[Champion Concept] Robin (AP marsksman)
Basic attack range: 585
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Passive: Genie-hunting Arrows: Your basic attack will get no benefit form attach damage, but will deal 5/10/15/20/25/30 (
+50%+35% of your magic resistance) (+20%+40% of ability power) magical damage instantly and same damage over2 sec3 secstacking up to 3 times. These basic attacks can't score a critical hit, but still apply on hit effects.
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Screaming Shot [q] Launch an arrow in straight line dealing 75/95/115/135/155 (+40% of ability power) magical damage to each enemy hit. In addition, mark each enemy hit causing them to suffer 25/35/45/55/65 bonus magical damage and get their movement speed reduced by 75% for 1 sec if other friendly champion hit them with basic attack. Cooldown: 10 sec Mana cost: 60 Range: 650
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Martyr of Sound [w] Silence enemies in front of you for 1,5 sec. In addition, each affected enemy champion suffer 50/60/70/80/90 (+45% of your magic resist) (+45% of their magic resist) as magical damage. If enemy ward happens to be in area of this ability, then i will be disabled for 10 sec. Cooldown: 28/26/24/22/20 sec Mana cost: 85/90/95/100/105 Range: 550 Width: 235 Cast time: 0,35 sec
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Isolation Barrier/ Genie-hunting wave [e] Put a protection shield (can't use on yourself) on friendly champion to protect them form 100/120/140/160/180 (+35% ability power) damage for
4 sec5 sec.
While shield last on friendly champion you can reactive this ability to release damaging wave out of that friendly champion dealing 45/65/85/105/125 (+35% of your ability power) magic damage to enemies around him/her. This part of ability have 6 sec cooldown. Cooldown: 20 sec Mana cost: 100 Range: 600 Radius of AOE: 355
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Scream Resonance [r] Passive: your basic attacks build sound gaining 1 point of sound per basic attack. Killing an enemy unit will grant 3 points of sound. At 50 points of sound you can activate this ability (stack requirement can be reduced via cooldown reduction).
Active: math your sound with targeted friendly champion's sound increasing your ability power by 30% of his/her ability power and 45% of his/her attack damage for 4 sec. In addition, first basic attack of targeted friendly champion will cause 140/190/240 (+50% of your ability power) bonus magic damage (this last for up to 5 sec) and blinds his/her target for 1 sec. Cooldown: 180 sec Mana cost: 65/75/85 Range: 465
~~ ~~ Some build examples:


