[Champion Concept] Pyro The Ashbone (mechanically difficult tank)
Attack range: 150
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Passive: Ashbone: lose 8% of your max health over 4 sec after using any of your abilities. In addition, your basic attacks deal 7/14/21 (+2% of your maximum health) bonus magic damage while you are suffering damage from this ability. This passive is disabled when you are at or bellow 50% of your max health.
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Infernal Magic [q] Passive: increase your magic resist by 10/12/14/16/18%.
Active: channel flames in your hand for up to 4 sec. You can release them by activating this ability again dealing 30/45/60/75/90 (+45% of ability power) (+150% of mana spend for this ability) magic damage to all enemies it passes through. You can move while channeling. At the end of its range this ability will leave a small infernal spark for 20 sec. Gain 25% bonus movement speed for 1,5 sec after using this ability. Cooldown: 10 sec Mana cost: 20/25/30/35/40 per sec Range: 645
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Rune Impaler [w] Passive: increase you armor by 10/13/16/19/22%
and 8/12/16/20/24 bonus attack damage.Active: impale your targeted enemy dealing 60/90/120/150/180 (+65% of ability power) magic damage and thrown him/her behind you. If enemy lands nearby your infernal spark, then your infernal spark will explode stunning all nearby enemies for 1,75 sec. Cooldown: 14 sec **Mana cost:**55 Range: 220 Throw range: 350 Explosion range: 150
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Vampiric Flames [e] Passive:
gain 5/7/9/11/13% bonus spell vampthis ability have 20% bonus spell vamp.Active: create an area of flames and deal 20/24/28/32/36 (+15% of ability power) magic damage to enemies in it every sec. This area lasts for 6 sec. All your infernal sparks in this area are automatically destroyed. In addition, if enemy is knocked into this area by any friendly champion, then that enemy will suffer 60/85/110/135/160 (+45% of ability power) magic damage and will have their movement speed slowed by 35% for 1,5 sec. Cooldown: 22/20/18/16/14 sec Mana cost: 70/75/80/85/90 Range: 740 Range of AOE: 320
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Flash Point -51 [r] Engulf nearby enemies in flames causing them to suffer from 20/25/30 (+10% of ability power) to 60/75/90 (+30% of ability power) magic damage per sec for 5 sec (this is a damage over time effect). Enemies affected by this DOT takes more damage if they are closer to you and less damage if they move further away from you. If an enemy dies while suffering from this effect, then he/she will leave an infernal spark for 20 sec. Cooldown: 100 sec Mana cost: 100 Range: 465 Minimum range for bonus damage: 390
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