Alya - Keeper of The Saber [Champion Concept & Skins]
Note: I am aware that Alya has very weird mechanics.
Alya is a front-line Mage/Tank/Support that deals moderate damage in order to support and protect her allies while also protecting herself.
Roles- Support Secondary- Tank Tertiary- Mage
Melee, 150 Range 340 MS, a very high amount to help with her lack of mobility for herself. 614-1981 Health 304-994 Mana Honestly don't care about the other stats.
Passive- Enlightened Aura
Allies near Alya gain 10% bonus magic resist and 8% bonus armor. When under 60% health, allies also gain 15% Tenacity. The bonus defenses apply to Alya, but the Tenacity does not.
Q- Might of The Sabre
Alya strikes forward with her saber a short distance, slowing enemies hit. The first target is silenced for 1/1.5/2/2.5/3 seconds and is slowed by 20/25/30/35/40% for the same time. Subsequent enemies hit are only affected for half the duration but are dealt 10/20/30/40/50 (+30% AP) magic damage upon receiving and breaking free from the debuff. Allied champions hit are cleansed of all debuffs on them.
Line Dash/Hitbox- 300 Range/200 Range 13/12/11/10/9 CD 40/50/60/70/80 Management
W- Holy Wrath
Alya gains 20/30/40/50/60% attack speed for 5 seconds. During this time, her attacks do an additional 30/45/60/75/90 (+15% AP) magic damage on hit to the target, while simultaneously granting allies 50% of the effects. If an ally receives lethal damage while under the effects, Alya attempts to avenge them and gains double the bonus at the cost of 50% extra mana.
Radius, Effects Allies - 900 Range 9/9/9/9/9 CD 30/50/70/90/110 Mana
E- Bathe in Victory
PASSIVE: Alya gains 10% damage reduction and 5/6/7/8/9% bonus ability power when under 70% health. When under 40% health, she gains 5% more reduction and 1/2/3/4/5% more ability power. When under 20% health, Alya sacrifices her AP bonus to gain a total of 25% damage reduction. ACTIVE: Alya turns her saber into an aegis, gaining 20/30/40/50/60 (+40% of bonus MR) magic resist and 15/25/35/45/55 (+35% of bonus armor) armor for 8 seconds. During this time, allies near her are granted 20% movement speed while moving behind her, while allies moving in other directions are granted 5%. However, Alyas basic attack damage is reduced by 40% during this time in order to help her aegis persist. Bonus magic damage on-hit from Holy Wrath is not effected by this reduction.
Radius (of MS)- 900 Range 15/14/13/12/11 CD 70/80/90/100/110 Mana
R- Force of Justice
Alya begins channeling an immense light for 1.5 seconds, slowing her by 20%. When the light erupts, she dashes to her target (selected before channeling) no matter the distance (if the target dies, she dashes to the corpses location) and deals 250/350/450 (+40% MR), (+40% armor), (+75% AP) magic damage to the target. If she is under effects of Bathe in Victory when dashing, she deals 20% true damage to the target and 40% true damage in an area around the enemy. If under effects of Holy Wrath while dashing, she also heals for 100/150/200 (+50% AP) health upon arrival. Her target is slowed by 30% for 2 seconds afterward, unable to basic attack (blinded).
Targeted Enemy- 600 Range 100/85/70 CD 140/110/80 Mana
Skin Ideas: Order of the Locket Solari Alya Mrs. Claus Alya Pool Party Alya
Lemme know what you think of Alya!