[Champion Concept] Gol'Dahal, The Overlord from the Void (mechanically hard AP bruiser)

regonas··32 votes·3,890 views
tinypic photo

Special note: two other normal words could be made out of his name. Try to guess them.

~~ ~~ Attack range: 150

~~ ~~

Passive: Walk it off: whenever nearby friendly minion dies it will be resurrected there is 50% chance that it will be resurrected with full health for 5 sec 8 sec (resurrected minions gives no gold). Each minion can be resurrected only once. In addition, you heal yourself for 3% of damage taken by resurrected minions. Resurrected minions gains bonus attack damage equal to your level. Range: 480

~~ ~~

Phantom Stinger [q] Throw magical dagger in a line dealing 20/40/60/80/100 (+20% of ability power) physical damage to first enemy hit. Dagger will stay inside of hit enemy for 5 sec. If you move close enough, then you can reactivate this ability and retrieve your dagger dealing 50/75/100/125/150 (+40% of ability power) physical damage to him/her slowing his/her movement speed by 20% for 1 sec and cause him/her to taunt nearby resurrected minions for 3 sec. Your basic attacks reduce remaining cooldown of this ability by 1 sec. You will be considered disarmed disabling all your on-hit effects from items and active abilities from items while your dagger is inside of an enemy target. Cooldown: 10 sec 12 sec Mana cost: 60 Range: 700 Cast time: 0,2 sec Retrieve range: 260

~~ ~~

True Form: Scream [w] Your true form emerges from you and projects its voice in a cone dealing 70/105/140/175/210 (+60% of ability power) physical damage to enemies hit and reduce their physical damage done by 15% for 1 sec. In addition, it will bounce from walls and structures gaining 450 bonus range with each bounce, but after each bounce it will deal 50% less damage than before bounce (max number of bounces is 4). Cooldown: 12 sec Mana cost: 55 Range: 650 Cast time: 0,35 sec

(a note: at rank 5 after first bounce it will deal 105 (+30% of ability power) physical damage, after second bounce it will deal 52,5 (+15% of ability power) physical damage and so on) (a 2nd note: if you manage to hit same enemy 3 times with this ability, then he/she will suffer 367,5 (+105% of ability power) physical damage - aiming and positioning is the key)

~~ ~~

Overlord's Bolt [e] Shoot out energy bolt that moves in an arc and deals 50/70/90/110/130 (+35% of ability power) physical damage to first enemy hit and you gain 30% bonus attack speed for 3 sec if it hits and enemy. In addition, hit enemy have his/her attack speed slowed by 15% for 3 sec and you gain attack speed equal to attack speed lost by that enemy. In addition, same enemy can't be hit by this bolt more often than once every 10 sec. If you aim at same enemy before 10 sec have passed, then the bolt will pass through that enemy without doing anything and continue to travel. Cooldown: 6 sec Mana cost: 45 Range: 500 Cast time: 0,3 sec

(a note: if enemy lost 0,2 attack speed, then you gain that 0,2 as a bonus attack speed) (a 2nd note: this bolt moves like Diana's Q, but have much shorter range and should move slower)

~~ ~~

True Form: Enrage [r] Passive: your basic attacks deals 20/25/30 (+15% of ability power) bonus physical magic damage and stacks void marks on hit enemy for 6 sec stacking up to 4 times. At 4 stacks void marks can be consumed by dealing true damage to affected enemy dealing 90/110/130 (+30% of ability power) physical magic damage to him/her.

