[Champion Concept] Khiralas, the Kyton Lord

HeWhoSlaysGods·4/26/2015, 2:49:28 AM·1 votes·1,851 views

Khiralas Kyton Lord http://th02.deviantart.net/fs71/PRE/i/2013/346/8/f/kyton__chain_devil_by_khiralas-d6xqum8.jpg

ABOUT Appearance: Tall man wrapped in chains. Attacks by flinging chains with spikes and pulling them back.

He is intended to be a mage with very high dot with his abilities and also be a good assassin/tank. His abilities start off really weak and scale extremely well, because they all synergize with spiked chains, so to try and make up for this I got rid of the AD scaling on his abilities.

ATTRIBUTES Primary: Fighter Secondary: Assassin, Mage

Attack Power.....■■■■■■■■□□ Defense Power..■■■■■■■■□□ Ability Power......■■■■■■■■□□ Difficulty.............■■■■■■■■□□

STATS Health: 475 (+85) HP Regen: 6 (+1.2) Mana: 240 (+60.5) Mana Regen: 6 (+0.8) Range: 600 Damage: 62 (+4.8) Attack Speed: 1.1 (+4.15%) Armor: 60 (+2) Magic Resistance: 60 (+0) Movement Speed: 320

ABILITIES

http://www.hiveworkshop.com/forums/resource_images/14/icons_13959_btn.jpg STEELCLAD (Passive) Khiralas is wrapped in sturdy chains that provide bonus armor and magic resist equal to 8 + (4 x level)

http://www.hiveworkshop.com/forums/resource_images/18/icons_17400_btn.jpg DANCING CHAINS (Q) The Kyton Lord's chains attack nearby units, dealing damage and slowing them. When a chain attacks a unit, they are disarmed for .1 second. Targets are selected randomly from units in range. Each successive chain on the same target deals 30% less damage. Ability Type: No Target Duration: 20 seconds Radius: 400/500/600/700/800 Chains: 2/4/6/8/10 Attack Interval: .5 Damage: 20/30/40/50/60 (Magical) Slow: 10/20/30/40/50% Slow Duration: 1 Cooldown: 40/35/30/25/20 seconds Manacost: 90/100/110/120/130

http://www.hiveworkshop.com/forums/resource_images/9/icons_8486_btn.jpg WRAP (W) The Kyton Lord flings a random amount of chains at the target unit and pulls it to him, stunning it. It stays wrapped in the chains until the stun is over. While It is wrapped in chains it has extra armor but takes increased damage from the Kyton Lord's abilities. Ability Type: Unit Target Chains Min: 1/2/3/4/5 Chains Max: 1/3/5/7/9 Stun: 1 + .2 per chain Range: 600/700/800/900/1000 Extra Armor: 250 Damage Amp: 20/40/60/80/100% Cooldown: 16/14/12/10/8 seconds Manacost: 40/60/80/100/120

http://www.hiveworkshop.com/forums/resource_images/7/icons_6353_btn.jpg SPIKED CHAINS (E) The Kyton Lord's chains are covered in spikes that damage units they touch. The Kyton Lords has chains wrapped around him that damage nearby units every second. When dancing chains attack, they deal the damage to all nearby units. Wrapped units take Spiked Chain damage every second they are wrapped in chains for each chain on them. Kyton Lord Chains: 4/6/8/10/12 Damage: 2/4/6/8/10 (Magical) Radius: 250

http://www.hiveworkshop.com/forums/resource_images/14/icons_13578_btn.jpg GIBBET (R) The Kyton Lord sends out chains at the targeted unit, pulling it into the air over 1.5 seconds. If he is interrupted during this time, the ability stops and the unit falls to the ground, taking the damage but nothing else. If the casting finishes, the unit is dealt large true damage and suspended in in the air. The unit is disabled while being lifted and while suspended. If the unit is killed while suspended, the Kyton Lord gibbets them and put them on display. While they are respawning, their corpse stays where they died and intimidates enemies. Enemies in the radius will be silenced and slowed based on how close they are to the corpse. This effect lingers after enemies leave the area. Damage: 300/400/500 (True) Hang Time: 1/1.5/2 Radius: 1000/1200/1400 Slow: 4/6/8% for each 100 units inside the radius. Linger Duration: 2/2.5/3

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