[Champion Request] Silvia, The reaper in the rain
Link of the request: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ly5RMEMy-can-you-make-my-champion-idea
~~ ~~ LORE
In the days of the old, there was a castle on a mountain called Heldargal castle. The duke who lived there was fascinated with dark magic and witchcraft. He hired many wizards, dark mages, witches and many other users of dark magic. Nothing good comes out of spells like they used in that castle, so it took away duke's only daughter away. Desperate and blinded be their own foolishness they tried to bring her back. Duke and his dark wizards tried to bring Silvia Heldargal back from the dead using any means necessary. A dark ritual was used and something was truly brought back from the other side. Silvia rose and her heart started to beat again. However, that thing which got back and raised her body from the dead weren't her soul. It was something dark and malevolent. She was lifeless and no happiness was left inside of her. One person died after another, and when almost all people left the castle, duke finally found out why his people are dying. It was the doing of his daughter. One thing is to deal with death of your child, but it is a different matter when you have to kill something who once was your child. Killed and buried, her body was finally at rest. Scars left by dark magic could never be healed and they bleeds out forever. So, even when the body was dead, something was still alive. Something dark, something evil. It kept on killing, kept on haunting. Many years passed, many people visited the ruins of the castle. Whoever visited those ruins was haunted by images of the Silvia. Some died, some managed to ran away and survive. The dark magic used in that place left a mark as a never stopping rain. Runetarra cried in that place for what was done there. However, something changed. Rain started to move. Clouds, wind and rain started to move out of the ruins and out into the world. Something pulled the darkness away from the mountain and into the world. No one knows who is doing that, but now this pale grim ghost is traveling in the world and the rains follows after her whoever she goes.
COMBAT
Attack range: 170
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Passive: Rain of Sorrow: every nearby enemy gets his/her magic resist reduced by 20/25/30 while he/she is suffering from any disable effect. Range: 380
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Growing Fear [q] Launch a bolt of darkness dealing 100/140/180/220/260 (+70% of ability power) magic damage to first enemy hit and mark him/her for 6 sec. When mark expires, then he/she will be feared for 1,75 sec. In addition, your basic attacks reduce remaining duration of the mark by 1 sec. Cooldown: 14/13/12/11/10 sec Range: 670
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Behead [w] Slash with your scythe in front of yourself dealing 50/90/130/170/210 (+85% of attack damage) physical damage to every enemy hit. In addition, enemy minions killed by this ability heals you for 7/11/15/19/23 (+2% of ability power) health per minion killed. Cooldown: 5 sec Range: 245
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Mind Crush [e] Passive: your basic attacks does bonus magic damage equal to 2/3/4/5/6% (+1% per 120 AP) of targets missing health.
Active: create an illusion of one of allied champions in targeted area. Illusion will move to you and attack nearby enemies. However, illusion deals no damage, but you can control it with this ability. Illusion lasts for 6 sec. Cooldown: 26/24/22/20/18 sec Range: 840
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Reaper in the Rain [r] Increase range of your Rain of Sorrow by 600/750/900. Enemies in the range of it will suffers magic damage every sec equal to 2/3/4% of their maximum health. In addition, enemies killed inside the range of this ability heals you for 7% of their maximum health. This effect lasts for 7 sec. Cooldown: 130/110/90 sec
Some build examples:
Top
Mid
Jungle