Active: cause your next 4 basic attacks to deal 30/40/50 (+10% of ability power) bonus true damage. Effect lasts for 10 sec or until 6 basic attacks are made. If you manage to hit same enemy with all 4 enhanced basic attacks, then hit enemy will be stunned for 1 sec. Cooldown: 130 sec Mana cost: 120

~~ ~~ Some build examples:

  1. item 3158 item 3115 item 3116 item 3027 item 3142 item 3153
  2. item 3006 item 3115 item 3078 item 3027 item 3153 item 3146
  3. item 3006 item 1039 item 3116 item 3022 item 3153 item 3087 well he could be played as counter-jungler, i think
  4. item 3006 item 3071 item 3078 item 3142 item 3153 item 3146 for people who think that he could be played AD
  5. item 3158 item 3115 item 3100 item 3124 item 3146 item 3089

~~ ~~ UPDATE (2015-09-23)

LORE

"Passages from the Book of Ancient Evils" Page 55. There is a dark place without time, hope or happiness. There slumbers creatures of great and horrifying power. They live in a world of chaos and evil, thus they serve only chaos and evil. Architects of this dark world could be called by many names, but none of them would be true. That world is nothing like our own and we, mortals, shouldn't be a part of it. However, if the times comes when we open ourselves to this dark and hostile world... then all will be lost. ................ Page 93. There is beings beyond our understanding and they lurk in our fears. They consume our souls, our hope and dreams, and leaves nothing behind. These creatures should never be names and their names should be forever forgotten, because in those names lies power. Such power like our world have never seen before. If someone dared to speak the names of these beings, then they will answer in a worst way possible. ................ Page 165. Of all dark beings hidden in the world beyond, there is six most evil of them all. They rule their world not by force or by word, but by their unimaginable powers. ................

Notes of dead scientist who tried to make an artificial portal to the void

  1. There is strange magical power leaking into our world. I discovered that it have a strange interaction with dead tissue. The only problem on testing it is the time required to gather enough of this magic.

  2. I discovered that this magical power's concentration in the same area is almost always the same, however its amount should be steadily increasing. The only conclusion would be that someone is consuming this magic.

  3. Experiment failed. Maybe it is impossible to gather that much of this dark energy into one place without right conditions.

  4. Yes, i succeeded in making a small portal into otherworld. It seems it have some kind of life forms in it. Took some samples and then closed my portal. More testing is required to determine type of life forms from that world and if it is possible for humans to live there.

  5. What have i done... This, these creatures shouldn't be... That world shouldn't be explored. It should be destroyed. That monster... His voice. Oh god, his evil voice. I still hear him, i still hear him even right now. He is calling, he... That monster. He want me to say his name, but i don't want to. He makes me do thing. He makes... he makes me do things to myself.

  6. I am destroying all my life work. It is evil. I... i must be forgotten. No one can know what i did. What... it... no... NOO... it made me do it. I can't live like this. This is my final will and if someone is reading it then please, please... don't do what i did. Don't look in the darkness... Never... Don't say his name... His name...

Ritual Of Summoning Malzahar with others members of his cult finally managed gathered power required to open the gate to the void so large, that any void creature could come to Runeterra at any time. Ritual started and sacrifices of living people began. One after anther dead person fell to the ground and void powers grow stronger around ritual site. Soon the most powerful of void creatures could been summoned, but Runeterra wasn't ready to surrender without a fight. Kassadin and other Preserves managed to interfere with the ritual and stop the gate from fully forming. As cult of the void fled ritual grounds with thoughts of failure a single void creature managed to enter Runeterra. However, because ritual wasn't complete, so this creature was summoned incompletely, so he had to hide and live in the flesh of the dead. As this voidborn was taken with cult, the cult knew nothing about that they summoned, but Malzahar seen a vision of distance future where this being took over Runeterra. Gol'Dahal, one of the six pillars and creators of they void, also called the voice of the void and the whisperer of the the void was in the hands of the cult. Even in this incomplete form he still is a god to them. Now the cult of the void have a new task: find a way to completely summon Gol'Dahal to Runeterra.

Still, as he is incomplete, so his name can be heard only by the voidborn, and only Malzahar had knew what kind of creature he really summoned.

