[Champion Concept] Argo - The Adventurer
Role: Fighter, Tank, Marksman
Inspiration: This champion was inspired by a concept of a champion that changes through itemization; not just the different playstyles, but a champion whose kit adapts to items you purchase. The concept was solidified as an adventurer who was a proverbial jack-of-all-trades, able to fit a multitude of roles, and even change his role mid-game.
General Design Philosophy: Argo's kit was made to be adaptable to any style that you see fit. Taken individually, his kit might seem a little simple, but the fact that you can change or add on to his abilities as the game progresses makes it interesting and complex. Argo is supposed to be able to perform all roles, but excel at none, leaving his strength to lie in his versatility.
Appearance: Stocky adventurer mercenary, donned in several belts, garen-esque armor plates, and carrying a large bag filled with various odds and ends. http://www.lightninggamingnews.com/wp-content/uploads/2013/11/Fantasy-Action-Adventure-RPG-Bloom-Memories-gets-some-amazing-concept-art-5.jpg http://www.this-is-cool.co.uk/wp-content/gallery/young-june-choi/young-june-choi-digital-fantasy-artist-12.jpg
Lore: Argo's exploits are known all across the league, but anyone who knows him knows that he won't stay in one place. Most see him as a neutral man, and there are many good and bad things to be said about Argo, but the most important thing to him is not money, fame, or even love. The most important thing for Argo is the drive to adventure; to go out and experience things none have experienced before. Although his travels led him to the League of Legends, they'll certainly lead him out of it eventually.
Strengths: Versatile, able to fill any role and change his play style during the game through itemization.
Weaknesses: Is outclassed in most roles. If you need something specific, there's another champion that can probably do it better.
Plays most like...:

