I have an Idea for the Evelynn rework.
I love Evelynn's theme and I love playing her. Feeling like a stealthy assassin that chooses the exact moment to engage a fight and neutralize a target while skirting on the edges of they enemy players vision. A squishy champ that also brings utility to a team comp that some may have overlooked.
I have a few idea's for her rework since Riot has stated they feel confused about her and are not sure where to go with her thematically and gameplay wise. Since this is concept for her new kit, I feel the need to leave out some numbers on her kit so if riot wants to pick up this kit, they can add them to make her a balanced pick.
Passive: Evelynn is stealthed until she damages an enemy Unit, (Towers, minnions, champions), enemy Vision radius 600-700, She gains a small move speed bonus while stealthed and this bonus can scale with every 6 levels.
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Q- Bite: Evelynn's next auto attack will have a bonus 50 range and slice the target dealing bonus damage and making that unit bleed for 2 seconds and dealing an additional X damage.
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W- Bloodlust: Evelynn thrives on the excitement of a kill in sight and when activated, she gains an attack speed and move speed bonus for the next 5 seconds, This bonus is doubled when she scores a kill on an enemy champion.
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E- Leap: Evelynn Leaps to a target dealing bonus X damage and silencing them for X seconds, The damage portion can be blinded, dodged, parried, blocked, etc. This ability can only be activated whiled stealthed and while the enemy is not in the vision radius
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R- Pull: Evelynn pulls the nearest 1-2 enemy champion(s) closer in a X range applying a debuff and a slow for X seconds. Debuff: after X auto attacks she roots the target for X seconds, and does bonus damage to the target.
I feel this kit gives her assassination potential along with utility, It keeps her core identity alive by always feeling like you're stalking your prey and timing when to strike. I personally love this kit and I think it fits her perfectly.
Gameplay she could be a strong top laner or a stealthy jungler. She would have initiation and strength in combat and all in potential. She would be a squishy assassin with a lot of damage potential and all in. Her kit relies on her being stealthy and for those that fail at being stealthy they can find themselves in quite the mess.
Thematically Evelynn is a stealthy assassin that loves to stalk her prey and make the first move. She loves hiding in the shadows and taking down single targets. She can move around fleet of foot and make quick decision making for better or for worse. She's able to all-in opponents while also being extremely kill-able.
I would love some feedback and tell me what you guys think!
The names for her abilities are placeholder names along with the X's instead of numbers.