[Champion Concept] - Dar'Zek The Void's Claw

DucksAreMagical··3 votes·490 views

Basic Stats:

Health: 525 - 2156 Health Regen: 9 - 25 Mana: 246 - 896 Mana Regen: 6 - 11.3

Attack Range: 175 Attack Damage: 45 - 156 Attack Speed: 0.6 - 1.4

Armour: 30 - 89 Magic Resist: 14 - 35 Movement Speed: 350


Appearance

A large four-legged dark purple/dark blue creature similar to rek'sai in the way it moves and that it cannot speak.

When attacking or when in combat DZ(Dar'Zek) will rear up on its hind legs and sort of do a 2 legged walk. Like a bear rearing up. DZ will attack with her front 2 paws, swiping randomly when attacking and biting when critical striking.

Passive - Void Poison

Each Auto-Attack DZ does applies a stacking mark called Void Catalyst these stacks last 5 seconds (adding more refreshes all stack duration)

Void Catalyst after three stacks have been placed on a target, the next auto-attack will deal a bonus 50 (+25% AD) Magic Damage over 3 seconds.

Q - Rush - Cost 80 Mana - CD 10/9/8/7/6 - Range 550 - Skill Shot

DZ dashes in a line, stopping on the first champion hit and stunning them, if you kill a minion/monster you deal bonus damage. Killing a champion will refund the cooldown and 50% of the mana cost.

Damage: 100/125/150/175/200 (+50% AD) Physical Damage Bonus Damage: 25/50/75/100/125

W - Infest - Cost 200 Mana - CD 60/40/20/15/10 - Range 175/300 - Point and Click

DZ infests a target ally champion or allied creep, becoming invulnerable and untargetable from most abilities (such as 's ult ect.) and can remain in that unit for up to 30 seconds (during this time the cd doesnt tick down for Infest) upon either the un-infesting or leaving the unit you deal magic damage in an AoE around the unit. (If the unit dies whilst you are infested inside, you will un-infest and deal NO damage).

Damage: 25/50/75/100/125 (+25% AP) Magic Damage

E - Rend - Cost 50 Mana - CD 12/10/8/6/4 - Range 300 - AoE Cone

DZ claws infront of her, dealing damage and applying Wounded for 3 seconds. When DZ auto-attacks targets affected with Wounded DZ heals.

Damage: 25/50/75/10/125 (+80% AD) Bleed Damage: 25 (+16% AD) Heal: 10/20/30/40/50 per hit

R - Welcome to the Void - Cost 100 Mana - CD 110/90/60

DZ becomes stealthed and leaves an immune clone of herself, the next auto attack deals bonus damage and she is teleported back to her clone after 2 seconds of becoming un-stealthed. If the target is below a certain thresh hold they are killed instantly and DZ is teleported back towards her clone after 0.5 seconds.

Damage: 100/250/500 (+60% AD) Thresh Hold: 10%/20%/30% of Max HP Stealthed Duration: 5/10/15

3 Comments

Ackelope1 votes

I think you should put this in the place specifically designed for champion concepts, and I think her ult could be toned down a bit, make it do extra damage based on missing hp rather than killing at a certain threshold. Also, seeing as she'll probably be building AD, either make the W base damage a bit higher, give it a very small AD ratio, or tack on a slow or CC of some sort, otherwise it won't really do anything anyway.

DucksAreMagical1 votes

I have put this in Champion Concept, I forgot to change the boards because It took ages.

Also I was thinking of her as a sort of juggernaut because there are so many void 'assassins' wether it be Kha'Zix or Vel'Koz or Kog'Maw their one purpose is to deal damage and cho deals damage but gets tanky.

Also Infest is a very strong ability, if she built AD for it, tbh it would be broken you are able to go push turrets without anyone seeing you get up there only seeing you emerge from a creep. That is why I made its damage low and the ratio AP its more utility rather than damage spell.

DucksAreMagical1 votes

Notes: Soon Ill be adding bad artwork just too give you guys an idea of what she should look like.

ADDING - Basic Stats & Lore

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