Auto Attack: Arrow carefully fired from his bow, and overhead swing of his sword, a forward bash from his shield.
Passive - Sweet Talk - http://www.hiveworkshop.com/forums/resource_images/11/icons_10768_btn.jpg Argo cuts a deal with the shopkeeper, allowing him to sell items at 90% of their original value instead of 70%. (Gold generating items are sold for 60% instead of 40%.) In addition, three new items will be available for Argo that will influence his abilities.
Argo's Sword - 175 Range +10 Armor Penetration +50 Health +10% Bonus Attack Damage
Argo's Shield - 125 Range +2 Armor per level +1 Magic resist per level +25 Armor +10 Magic resist +20% Bonus Health
Argo's Bow - 550 Range +10% Crit Chance +3 Attack damage per level +15 Attack Damage
Each item costs 475 gold to start, then doubling each time one of the items is bought. (Next item costs 950 gold, then 1900 gold.)
Q - Cleave/Stand Back/Multi-Shot Argo empowers his next Auto-attack. The effects depend on Argo's weapon(s) of choice. Cleave - http://www.hiveworkshop.com/forums/resource_images/14/icons_13593_btn.jpg Argo's next Basic Attack cleaves the opponent, reducing their armor by 20%/25%/30%/35%/40% for 4 seconds and deals 10/20/30/40/50 (+80% AD) bonus Physical damage Stand Back - http://www.hiveworkshop.com/forums/resource_images/13/icons_12130_btn.jpg Argo's next Basic Attack knocks the opponent back 250 units and slows them by 20%/25%/30%/35%/40% that decays over 4 seconds. Multi-shot - http://www.hiveworkshop.com/forums/resource_images/7/icons_6738_btn.jpg Argo's next Basic Attack strikes three times. The two additional arrows deal 60%/70%/80%/90%/100% of Argo's Attack damage, independently crit, and apply on-hit-effects. Mana Cost: 60 Cooldown: 10/9/8/7/6
W - Charge!!/Defender/Rapid Shot Argo channels his strength, pouring his energy into different actions depending on his weapon(s) of choice. Charge!! - http://www.hiveworkshop.com/forums/resource_images/14/icons_13374_btn.jpg Argo begins charging at his opponents. While he is moving towards enemies, he becomes immune to crowd-control effects and gains up to 60% movement speed and up to a 60/80/100/120/140 (+20%AD) shield. The shield and movement speed fully stacks after 4 seconds of movement and ends immediately when Arto basic attacks or after 8 seconds. Defender - http://www.hiveworkshop.com/forums/resource_images/15/icons_14187_btn.jpg Argo roots himself for 1.5 seconds, gaining 30%/30%/40%/40%/50% damage resistance and absorbs projectiles (Like Braum) over the duration. If Defender is used with Charge!!, the damage reduction and projectile absorption is applied while Argo is moving towards enemies. Rapid Shot - http://www.hiveworkshop.com/forums/resource_images/4/icons_3425_btn.jpg Argo gains 20%/40%/60%/80%/100% Attack speed for 4 seconds. Crits during this time restore 5/5/5/10/10 Mana. If Rapid Shot is used with Charge!!, Basic Attacks do not end Charge!!. Mana Cost: 40 Cooldown: 18/18/17/17/16
E - Sword Toss/Righteous Leap/Steady Shot Argo either leaps into the fray or strikes from afar. Either way, this ability is a linear skillshot. Sword Toss - http://www.hiveworkshop.com/forums/resource_images/2/icons_1442_btn.jpg Argo throws his sword, dealing 70/90/110/130 (+80%AD) to the first target hit, dropping his blade on the ground, where it must be retrieved. Arto's Cleave and Sword Toss are disabled until he picks it up or until 8 seconds have passed. Hitting an enemy with Sword Toss reduces Charge!!'s cooldown by 2 seconds. Righteous Leap - http://www.hiveworkshop.com/forums/resource_images/16/icons_15790_btn.jpg Argo leaps forward, slamming the first enemy hit with his shield, dealing 20/30/40/50/60(+30%AD) physical damage and stunning the target for 1/1.25/1.5/1.75/2 Seconds. If Righteous Leap is used with either abilities, it deals bonus damage. Steady Shot - http://www.hiveworkshop.com/forums/resource_images/12/icons_11022_btn.jpg Argo aims a particularly well-placed shot from his bow. The shot deals 30/50/70/110(+100%AD) physical damage which ignores 5%/10%/15%/20%/25% of the target's Armor. Mana Cost: 60 Range: 600 Cooldown: 12
R - Secret Shop - http://www.hiveworkshop.com/forums/resource_images/11/icons_10798_btn.jpg Passive: Allows you to buy multiple Argo's weapons. Each weapon you buy reduces the effects of the italicized texts by 50%/40%/30%. Argo accesses his Secret Shop, allowing him to buy items at his current location for 12 seconds. Allies can also access Argo's secret shop, and it can be destroyed by enemies by hitting it with three Basic Attacks. Mana Cost: 100 Cooldown: 200/150/100
Champion Select - "What're we gonna do next?" Moving "Scouting." "On to greener pastures." "It'll be a days journey." "Let's keep moving." " nonchalant whistling " Attacking "Looks like you're on my list." "Don't challenge me!" "Raagh!" "Ahahahaha!" Buying Argo's Sword "Slicin' and Dicin'!" "This one's my favorite." "Up close and personal." Buying Argo's Shield "I'll protect you guys." "Sometimes the best offense is a good defense." "I call this one a smashing board." Buying Argo's Bow "Takin' the backline." "I'll be shootin' for you." "Strike from afar." Taunt - Points his weapon forward "I can do everything you can do, better." Joke - Starts pulling out weapons until he can't carry any more, then drops them on the floor in a big pile. "You can never be too armed I guess, hehe." Dance - Marches in place. Laugh - Hearty Laugh
Thanks for reading! If you've gotten this far, please, comment, correct and criticize. I might update more champion quotes


, then assuming he has 0 base AD and he crits once, he deals, 185 + 185 + 462 (crit) + 24% of the targets current, while healing him for 249 Hp + however much he lifesteals from the bork damage. And then at full build of say 

, he now deals 345 + 345 + 862 + 24% of the targets current Hp, while healing 465 health + however much he lifesteals from the bork damage. He can do this every 4.8 seconds. Given this is without factoring in base AD or Armor. But without anything this could be a little Op.