Volleybear

Zero Shingetsu·7/7/2016, 7:12:01 PM·1 votes·507 views

Volleybear, the Artillery Bear

Hailing from Ionia, Volibear's eastern cousin carries a cannon under his arm. He besets enemies from afar, laying waste to his lane with artillery salvos.

Passive: Azumith Adjustment Every time one of Volleybear's abilities fails to hit an enemy, the area of effect of all his skills increases by 10%. This scaling resets when any one of Volleybear's abilities hits an enemy unit.

Q: Raking Fire Targets a long, somewhat narrow area with three successive cannon shots, each landing further along the area than the first. Each time an enemy is hit, they take damage and are slowed by 20%.

W: Cannister Shot Volleybear fires a shot high into the air that explodes into pieces, scattering in a moderate arc and dealing moderate damage to enemies within over 2.5 seconds.

E: Mortar Strike Volleybear sets up his cannon, increasing his attack range tremendously. His basic attacks become small area-of-effect attacks that are activated by click, with each attack launching after the click and landing up to 1.5 seconds later depending on distance. The damage of his attacks is increased by 150% during this time, but his rate of attack is decreased by the same value. Further, Volleybear's armor and magic resist are halved while deployed. Using again undeploys and begins a 15 second cooldown.

R: True Volley Volleybear sets up and targets an area. For the next 6 seconds, Volleybear's basic attacks can reach anywhere within that area and will rain small cannonballs around the target for splash damage. Automatically cancels Mortar Strike.

######actually now that I look at it, this kit could be worse...

2 Comments

Zero Shingetsu7/7/2016, 9:38:35 PM1 votes

Seriously? All the serious, well thought out Champion concepts I've made over the years are all downvoted to the core of the earth, but THIS ONE isn't?

I'm almost tempted to downvote MYSELF just so justice is done...