~~ ~~ UPDATE (2015-09-24)

Champion's QUOTES

Upon selection I will be complete. https://soundcloud.com/remigijus-jakutis/complete

Movement This rotting world. https://soundcloud.com/remigijus-jakutis/rotting

Do you hear me? https://soundcloud.com/remigijus-jakutis/hear

Only i will survive. https://soundcloud.com/remigijus-jakutis/survive

~~ ~~

Attacking Take this. https://soundcloud.com/remigijus-jakutis/take

Get lost. https://soundcloud.com/remigijus-jakutis/lost

Be dead. https://soundcloud.com/remigijus-jakutis/dead

~~ ~~

Joke I hate turtles. https://soundcloud.com/remigijus-jakutis/turtles

Teenage mutant ninja... losers. https://soundcloud.com/remigijus-jakutis/teenage

~~ ~~

Taunt You will suffer beyond the imagination. https://soundcloud.com/remigijus-jakutis/suffer

What is my name? Say my name. https://soundcloud.com/remigijus-jakutis/what

~~ ~~ When game starts and there is other void champions in any team, then those champions will hear: Creatures from the void, hear my voice and serve Gol'Dahal. https://soundcloud.com/remigijus-jakutis/creatures

When first time meeting Malzahar in enemy team: My priest, what are you doing? https://soundcloud.com/remigijus-jakutis/priest

When killed by other void champion: I am so disappointed in you. https://soundcloud.com/remigijus-jakutis/disappointed

~~ ~~ CCOS Bonus: Share the love

  1. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/rQMbBZiE-champion-concept-golbert-the-helping-hand-a-tank-jungler-that-moves-in-a-really-special-way?comment=0003
  2. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/v2xe7tzo-tridant-the-fallen?show=flat&comment=000e
  3. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/AZzyxQbB-champion-concept-nerberoth-the-conciliator?comment=0004
  4. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/QoPw3LZG-champion-concept-veserect-chancellor-of-the-brawn-leave-suggestionscomments-below?comment=0000

59 Comments

Starfish H2 votes

Now this I can definetly have fun with. Love the idea of his kit. He could be an excellent seiger/split pusher, and his combos can be top notch. I guess a combo would be Q, W, E, Q, R. I do have a question though. Wouldn't ripping out a dagger from someone cause at least a minor slow?

regonas1 votes

[{quoted}](name=Starfish H,realm=NA,application-id=A8FQeEA8,discussion-id=rVe4L7WZ,comment-id=0003,timestamp=2015-09-23T05:38:28.568+0000)

Now this I can definetly have fun with. Love the idea of his kit. He could be an excellent seiger/split pusher, and his combos can be top notch. I guess a combo would be Q, W, E, Q, R. I do have a question though. Wouldn't ripping out a dagger from someone cause at least a minor slow?

Do he need a slow? I would combo him like: W, Q, Q, R, E

Starfish H1 votes

I think a minor slow would be alright since you should be rewarded for managing to get the knife in him and getting it out. It'lol help him catch up to sticky targets. And I think I can say out Gold and Hal?

regonas1 votes

[{quoted}](name=Starfish H,realm=NA,application-id=A8FQeEA8,discussion-id=rVe4L7WZ,comment-id=000300000000,timestamp=2015-09-23T14:07:35.687+0000)

I think a minor slow would be alright since you should be rewarded for managing to get the knife in him and getting it out. It'lol help him catch up to sticky targets. And I think I can say out Gold and Hal?

K, slowing will be a think.

Also, no. First word 3 letters, second 5 letters. If you want do know how his mane is made, that is.

JaymzIsUS2 votes

I like this, and his passive is not really as OP as it seems balancing out with the rest of his kit, the rest of his kit doesn't seem friggen insane or anything, his passive would totally be his highlight ability, making it justifiable for being so good i think. this champ seems real cool dude i like it a lot

Nilok2 votes

Gol'Dahal: "You sand-brained idiot! You can't even beat a miserable armadillo! I refuse to give you one more iota of my power until you finish summoning my new body!"

Malzahar: "Your body is but one of many summoning experiments I am conducting in the Voidodrome, Gol'Dahal. See? I'm still refining my incantations on the fools. This next ritual will be infinitely superior to these two failures."

regonas3 votes

{quoted}

Gol'Dahal: "You sand-brained idiot! You can't even beat a miserable armadillo! I refuse to give you one more iota of my power until you finish summoning my new body!"

