Champion Idea: Thrain ~ The Bow Hunter
** Thrain ~ The Bow Hunter **
Look http://www.hardgeekgamer.fr/wp-content/uploads/2013/03/scavenger-archer.jpg
Bow http://features.cgsociety.org/newgallerycrits/g30/481430/481430_1349185015_large.jpg
Quiver http://static.comicvine.com/uploads/original/11114/111147344/3891726-139950915533.jpg
HP 425 HP Regen 7.25 (+.7) AD 55 (+3.5) AS .7 (+3%) AP 0 (+0) Armor 20 (+3.25) MR 30 (+0) MS 345 Range 475
Background (Not sure plz post ideas)
Passive: Quiver
Thrain’s resource is Arrows. Thrain’s AAs and abilities deplete Arrows from his Quiver. Each AA costs 1 Arrow. Thrain can only get Arrows back by returning to spawn or using his E. Thrain starts with a 25 arrows quiver and gains 15 arrows for each point in his ult.
Passive: Pinned
Thrain’s 4th AA on a traget pin the target to the ground rooting them for 1/1.25/1.5/1.75/2 sec (increases at lvls 4/8/12/16)and dealing an extra 10 (+5 × lvl) (+50% Bonus AD) damage. This effect can only happen to a person every 12/10/8/6 sec.
Q: Quadruple Threat
CD: 8 All ranks Cost: 4 Arrows
When Thrain Casts this ability he is able to choose from 4 different arrows from his quiver (Like Twisted Fate’s “Pick a Card”).
**Armor Piercing ** ~ Thrain’s next AA deals 140/150/160/170/180% of his Bonus AD and reduces the target's Armor by 20/35/50/65/80 for 4 sec.
**Explosive ** ~ Thrain’s next AA sticks to his target for 5 sec. At the end of the time, the arrow explodes dealing 70/100/130/160/190 (+100% AD) to the target and all enemies within a 150 radius. If the target is killed before the arrow explodes, the arrow sticks into the ground where the target was killed and explodes after 3 sec dealing the same damage in a 250 radius. This ability can be reactivated before the arrow explodes to explode the arrow manually. When the arrow explodes it reveals a 500 unit area.
**Tracking Dart ** ~ Thrain’s next AA does an additional 20/35/50/65/80 (+40% Bonus AD) damage and reveal target for 4/5/6/7/8 sec. Also AAs against a "Tracked" target slow the target by 20/30/40/50/60% for 2 sec.
**Incendiary ** ~ Thrain’s next AA ignites the target hit and deals 9/12/15/18/21 (+8% Bonus AD) damage per .5 sec for 5 sec, for a total of 90/120/150/180/210 (+80% Bonus AD) damage.
W: Grapple:
CD: 12/11/10/9/8 Range: 1000 Cost: 1 Arrow
Thrain shoots a grapple arrow in a target direction. If it hits Terrain he is pulled to the spot where it hits. If it hits a champion or enemy unit the grapple wraps around them rooting them for **.25 sec **then slowing them by 40/50/60/70/80% for 2 sec and takes 40/75/110/145/170 (+50% Bonus AD) damage.
E: Fletching:
CD: 35/30/25/20/25
Passive: Thrain gains 50/75/100/150 range and 25/35/45/55/65 Bonus AD
Active: After a 1.5 sec channel Thrain makes 10/15/20/25/30 Arrows.
R: Rain of Fire:
CD: 120/90/60 Range: 800 Radius: 300 Cost: 10 Arrows
Passive: Thrain Gains 15/30/45 Arrows to his Quiver
Thrain unleashes a flurry of incendiary arrows afflicting enemies with the Pinned root duration (See passive) and dealing 100/180/260 (+80% AD) in a 300 unit radius. The arrows also ignited the area and deal 15/18/21 (+8% Bonus AD) damage per .5 sec for 5 sec, for a total of 150/180/210 (+80% Bonus AD) damage.
Upon Selection: “One arrow… One more lifeless body”
Taunts [Takes apple out of jacket] "Time for some target practice... [Takes bite of of apple] I'll give you till I finish this apple."
[Takes appple out of jacket] "I wouldn't be afraid of me missing the apple... [Throw apple into air and shoots it with and exploding arrow] I would be afraid of what I will hit next."
Plz post ideas for Jokes, Interactions, and Dance!
Thanks for looking at my idea :) and plz comment.
Come check out my other ideas!!!
~
Diamondmatthew

. And seems like a varus with a tf skill honestly
and
and shred 65% and ignore another 35%. No this doesn't technically mean true damage but pretty close. Explosive Arrow is good and reminds me of Zilean time bomb with an added twist of another delay if the target is killed. EMP should be a slight stun instead of a silence. Silences in this game are too strong. The scaling on this skill is also too high and you should really think about what making it deal magic damage would do. The EMP arrow only needs to stun and deal slight damage, since Armor Piercing and Explosive sound more damaging.
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. With those items your looking at 175 AD, 48% AS, 250 health,50 Armor, 80 MR, 10 flat and 35% Armor pen, 10% Life Steal and 10% CDR. Which is pretty good since the passives on the items would make Thrain exceptionally tanky for the damage he'd output. also Like I've stated before with Armor piercing and this build you are looking at 40% from Q, 35% from Last Whisper, and 25% armor reduction with 5 stacks of Black cleaver for a total of 75% + 10 AR Pen and 25% armor reduction. Tanks beware.