Rash - The F*cking Bear

Daedeye·6/29/2018, 2:14:36 AM·2 votes·1,396 views

Rash - The F*cking Bear

Do I have your attention? ;) Well, actually it's Rash, The Striving Ascet

Lore: Rash is a leader of a group of Wardens, who protect the forests of Runeterra.

Looks: Greenish leather armor and a staff

Role: Tank, Top

Base mana regeneration: 0 Basic attack range: 150 units

Passive - Spiritual Armor You gain bonus magic resistance equal to 50% of your bonus armor. You cannot gain bonus mana regeneration from items.

Q - Whirl Strike Cooldown: 3 seconds Range: 225 units You deal physical damage to enemies around you. You can use this ability while moving. When your mana is below 80%, this ability changes to Bear Totem.

Q - Bear Totem Cooldown: 3 seconds (after the effect ends) Range: 375 You leap at target direction, while transforming into a bear and deal physical damage to enemies in a 200 units radius area at the impact location. You gain bonus health and attack damage, 15% bonus movement speed and a new set of abilities. You gain 100 fury and lose 4 fury every second. When your fury is depleted, you transform into your human form.

W - Fluency Toggled Cooldown: 10 seconds While activated you gain bonus mana regeneration and 10/15/20/25/30 % movement speed, but your armor is decreased.

E - Zest Cooldown: 10/9,5/9/8,5/8 seconds You regenerate health every 0,5 seconds, scaling with your bonus health, and gain bonus magic resistance for 4 seconds. Your basic attacks regenerate additional health, scaling with your bonus health and expand the duration of Zest by 2 seconds up to 2 times.

R - Spirit Call Cooldown: 120/90/60 seconds Range: 650 units You call upon the forest spirits to appear around you and stick onto your enemies. 1 second after casting, all nearby enemy champions are affected by Forest Spirits for 6/8/10 seconds. They cannot attack or cast spells and are invulnerable.

Bear form abilities:

Q - Ravage Cooldown: 0 seconds Cost: 20 Fury Range: 175 units, 225 units wide You strike enemies in front of you, dealing physical damage and slowing them by 50% for 3 seconds.

W - Bite Cooldown: 0 seconds Cost: 35 Fury Your next basic attack makes the target bleed over 5 seconds for physical damage. Damage dealt is increased by 1% for every 1% missing health of the target. (at the time, the target was hit)

E - Growl Cooldown: 0 seconds Cost: 20 Fury Range: 325 units. You decrease the attack damage, scaling with your armor, of all nearby enemies for 3 seconds.

Thoughts about gameplay: WIP

  • Defensive Laner
  • Fast ooc movement speed with W
  • Mediocre initiator with QQ
  • Very tanky
  • Mainly builds armor and health
  • He has unique mana mechanics, as he only gains mana with his W and can only transform into a bear, when he is below 80% mana.

Constructive critique appreciated.

3 Comments

Finy The 7th7/2/2018, 10:52:00 AM1 votes

Can they move while being affected by the ultimate?

I am ur Schwonz7/26/2018, 5:32:05 AM1 votes

bump for moar