Malzahar: "Your body is but one of many summoning experiments I am conducting in the Voidodrome, Gol'Dahal. See? I'm still refining my incantations on the fools. This next ritual will be infinitely superior to these two failures."

I think Gol'Dahal would be more twisted and insane, but that sounds fun nevertheless. And yes, he should and would be incompletely summoned, so that he wouldn't destroy the world.

Nilok1 votes

[deleted]

regonas1 votes

{quoted}

I was also referencing the old TMNT cartoon with Gol'Dahal as Krang and Malzahar as Shredder.

That would be the most awesome skin line ever.

Nilok1 votes

But then the Krang reference would be ruined if he was too twisted and insane.

regonas1 votes

{quoted}

But then the Krang reference would be ruined if he was too twisted and insane.

Well, isn't he already twisted and insane?

KingWanahakalugi2 votes

I find it interesting that he builds AP yet all his damage is physical damage and not magic damage. It just seems like an odd feature on a excellent concept for a champion. I love the ability bouncing off the terrain. I would be interested to know which champions ability counts as terrain though. (Jarvin's Ult, Anivia's Wall, Azir ult) I would love to see an interaction in lore with Malzahar being similar in role, design scheme, and purpose. Both are anti-assassin/anti-carry effectively eliminating a single target with some AoE affecting the entirety of the enemy team. Well Done.

regonas1 votes

{quoted}

I find it interesting that he builds AP yet all his damage is physical damage and not magic damage. It just seems like an odd feature on a excellent concept for a champion. I love the ability bouncing off the terrain. I would be interested to know which champions ability counts as terrain though. (Jarvin's Ult, Anivia's Wall, Azir ult) I would love to see an interaction in lore with Malzahar being similar in role, design scheme, and purpose. Both are anti-assassin/anti-carry effectively eliminating a single target with some AoE affecting the entirety of the enemy team. Well Done.

His abilities doing physical damage is the unique and fun part of it. Normally most AP champs would buy magic penetration and do tons of damage, but not this guy. With this guy you would need to think hard what to build and when to build.

KingWanahakalugi2 votes

Fair enough. Now how about what counts as terrain?

regonas1 votes

{quoted}

Fair enough. Now how about what counts as terrain?

Well, terrain is something you can't walk through, so all extra terrain abilities should work with his W. Also, don't forget trundle's pillar.

KingWanahakalugi1 votes

Yea I was just naming a couple examples. Three things more (All about his W ability). 1. Damage is dealt in cone with 650 range so I'm assuming the width maxes out at the 650 range and bounces with that width? 2. Should enemies hit with the ability multiple times receive the damage each time or just take the damage from the first hit? 3. Should enemies hit with the ability multiple times have their attack damage reduced in a stackable manner (15,30,45%...), should the 1 s timer simply reset upon each hit, or should the attack damage reduction and timer apply only upon the initial hit?

regonas1 votes

{quoted}

Yea I was just naming a couple examples. Three things more (All about his W ability). 1. Damage is dealt in cone with 650 range so I'm assuming the width maxes out at the 650 range and bounces with that width? 2. Should enemies hit with the ability multiple times receive the damage each time or just take the damage from the first hit? 3. Should enemies hit with the ability multiple times have their attack damage reduced in a stackable manner (15,30,45%...), should the 1 s timer simply reset upon each hit, or should the attack damage reduction and timer apply only upon the initial hit?

  1. Yea, max width should stay the same no matter how many times it bounced and it max out after reaching 650 range, no matter if it bounced already or not.

  2. Multiple times. That's is why after each bounce it will do reduced damage. I added a note about that.

  3. No. It would be said on ability if that could be stacked. It won't be stackable, so 15% is minimum and maximum reduction. And yes, timer resets after each hit of this ability.

