Nero, The Ancient

Bultz·2/25/2017, 12:59:43 AM·6 votes·1,408 views

https://pbs.twimg.com/media/CPl9pVKUkAAB-5l.jpg

A galactic being who crosses the never ending, in search of truth.

He is a weird mix between AD and Ap

He flies like a superhero, using very dynamic movements and very aerodynamic. His basic attacks are punches.

It needs work, but here is a basic kit for him.

*Updated Passive

he would be able to mark a champion, like kindred does when she chooses someone to hunt, and if they are in range, his passive opens a galactic portal near them, sort of like Illoai spawns a tentacle, then can use his E to send his fist through, marking the opponent and allowing him to use his E and force pull/push the champion.

*Updated Q: Speed punch

Allows him to quickly cast three punches. Basically an enhancer, doing three auto attacks in the time of doing 1.

*Updated W: Projectile punch

Launches three balls of energy at the opponent. Casts a burn. It is a skill shot, a narrowed cone which would have the energy balls explode when either they met their target or meet their range. Think Kassadins Q, but one liner ball and two side ways shots which bend but unlike Kass it is a skill shot and not locked on.

*Updated E: Gravity punch

A punch which marks the opponent for 5 seconds, allowing Nero to either pull the champion back to him or charge at the marked opponent. Slows down opponent for 2 seconds. The punch marks the opponent, slowing them so they can't run too far if they try, at the point the champion can repel the enemy if he wishes, or if the enemy flashes away, force pull them back to him. If no one is market, he can cast it of himself and charge at the enemy in skill shot form, dealing maybe a few points extra damage. Combined with his passive.

R: Astro punch

https://lovelace-media.imgix.net/uploads/1192/bc389360-7c38-0134-ce03-0aec1efe63a9.gif?w=740&h=266&fit=max&auto=format

He can punch the life out of a champion, meaning when he punches someone, they leave their body and enter a protoplasmic form. For opponents it knocks them back and out of their body, having their body slowly draining their life force away until they reenter it, or they are killed.

If used on an ally, it allows them to leave their body and run, being invisible. They will lose half their current hp, but wont die even if their body does, giving them 6 seconds of invisibility to run before becoming corporeal again.

28 Comments

Atinizer2/26/2017, 12:20:34 AM3 votes

So is this guy a diver? Is he a support? Is he a jungler? I don't really see a particular place he fits because he has no CC in his kit which would make people not want to play him top lane because he has nothing to tank with either, he doesn't have an AoE so his jungle clear would be garbage, the best thing I can see is him being a bruiser type support given that his W is good poke and his E is a decent gap-close so that your ADC can wham 'em.

Passive: Ripped straight from Jax. Jax already gains more attack speed with every hit

Q: Is this an auto-attack enhancer? Is it a point click? How does it scale? I can't tell if this just triples his damage for one attack or not.

W: Pretty basic but what kind of line is the skill-shot? Is it all in one line or is it a cone shape? This just kind of lacks any flavor and detail

E: So it's like Thresh Q but a slow instead of a stun...and if it's a punch is it point blank? Because that would just be redundant.

R: No complaints here, I really like this idea.

Overall his kit is really weak and doesn't seem to work well together because his Q kind of removes the point for his passive and the E is so weak you'd never be able to use it properly. The only thing I really love is the ult, the W has some kind of synergism with it because you can hit the dude even when they run but why would you do that when you could just beat into the still body? Also about how much damage conversion would there be?

Kukan Seishin2/25/2017, 1:09:11 AM2 votes

Interesting, I think his ult could troll his allies like tahm though because you make them lose HALF their health :/ interesting concept though!

THE RlVER KlNG2/26/2017, 1:49:02 PM2 votes

It's just sad when concepts like this (that display such a lack of effort) get more attention than others that pour their heart and soul into the project

thefox3332/25/2017, 4:25:41 PM1 votes

I really like the idea of blending AD and AP. Depending on how it's done, it could either mean that you need a specific build pattern to play him well, or you could choose to specialize AP or AD. For example, AD would boost his Q and E, while AP would make his W much better. I think his ult would remain mostly the same, maybe dealing a little more damage AP.

The Real Boop2/25/2017, 4:57:41 PM1 votes

This is a very interesting idea. This is a really solid idea and I see a lot of potential but there are just some details that should be worked out. My biggest question though is about the Q ability, I was wondering if all three hits from the ability would apply on hit effects, would it only apply them on the first hit, or just not at all? I ask this because this would kind of define this champions archetype, for example if all of the hits from his Q apply on hit effects he will automatically be an on hit attack speed champion where deathfire touch and hextech gunblade are absolutely nessesary (and might even be a little OP) for this champion. Anyway great concept and keep up the good work! [slayer-jinx-wink]

Wrathof3002/25/2017, 7:43:14 PM1 votes

I like the idea that he is a inter-galactic being adds flavor to him as a character. Personally I think his kit is a bit linear being all about punching, but interesting nonetheless.

Personal input: what if the ult were AoE, that way he could make multiple of his teammates invisible.