[Rework Suggestion] Fiddlesticks - Terror in the Fields
#KIT
......................................... ........................................................................................................................ Passive Scarecrows After performing no actions for 3 sec (not dealing or taking damage, not moving or consuming items) you become untargetable until you perform any action. While in this state, all buffs on you are hidden from enemy team. In addition, wands you place also place a copy of you, which can't be targeted or destroyed. This copy dies when wards expires or is destroyed. Also, you can place 1 additional ward. Using any ability while nearby one of your Scarecrows will cause that Scarecrow to mimic your abilities, however these copies deals no damage and inflict no negative effects on enemies (just visual effect without damage or debuffs). ........................................................................................................................ .........................................
......................................... ........................................................................................................................ Q Creeping aura Passive: nearby enemies loses 3/4/5/6/7 points of magic resist every sec, stack up to 5 times and remains until they stay close to you. Enemies can't see visual effect of this aura and it is now shown as part of debuffs.
Radius: 575
Active: target an enemy in cause him/her to run in fear for 1/ 1.2/ 1.4/ 1.6/ 1.8 sec. If enemy have 5 stacks of aura on them, then this ability also deals 50/70/90/110/130 (+40% of AP) magic damage and fear will last 0.7 sec longer.
Range: 575 Cooldown: 15 / 14 / 13 / 12 / 11 sec Mana cost: 65 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ W Drain Away the Life Tethers yourself to the target enemy and channels for up to 3 seconds. While channeling, deal 70/100/130/160/190 (+50% of AP) magic damage each sec and heal yourself for 60/65/70/75/80% of the damage done. If you successfully channel for 3 sec (link is not broken), then root your target in place for 1 sec and remove remaining cooldown from this ability.
Range: 575 Tether range: 650 Cooldown: 14/13/12/11/10 sec Mana cost: 80 / 90 / 100 / 110 / 120 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ E Dark Winds Send out crow at targeted enemy. This Crow bounce from your target to another nearby enemy and then bounce again. Same enemy can be hit twice. Each hit deals 50/80/110/140/170 (+50% of AP) magic damage and reduce vision range by 90% for 1.5 sec.
Minions and neutral jungle monsters take 50% more damage.
Range: 740 Range of bounces: 450 Cooldown: 12/11/10/9/8 sec Mana cost: 50 / 60 / 70 / 80 / 90 ........................................................................................................................ .........................................
......................................... ........................................................................................................................ R Crowstorms Passive: passively build charges over time. Max charges: 3. Every use of active ability will remove one charge. If you have no charges, you can't use active part.
Active: blink to targeted area and release a flock of crows, to swirl in that area for 2 sec. Enemies, in affected area, will take 60/75/90 (+25% of AP) magic damage every 0.5 sec. Every 3rd use will also fear enemies in area you blink into for 1 sec.
Range: 600 Radius: 350 Recharge time of one charge: 75/65/55 sec Mana cost for one use 75 ........................................................................................................................ .........................................

jungle, and you just finished your krugs. You are now making your way to your red, but you are caught by suprise!
) now have similar qualities to
? (Can be seen by enemies in bushes and don't become invisible) Balancing for undeniable vision with this passive could be hard, but I have a proposal that might work. Make all wards you use (Including
)