KingWanahakalugi1 votes

Excellent, it's nice to see you have thought this through. I'll make sure my friend to works for the champion design team at least gets a look at this.

regonas1 votes

{quoted}

Excellent, it's nice to see you have thought this through. I'll make sure my friend to works for the champion design team at least gets a look at this.

Well, thanks then, friend. Also, this may be the best champion concept i have done, but there also few other really good concepts done by me.

You are welcome to view them to, if you like.

KingWanahakalugi1 votes

I was looking at your profile and I see quite a few. Try to narrow it down to YOUR five favorites that you would like to see and I'll glance them over and possibly pass them on.

regonas1 votes

{quoted}

I was looking at your profile and I see quite a few. Try to narrow it down to YOUR five favorites that you would like to see and I'll glance them over and possibly pass them on.

That is easy. They all are in same thread here: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/QEQqvmA3-my-best-champion-concepts-do-they-need-a-lore-deeper-explanations-and-match-up-strategy

xTheCaptainx2 votes

My guess for the two words is God and Allah

regonas1 votes

{quoted}

My guess for the two words is God and Allah

And we have a winner!!!!

xTheCaptainx1 votes

{quoted}

And we have a winner!!!!

Yay!!!! hah. Really cool concept bro, I'd play the crap outta this guy.

regonas1 votes

{quoted}

Yay!!!! hah. Really cool concept bro, I'd play the crap outta this guy.

Thanks, man. I made a lot of fun concepts this month. Btw, i would sell this champ for 0,00$ to riot (because riot can't use concept they don't own) and then play it jungle, top, mid, support or anything else.

xTheCaptainx1 votes

{quoted}

Thanks, man. I made a lot of fun concepts this month. Btw, i would sell this champ for 0,00$ to riot (because riot can't use concept they don't own) and then play it jungle, top, mid, support or anything else.

Agreed. I think it would be a fun matchup in the toplane almost like an urgot on steroids. hope they buy it from ya! ha

regonas1 votes

{quoted}

Agreed. I think it would be a fun matchup in the toplane almost like an urgot on steroids. hope they buy it from ya! ha

Well, he just looks a bit like urgot, but his hit is more like rumble or gnar= strong from a far, but deadly in melee.

xTheCaptainx1 votes

{quoted}

Well, he just looks a bit like urgot, but his hit is more like rumble or gnar= strong from a far, but deadly in melee.

Yeah definitely. the utility gets a huge boost in my book

regonas1 votes

{quoted}

Yeah definitely. the utility gets a huge boost in my book

I still like to play urgot adc, though.

Chromatic Eagle1 votes

I get that you want a mechanically difficult champion, but thematically, reviving minions, bouncing energy, and stacks just feels overloaded. AP bruiser is fine, but what's supposed to be unique about him?

regonas1 votes

[{quoted}](name=Chromatic Eagle,realm=NA,application-id=A8FQeEA8,discussion-id=rVe4L7WZ,comment-id=0002,timestamp=2015-09-23T04:41:01.901+0000)

I get that you want a mechanically difficult champion, but thematically, reviving minions, bouncing energy, and stacks just feels overloaded. AP bruiser is fine, but what's supposed to be unique about him?

The unique part is that he is the void overlord who punishes his foes and minions alike. Because he is incompletely summoned he can use his true form only for short amount of time, so to protect it he uses void powers to keep minions alive (torturing their dead bodies and making them move) and hides inside big hulking body until time is right.

Does that sounds unique?

Chromatic Eagle1 votes

I'm just of the opinion that while you have great kit ideas, they may not always flow well together. I think a separate minion champion and a void creature using a meatshield might be better. Maybe together it's workable.

regonas1 votes

[{quoted}](name=Chromatic Eagle,realm=NA,application-id=A8FQeEA8,discussion-id=rVe4L7WZ,comment-id=000200000000,timestamp=2015-09-23T16:56:06.070+0000)

I'm just of the opinion that while you have great kit ideas, they may not always flow well together. I think a separate minion champion and a void creature using a meatshield might be better. Maybe together it's workable.

Well, i think void overlord should somehow use and torments his own minions and that passive looked like a good thing for him. Don't know why you don't like it, though.

