[Champion Concept] - Rakgnor (Rak-Gnaw) The Vined Terror
Basic Stats
Health: 535 + 43 per level Mana: 345 + 20 per level
Armour: 37 + 5 per level Magic Resist: 25 + 5 per level
Health Regen: 1 per second + 1 per level
AD: 67 + 5 Per Level AS: 0.6 (0.02 per level) Attack Range: 175 (550 with Pellets)
Disclaimer - If you think I should tinker something please comment below!
Passive - Bones
After Rakgnor kills 2 Minions he gains for the next 3 auto attacks are ranged (550) but deal 50% of your damage, if Rakgnor kills an enemy champion or large monster, the next 5 auto attacks are ranged but deal 60% of your damage.
Q - Sporic Assault - Cost 50 - Cooldown 10/9/8/7/6 - Range 600 - Skill Shot
Rakgnor shoots out a spore that deals 20/40/60/80/100 (+ 60% AD) Physical damage to an enemy, slowing them by 30% for 2 seconds.
W - Tangle Weed - Cost 100 - Cool Down 8 - Skill Shot - 1000 Range
Rakgnor lunges out with one of its vines (Goes through Units), deals 0/50/100/150/200 (+50% AP) to enemy champion, deals 50% reduced damage to minions and monsters.
Applies Ravage Mark
E - Jungle Vines - Cost 70 - Cool Down 15/14/13/12/11 - Range 2 Walls
Rakgnor sets up vines that span across 2 walls (max 1000 Range) if an enemy passes this wall, they break the wall get slowed by 50% for 1 second, and get revealed for 5 seconds.
R - Terror of the Jungle -
Rakgnor becomes stealthed for 10 seconds and his ultimate becomes Undergrowth after stealth has ended you gain 100/200/300 damage for the next auto attack.
Undergrowth - Cost 0 - Skill Shot - Range 550
Launches a very wide vine that grabs all enemies dealing 400/500/600 damage and dragging them back to rakgnor, they are slowed by 60% 2 seconds after the drag has ended, the vine passes an E (Jungle Vines) instead of being slowed for 2 seconds they are stunned for 1.5 Seconds.
Ravage
If Rakgnor attacks the target (includes Pellets) it gains 25% attack speed for 2 seconds and the next Q on that target has extra effects.
E = Enhanced
EQ - Blinds Target for 2 seconds.