Champion Idea: Samson ~ The Chained
Samson ~ The Chained
Look
https://i.pinimg.com/originals/cc/c3/fc/ccc3fc341d06ec4ba914e3db21e5f914.jpg
Stats
HP 576 (+87 per level) HP Regen 8.18 (+1 per level) AD 60 (+3.3 per level) AS 0.644 (+3.5% per level) AP 0 (+0 per level) Armor 26 (+3 per level) MR 30 (+1.25 per level) MS 400 Range 150
Background Idea (Plz tell me which one you like better, and if you're a talented writer, unlike myself, your welcome to write on up)
1 ~ Family/son trapped by rock, tried to pick it up for hours, when he finally does, his family/son are dead. Takes vow to carry rock till he dies
2 ~ Same as one, but Braum had to choose to save his family or another, and he chose another. Rivalry with braum?
Passive: Weighed Down: Samson is bound by his chains to a large rock which he must carry around the map. Samson can walk over to the rock to pick it up and carry it on his back. While it is on his back, his MS is slowed by 25% (He doesn't receive this penalty while under the effects of Homeguard or the start of game buff). If the rock is on the ground, Samson can move freely within a 550 unit radius, but if he tries to move out of the area he drags the rock behind him and suffers a 75% movement penalty. Samson’s rock acts as impassable terrain for everyone but Samson and is 150 units wide. For 1.5 sec after Samson has removed the rock from his back, he gains 25% increased movement speed. Additionally, Samson's AA scale with 5 - 15% of his Max HP (gains 1.8% per lvl)
Q:Fracture :
CD: 5 sec Cast Range: 600 AoE: 150
Samson throws his rock into a target area dealing 10/15/20/25/30 (+ 100/105/110/115/120% AD) Physical Damage and slows enemies for 25% for 1 sec. Minions and monsters take 75% of the damage, but they take double the slow, both in strength and duration. Picking up his rock reduces the CD of Fracture by 2 sec.
After he has cast this ability and the rock is not on Samson's back, he can reactivate this ability at any time to pull the rock to him from its current position. Enemies caught in it's path take 50/85/120/155/190 ( + 40% AD ) Physical Damage and are slowed by 40% for 2 sec. This ability has no cool down and doesn't not affect the regular cool down of this ability.
W: Feel My Weight :
CD: 14/13/12/11/10
Samson’s next auto gains 550 range and deals an additional (10/20/30/40/50% Bonus AD) (+ double his passive Bonus) Physical Damage and 15% of their max HP (750 max on Monsters). If he autos a champion his rock stays attached to their back for 4 sec slowing them for 40% for the first 1 sec. During that time the attached enemy cannot move more than 550 units from Samson, and if they try to move out of the range they take and additional 100/125/150/175/200 (+20% AD) Physical Damage. While the rock is attached to an enemy, he can attack, but not use any abilities besides his ult.
E:Obliteration :
CD: 20/17/14/11/8 sec Range: 700
Swanson swings his rock around him 3 times over the course of 3 sec and deals 15/25/35/45/55 (+50% AD) physical damage each sec and slows enemies for 25% for 1 sec. enemies hit by the rock on the edge of the circle (150 width) take double damage and slow.
R:Seismic Shock :
CD: 185/140/95 Range Global
Samson swings his chins sending a shockwave to his rock. When it reaches it, the rock slams into the ground dealing 200/450/600 (+75% AD) physical to all enemies in a 500 unit area and then travels in a circle across the map decreasing its damage by 1% every 100 units. The shock wave starts wherever his rock is, if it is on a champion, because of his W, it starts on them dealing the full damage, but then removes the rock from that champion. This ability cannot be cast while the rock is on Samson's back.
I spent a lot of time on this so I would appreciate feedback :) Please, Post any ideas!
Also, please check out my other ideas! http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/43gBydKo-champion-idea-trading-reviews-we-are-all-dreaming-of-red-reply
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DiamondMatthew