Hardstuck G41 votes

Regonas, you never fail to disappoint. I have some changes for several abilities, if you'd like to hear them. Make the passive have a 50% chance to resurrect, last 10 seconds. This would enable you to utilize your W more, while making it less of a hassle to deal with. The E, make it just give you flat Attack Speed, and steal their Armor(Because all of your abilities do Physical damage(even though they skill with AP)). This makes him have some form of assistance for the team as well as making it easier to duel. And for the ult, have the stun go for 1/1.5/2 seconds to enable him to have some more utility. Overall review: 9/10 I love the scaling (AP scaling on Physical Damage), and the way you can utilize your passive. These are just mandatory changes, not required

regonas1 votes

{quoted}

Regonas, you never fail to disappoint.

Isn't that a bad thing? I am not very good in english, but that looks like a bad thing to say.

Thanks for reply. I think i will some adjustments.

Ermidor1 votes

He meant "You never disappoint" or "You always fail to disappoint". People frequently incorrectly use "You never fail to disappoint" in a positive meaning.

regonas1 votes

{quoted}

He meant "You never disappoint" or "You always fail to disappoint". People frequently incorrectly use "You never fail to disappoint" in a positive meaning.

Oh, that makes sense now. Also, have you read on his lore already?

Hardstuck G41 votes

Yeah, I'm tired. and I've been taking Japanese and it's thrown off my sense of English :/ I

regonas1 votes

{quoted}

Well, i done some changes and added lore. How do you like him now?

Hardstuck G41 votes

Better. Excellent change. Thanks for taking the suggestion. 10/10 now

regonas1 votes

{quoted}

Better. Excellent change. Thanks for taking the suggestion. 10/10 now

Now he have a brother-like friend.

Lady Hammerlock1 votes

i guess the offset to his pretty overloaded skills is that most of them deal physical dmg

also this is what i found

Gol'Dahal=God and halal

regonas1 votes

{quoted}

i guess the offset to his pretty overloaded skills is that most of them deal physical dmg

also this is what i found

Gol'Dahal=God and halal

Wow, pretty close, but no cigar.

Lady Hammerlock1 votes

THERES MORE dog log lag lol

regonas1 votes

{quoted}

THERES MORE dog log lag lol

All letters of his name need to be used.

SSJTribe1 votes

Just saying it out loud kind of sounds like "Go to hell"

regonas1 votes

{quoted}

Just saying it out loud kind of sounds like "Go to hell"

Yea :D i does sound a bit like that, when you mentioned it. It would kinda fit the theme. "Go to hell" could be what other champions hear him say when he says his name.

Haeyi1 votes

Reminds me of Nito :)

Master of EVIL901 votes

It's a nice concept, each skill having some fun mechanic to play with. There are a few places where you may have mistyped something- most notable is where the Ult passive says it deals true damage, and then says it deals magic damage.

also, other then his Q, it seems odd for his skills to deal physical damage. especially when they have AP scaling.

These are my thought on your champ, and I hope we can do this again next month. You are a great competitor :3

regonas1 votes

[{quoted}](name=Master of EVIL90,realm=NA,application-id=A8FQeEA8,discussion-id=rVe4L7WZ,comment-id=000e,timestamp=2015-09-27T19:42:19.536+0000)

It's a nice concept, each skill having some fun mechanic to play with. There are a few places where you may have mistyped something- most notable is where the Ult passive says it deals true damage, and then says it deals magic damage.

also, other then his Q, it seems odd for his skills to deal physical damage. especially when they have AP scaling.

These are my thought on your champ, and I hope we can do this again next month. You are a great competitor :3

Nope, everything written as intended. You misunderstood. Void marks can be consumed only by dealing true damage to effected enemy and those marks deals X magic damage when consumed.

Nothing odd about his physical damage. Q is big flying dagger, W is a sound wave and sound waves are physical thing. Maybe only E could deal magic damage, but then it wouldn't fit the theme: AP stacking physical damage dealer.

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