[Champion Concept] Zul'Jas the Headhunter

HeWhoSlaysGods·4/28/2015, 9:43:18 PM·2 votes·2,412 views

Zul'Jas the Headhunter http://media.moddb.com/images/mods/1/8/7458/45832.png This is not exactly what he looks like, just the general idea.

ABOUT Appearance: Tall skinny hunched-over guy with tribal-looking tattoos all over his body. Dressed and painted in foresty colors.

He is intended to be a really good snowball marksman ADC. I wanted to make a ranged jungler who had good early game potential but was also a really good carry. Not sure if I balanced the abilities to have a good early game-late game ratio, so please tell me if you think I didn't do that right.

ATTRIBUTES Primary: Marksman Secondary: Assassin, Fighter

Attack Power.....■■■■■■■■□□ Defense Power..■■■□□□□□□□ Ability Power......■■■■□□□□□□ Difficulty.............■■■■■■□□□□

STATS Health: 415 (+55) HP Regen: 3 (+0.6) Range: 300 Damage: 56 (+3.2) Attack Speed: 0.8 (+3.65%) Armor: 30 (+2) Magic Resistance: 20 (+0) Movement Speed: 340

ABILITIES

http://www.hiveworkshop.com/forums/resource_images/15/icons_14946_btn.jpg TROPHIES (Passive) When Zul'Jas kills a unit, he shrinks their head and puts in on his necklace, gaining +1 damage and +5 range. Maximum heads is 10 + (Level x 5). Zul'Jas loses all trophies on death.

http://www.hiveworkshop.com/forums/resource_images/7/icons_6216_btn.jpg FERVOR/FRENZY (Q) Fervor (Passive): Every time Zul'Jas attacks he gains a stack of Fervor. Each stack of Fervor increases damage dealt by 2% and damage taken by 1%. Stacks last for 10 seconds. Frenzy (Active): Grants attack speed for each stack of Fervor. Attack Speed: 2/4/6/8/10% Duration: 5 Cooldown: 20

http://www.hiveworkshop.com/forums/resource_images/18/icons_17724_btn.jpg CAMOUFLAGE (W) Zul'Jas blends in with his surroundings, becoming invisible as long as he remains immobile. An attack made from camouflage breaks the camouflage and is a sneak attack, with bonus range and damage. Bonus Range: 100/150/200/250/300 Bonus Damage: 50/100/150/200/250 Cooldown: 18/16/14/12/10

http://www.hiveworkshop.com/forums/resource_images/12/icons_11366_btn.jpg TRIBAL POISON/VOODOO SPEAR (E) Tribal Poison (Passive): Zul'Jas' attacks apply one stack of Tribal Poison. For each stack, the target is slowed and takes damage over time. Stacks infinitely. Slow: 2/3/4/5/6% Damage: 2/3/4/5/6 Duration: 4 Voodoo Spear (Active): Zul'Jas throws a spear with range and damage based on his basic attack. Any stacks of Tribal Poison on the target have their slow, damage, and duration doubled. Range Bonus: 200 Damage Bonus: 20/30/40/50/60 Cooldown: 10/9/8/7/6

http://www.hiveworkshop.com/forums/resource_images/16/icons_15461_btn.jpg HEADHUNT (R) An enemy champion is randomly selected and marked. Zul'Jas gains vision of them. While moving towards a marked champion, Zul'Jas has bonus flat movement speed. All slows, disables, etc. on Zul'Jas have their duration reduced if he is nearby the marked champion. Slaying a marked champion grants extra trophies, even if it goes above his maximum. These trophies are still lost on death. Duration: 15 Movement Speed: 20/30/40 Disable Reduction: 40/60/80% Extra Trophies: 8/12/16 Cooldown: 45/40/35

13 Comments

Blitzidious4/29/2015, 9:44:56 PM2 votes

This is actually treading onto teemo's territory mate. The Camo, the poison, the sneak attack, it's literally what teemo does but better. The Trophy system is quite similar to Rengar, also. But nevertheless, it's still a decently solid idea.

Thoveau4/29/2015, 5:06:03 AM1 votes

Hey man, would just like to say that I love the idea that you have going for this champion! I'd actually like to draw up a concept of Zul'Jas, but I need just a little more information in terms of his physical appearance. Are you going to a troll-like appearance like you have pictured? Do you want a skin-tight full body suit (think Morphsuit, kind of) or more primal clothing (think Gnar)? You mention tribal tattoos, do you mean like modern day tribal tattoos or war paint more or less? Anyways, love what you have so far and would like to help with the design process!

inmUGco4/29/2015, 9:32:47 PM1 votes

Kalista hello~

Talll4/28/2015, 10:26:53 PM

Too much like Kalista for me