 seconds, increasing the damage he deals to them by 20/23/26/29/32% for 3 seconds. Hitting an enemy in their heart during the charm duration breaks them from the charm but stuns them for twice the remaining duration in the charm. Will only effect the first enemy in front of Liam.

W- Untouchable

Liam tumbles to the side and realizes three arrows in a thin cone in front of him, each dealing 80/140/200/260/320 (+65% AP, +75% AD) damage to enemies hit. The arrows are imbued with a charming essence, causing enemies hit to deal 30% less damage to him and his nearby allies for 2.25 seconds. If an enemy is hit by more than one arrow, they do not take more damage, but increase the damage reduction by 5/6/7/8/9% per additional arrow hit. If allies are not within a 700-range radius of Liam, they do not receive less damage.

E- Heartbow

Liam jumps backwards a short distance and fires three love arrows in rapid succession in the opposite direction. The first arrow deals 20/30/40/50/60 (+15% AP) damage and slows enemies by 60% for 0.5 seconds. The second arrow stuns enemies for 1 second and knocks them a short distance backwards (less effective on farther enemies), and the last arrow deals 100/150/200/250/300 (+80% AP) damage with a slightly increased range. Arrows pass through all targets hit, but the second one stops on the third enemy.

R- Unresistable

Liam draws all nearby enemies towards him for 1 second, binding them to him with a 20% slow afterwards that lasts until they leave his range. Enemies are dealt 80/100/120 (+10% AP and AD) damage upon being drawn to him and then receive 10/25/40 (+5% AP) damage each 0.2 seconds until the bind is broken. After 4 seconds, the slow decreases to 10%.

5 Comments

SSShutTheDuckUp2 votes

P = Vayne 's W Q = Ahri 's Q W = Ahri 's R / Kindred 's E E = Graves 's R / Caitlyn 's E R = Kennen 's R / Morgana 's R

Quantum Guy1 votes

I think R = Nunu 's R + Galio 's R

JamesTheMage171 votes

[{quoted}](name=Awesomeasf ck,realm=EUW,application-id=A8FQeEA8,discussion-id=yz4nALAH,comment-id=0001,timestamp=2016-08-04T05:29:39.571+0000)

P = Vayne 's W Q = Ahri 's Q W = Ahri 's R / Kindred 's E E = Graves 's R / Caitlyn 's E R = Kennen 's R / Morgana 's R

Completely Wrong. The only thing I would slightly agree on is his Passive and Vaynes Q, but they have entirely different damage bonuses. Ahris Charm and Liam's Charm have nothing in common besides the fact that they're a charm. Liam's does not do damage and has much more effects than Ahris. The only similarity between Liam's W and ahri/kindreds dashes are that they're a jump that also damages people. Liam has an entirely different style.

SSShutTheDuckUp1 votes

Look buddy, I do not intend to attack you. One can easily see champions with similar abilities and vastly different playstyle. The best example are Lux and Morgana. However - both of them have identity, while this concept looks more like a mixture of abilities of random champions. creating something is hard, and i do not want to discourage you. However my guess would be - aim for something, that would make players to want to pick the character over the other. Good luck, and I hope I will see something unique from you later.

KernelKen1 votes

I really like this champion concept. His kit seems fun and I bet the character would be a riot.

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