My idea for new Kindred kit

ThePikol·6/13/2016, 6:05:07 AM·1 votes·450 views

I know Kindred is quite recent champion and probably won't get a rework any time soon, but I'm still not completelly sold by their kit. Yes, I mean THEY even though right now it seems like it's a Lamb with a pet Wolf. Even worse, that pet is less interactive than Pix or Valor. A lot of people refers to Kindred as "her". When they were first announced as dual champ I fell in love, I like their YinYang aspect, love their design and voices. The fact that Lamb is main person all the time is the only thing that bothers me. I think they should switch in a similar way to Nida or Jayce and I'm aware that it was mentioned a lot of times already but please take time to read and tell me what you think. Their connection to death and life is great, it's shouldn't change, neighter the personality of Lamb or Wolf. I propose keep some abilities the same and add some new.

Their few basic stats would change in order to increase during switch (E). Range 125 Attack speed: 0.6 Attack dmg: 54-82 Movement speed: 325

Passive: keep it the same, the hunting is great

Q Lamb: keep it the same

Q Wolf: Rush of claws

Wolf dashes forward dealing dmg, and stops at first target champion or big monster. Wolf can bounce of walls and objects at the same angle of incidence and with remaining distance + (number here). If Wolf bounce he deals extra dmg.

W Lamb: keep it the same W Wolf: Lamb grace

-passive: Wolf builds stacks of Hunter's Vigor as he moves around and attacks, up to 100. Once fully stacked, his next basic attack will deal bonus magic dmg

-active: Lamb separates from Wolf for 8.5s and begins to heal allied units. Prioritise champions. Each champion can't be healed more than once every 3s. Lamb can heal only one unit at once. The heal is instant and after then Lamb flies to another target.

E: Dual personality Lamb and Wolf switch places. Their next basic attack within 4s will mark target enemy and will have extra effects against him. 1st attack: slow target by 50%. 3rd attack: deals bonus physical dmg. Depending on who will be in charge their few stats will increase: -Lamb: more range (500 as is now), more as (to 0.63), -Wolf: more ad (60-100), more ms(345)

R Lamb: keep it the same. R Wolf: Wolf's drudgery Wolf shows his love for hunting and dislike for easy battles. He makes an area around him that gives every living creature (ally or enemy) bonus AD or AP (one with the higher value) and bonus Armor or Magic Reisist (one with the higher value). Range 550.

When Wolf is in charge Lamb becomes a particle and revolve around the same way Wolf does now.

I think that if you use "dance" within few seconds after switch the both would become their particle self, circle around slowly (like dancing), then both become normal (while still dancing together slowly) and a bow to each other would end their dance. Their normal dance would be the same but with switched places.

As you see I move actual E to be extra effect after switch. I didn't write exact number in abilities because I'm not good at it. Please tell me guys what you think about my idea for true DUAL CHAMPION (or at least more than they are now).

3 Comments

FurriesAreHot6/13/2016, 10:51:04 AM1 votes

Kindred's kit is fluid, we'll made, and works great this season. Kindred is my bitch. Don't mess with my bitch.

Asamas6/13/2016, 2:47:37 PM1 votes

Really the Lamb is the main in this champion "Kindred" and i don't like it becouse the Wolf is cool too. But i don't think that i will be good the Lamb to go behind the Wolf it will be strange for me. But GJ.

imcreative6266/15/2016, 4:24:22 AM1 votes

This is really cool idea but I think Kindred is fine as is and would hate to see Rito change them anymore as far as nerfs. But to me I feel like this kit would be a little bit overloaded and definitely hard to learn.