Champion Concept - Vudak: Interloper of the Void

my salty space··2 votes·697 views

Updated Version! Edited...

Goal: Make an awesome hybrid dual-wielding champion who can benefit greatly from being built/played as AD or AP depending on situation.

Brief Lore: An intelligent dual-wielding mercenary/assassin who has a knack for finding weakness. He dedicated his life to killing Malzahar for sacrificing his wife and unborn child to the void. Legend of an ancient sword said to prevent the wielder from becoming corrupted by the void, lost in Icathia, brought him to research ancient texts (like Kassadin did), and search for it south of the Great Barrier. After years of research and failed attempts he finally discovers Icathia and the sword, which lay in an unknown ancient soldier's grave. Upon entering the void, he discovered that the sword did not make him immune to the void's corruption, just prevented it from taking over completely. He since appears to only be half-human.

BASE STATS HEALTH 580-1900 HEALTH REGEN. 8-20 MANA 325-950 MANA REGEN. 8-20 MELEE 150

ATTACK DAMAGE 58-110 ATTACK SPEED 0.63 (+0 - 60%) ARMOR 25 - 80 MAGIC RESIST 32 - 55 MOVE. SPEED 345 ------------------------------------------------------------------------- ABILITIES -----------------------------------------------------------------------------------

PASSIVE: Dual Wield: basic attacks alternate between swords. Left sword deals magic damage (base AD + 70% AP, applies on hit and can critically strike as normal). Right sword deals physical damage (100% AD scaling). When out of combat, next basic attack defaults to right sword, or "main sword" if is W learned. Abilities using right sword can critically strike and apply on-hit effects instead of spell effects. Ancient Aegis: Receiving basic attack or spell damage grants Vudak a stack of Ancient Aegis which grants 0.75-2% damage reduction for 0.5 seconds based on level. Duration is refreshed each time a stack is added, up to 20 stacks. All stacks fall off after taking no damage for 0.5 seconds

Q: 9/8/7/6/5 cooldown; 55/60/65/70/75 mana Your next basic attack cleaves enemies in front of you with both swords for 50/55/60/65/70 % of both swords' damage. Applies 30/35/40/45/50% slow that decays to 0 over 1.5 seconds.

W: Passive: each sword applies its own stacking effect for 4 seconds, at 6 stacks the stacks are consumed to deal 4/6/8/10/12% +2% per 100AP max hp magic damage (left sword), or 30/60/90/120/150 + 100% bonus AD physical damage (right sword) over 4 seconds, and you gain 20/25/30/35/40% attack speed for 4 seconds. Each sword's passive cannot proc on the same target more than once every 8 seconds. (Note: there are two stacking debuffs, one for each sword)

  •   **Ambidextrous**: Toggle - choose main sword (which sword your E and R use).  (1 second cooldown)
    

E: 13/12/11/10/9 cooldown; 30/40/50/60/70 mana; range 500 units; speed 1500 After 0.3 seconds dash quickly in a direction through all units striking all enemies champions for 50/70/90/110/130 + 45/50/55/60/65% main sword damage. Cooldown reduced by 2 seconds per enemy champion hit. (500 unit dash)

R: 90/75/60 cooldown; 100 mana; max range 1000; speed 2500 Throw main sword to a location for 50/100/150 +100% main sword damage, applying 1/2/3 stacks of main sword's W passive, sticks to first enemy champion hit. Disappear into the void for 0.25 seconds then appear under your sword, knocking enemies up for .75 sec.

Please notice: the Q procs both W debuffs, since it strikes using both weapons. The E and R proc the W debuff based on which weapon is selected as the main weapon.

I'd appreciate any comments!

7 Comments

Gravy Traín1 votes

Hybrid dual wielding person? Already taken by Akali. Try again! By the way this kit looks almost exactly like Krul's from VainGlory. Dash to them, hit a bunch of times, they explode, throw your sword at them.

my salty space1 votes

Ah, yeah. Well Olaf dual wields as well, akali just isn't much of a basic attack champion and nothing in her kit really would make a difference if she wasn't a dual-wielding champ, same with Olaf. And as for vainglory, I'm not familiar with the game. I played it when it first came out for a week or so and then stopped. And is akali that much of a hybrid champion? Yes people rush hextech gunblade on her, but then they typically build lichbane, luden, Rabadon, etc. Yes, her E does physical damage, but other than that she doesn't have much of a hybrid kit. Jax and Kayle are the most hybrid I can think of.

