[Champion Concept] Possession Beast

regonas··4 votes·2,467 views
tinypic photo

Basic attack range: 200

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Passive: Creeping Dark Shadows: your basic attacks and damage dealing abilities will always deal at least 7% of targets maximum health as damage. In addition, damage you deal can not be absorbed by damage absorbing shields (this will not work on damage negating shields).

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Shadow Possession [q] Rust to and possess friendly champion granting them 20/30/40/50/60% of you armor and magic resist and become untargetable shadow copy of him/her allowing you to copy his/her basic attacks for 30/35/40/45/50% of his/her damage. Last for 4 sec. Effect is broken if friendly champion dies or you move more than 365 units from him/her. Cooldown: 30/28/26/24/22 sec Mana cost: 65 Range: 475

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Will Breaker [w] Enter the body of enemy minion or wild monster becoming untargetable for 3 sec and deal 50/60/70/80/90 (+5% of your max health) as magic damage to it every sec. When it dies or you reactivate this ability again, then you exit its body and deal 80/100/120/140/160 (+65% of ability power) magical damage to enemies around you. Cooldown: 14 sec Mana cost: 55/60/65/70/75 Range of possession: 745 Radius of AOE: 320

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Evil-bringing Claws [e] Attack enemies in a cone dealing 30/45/60/75/90 (+20% of ability power) magical damage to them two times. Killing enemies with this ability will cause you to steal their souls gaining 5% of their maximum health as bonus health to you for 20 sec stacking up to 45% of your normal max health. Cooldown: 6 sec Mana cost: 45 Range: 395 Cone width: 285

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Evil never dies [r] Passive: when you are about to be killed you transform into pure evil energy allowing you to move freely in this form and possess an enemy champion within 3 sec. Possessed enemy champion can move and attack, but is silenced. However, you are allowed to use his/her abilities as you please. Possession last for 3 sec. Possessed enemy champion moves 15/20/25% slower. In addition, when possession ends, then you exit his/her body with 5% of your maximum health. If enemy champion is killed while you are possessing him/her, then you exit their body with 20% of your maximum health. (note: possessed champion's abilities will damage your enemies instead of your allies) Cooldown: 200/175/150 sec Movement speed in energy form: 475/500/525

~~ ~~ Some build examples: AP top - item 3020 item 3116 item 3151 item 3027 item 3115 item 3100 Tank top - item 3047 item 3027 item 3116 item 3151 item 3152 item 3065 Mid - item 3020 item 3003 item 3001 item 3116 item 3151 item 3089 Support - item 3158 item 2045 item 3401 item 3800 item 3116 item 3143

16 Comments

HalcyonDweller1 votes

Very cool use of possession :) The ally possession is really neat! I like the possessing minions trick, but I wonder of more could be done with it.

regonas1 votes

If you have some ideas on him, then please share it here. I done the best job i could on his kit to make it balanced and fun.

HalcyonDweller1 votes

Maybe he could have an ability where he can actually hide within minions, or in a completely different direction, he could control the minion, and maybe even suicide bomb run it into the enemy. I'm just spitballing here, in class right now and these are just off the top of my head.

regonas1 votes

Well minion control would be more of mind controller ability.

Well, in a way you do hide in a minion with W, but it will kill that minion slowly.

HalcyonDweller1 votes

Mmhm :) I wasn't arguing, just spouting ideas.

regonas1 votes

No one is arguing here. I am not against your ideas.

deadshotturtle1 votes

[deleted]

regonas1 votes

Well, the only idea of possessing enemy champion to not make it overpowered or stupid i got was to allow you to manipulate their skills. If you have better idea, then please share it here.

Also, he could play mid or even top against some champs.

deadshotturtle1 votes

[deleted]

regonas1 votes

That would work similar Kog'Maws passive: you die and try to kill your attacker. No one wants to die only to active one of your abilities. I am going for more strategic type of ability.

Crett1 votes

pretty cool concept, the ult seems well executed

I'm actually cool with a possession champ for once

except for that Godforsaken Passive

regonas1 votes

I think passive isn't that bad if you are playing support and they have a lot of tanks.

VancLucian1 votes

Not bad

Krfin1 votes

this is completely broken wth.

everythings broken about it. it also has no mechanics that make it special besides possession, which won't work at all. if you possess a minion they die instantly because the damage per is too much. If you possess a jungle creep it will reset because theres nothing to attack so the jungle creep would just regen health. His ult is just straight out broken. His passive shouldn't let all of his skills/attacks deal 7% damage, build nashors and instant kill entire teams. his e is the exact same thing as eveleynns except if can give him up to +45% MAXIMUM HEALTH... no no no no.

regonas1 votes

Don't delude yourself or others. Nothing broken about him.

Minion possession doesn't do that much damage and is intended to be gap closer or an escape tool. You would say the same thing for karthus, caitlyn or any other champ's ulty, if they would be just a concepts. To it to be effective you have to be nearly killed and it will trigger no matter you fight 5v5 or 1v5, so you have to play extra careful.

It seems you aren't fluent in English or just didn't see that his passive only works for his basic attacks and abilities. item 3115 is not basic attack, nor ability, it have on-hit effect which would proc his passive.

E is nothing like Evelynn. It have range, can hit multiple enemies and builds health if you kill enemies. It is his only tool to play not as support.

In addition, seeing your last games you appear to play Yasuo a lot and you talk about "mechanics that make it special"? :D You main champ with no-skill-required champ and you say this have no mechanics? :DD Dude, you have no idea how this champ would be more skill requiring than Yasuo.

For one thing, playing as a support you have tons of ways to harass and escape. You could combo Q+W. W to eneter minion nearby enemy champ, then exit and do damage to them, then escape using Q on friendly champion. You could harass adc or support using E. You can try to go all in with W+E. Enter minion, exit and do damage and then continue to deal damage with E. Even more, you can play very passive and only do damage while using Q, because then you can not be damaged. It have tons for gameplay options, not like Yasuo: Q+Q+E+Q+R you win, W to defense.

Really, players like you shouldn't talk about mechanics of champions.

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