Gravy Traín1 votes

Olaf isn't hybrid though. Akali is absolutely hybrid, all her abilities have double scalings(AD and AP both). You can technically exclude her Q, but you have to auto attack (AD scaling) to proc the damage. Kayle is an AP champ, and Jax usually commits to Tri Force or Lich Bane early and then goes full AD or AP from there, respectively.

my salty space1 votes

I realise that akali is recognized as hybrid, but her build path is pretty similar to Katarina, and even LeBlanc lately. If we were to base whether or not a champion is hybrid based on a champion's ability damage scaling, champions like aatrox would have been recognized as hybrid long ago, up until they removed his E's AP scaling. Would you expect to see something like hextech, rageblade, bork, iceborne, spirit visage on akali? What about essence reaver, phantom dancer, bork, hextech, rageblade? Most likely not because she doesn't use mana and she has nothing that benefits much from attack speed or crit chance. Usually akali just nukes people with her abilities alone: Q R aa E aa, maybe a couple more charges of ult. I wanted to make a champion that relies on more situational builds and uses abilities and basic attacks somewhat equally for dps.

As for Kayle, she typically builds hybrid. Think Rageblade, bork, nashor, runaan.

Jax can be very effective with a hybrid build. Hextech provides him with massive sustain because he deals mostly single target physical and magic damage. Rageblade, when fully stacked, applies his ult's passive every second basic attack instead of every third basic attack. He benefits from building AD versus AD champions, and AP versus AP champions because his ult active gives him armor per AD and magic resist per AP.

Friendly Ram1 votes

I like the idea but think the execution could be better. P:P1 is fine and P2 looks really neat. might need to be non minion units refreshing it but like the durability it gives. Q: not anything special but it works. W: i really can't see how you would be able to proc this as it takes 12 AA to proc this. E: does it deal damage to non champions? R:will you still hop if you miss your ult?

my salty space1 votes

I intended for the passive part 2 to counter champions like malzahar, swain, or darius who utilize damage over time, and for the kit to benefit from extended trades. I wouldn't want it to benefit from non-ability damage like death fire touch or sunfire cape because that wouldn't be balanced.

The E only deals damage to champions, otherwise while the W is toggled to the right weapon, you could proc ravenous hydra on a full wave of minions almost instantly... (probably an unreasonable amount of life steal and wave clear)

The W is intended to proc on your abilities, not just basic attacks; Q applies both passives since it strikes using both swords, E and R apply stacks based on your W toggle. If W is toggled to right weapon, your E and R apply your right weapon's debuff, etc.

R applies 1 stack per rank, and yes you would still hop if you miss which makes long-distance ults easily punishable late game. I just edited it to specify that the ult lands at a specified location rather than continuing to the maximum distance. I like to think of it as Fizz's ult if Fizz were the shark.

I imagine a typical combo to require basic attack animation cancelling using Q as a reset, which in turn would give your preferred stack on your target as well as your unpreferred stack instead of just your unpreferred stack. So if you are fighting rammus, you probably want magic damage, so your W would be toggled to your left sword. Your first basic attack would use your left sword if it is your main weapon selected by your W. Your second basic attack with Q activated would use both swords instead of just your right sword. Your third basic attack would use your left sword again for a total of 3 stacks of your left sword. Then you would need 2 more basic attacks to apply a 4th stack, and your E and rank 1 R to "pop" all 6 stacks. As more points are put into the ultimate, less hits are required to proc all 6 stacks. It should only take about 3 seconds to proc 6 stacks of main weapon with rank 1 R, and about 1.5 seconds to proc 6 stacks of main weapon with rank 3 R (ult, aa, Q, aa). The attack speed buff from procing the 6th stack of one weapon allows for the other weapon's passive to be proced more easily. Versus a massive tank like mundo or maokai, you would want to switch swords after procing 6 stacks due to the 8 second lockout for each sword's debuff.

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