Champion Concept Everybody Will Love - a Dragon
Well, because every kid here hates complicated or difficult champion concepts and loves dragons, then there a dragon concept for you. He is simple, easy to use, not unique in any way - just the way you like it.
Attack Range: 500
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Passive: Controlled Fury: every sec you gain 1 fury. Every time you kill an enemy target you gain 10 fury. Every time you suffer a critical hit you gain 10 fury. You use fury for your other abilities. In addition, gain fury equal to
50%25% of mana gained from items, masteries and runes. Starting Fury: 100
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Exploding Breath [q] Breath our big fire bolt which will explode in contact to an enemy or a structure dealing 80/130/180/230/280 (+60% of ability power) magic damage to enemies in area of explosion. Cooldown: 7 sec Fury cost: 20 Range: 850 Range of AOE: 250
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Gust [w] Flap your wings creating a wind wave knocking enemies away and dealing 50/85/120/155/190 (+40% of ability power) magic damage to them. Cooldown: 12 sec Fury cost: 10 Range: 450 Starting width: 120 End width: 320
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Quake and Pounce [e] Slam your tail dealing 45/75/105/135/165 (+35% of ability power) magic damage to enemies behind you and knock them into air for 1 sec. In addition, after 0,75 sec you pounce forward dealing 70/110/150/190/230 (+40% of ability power) magic damage to all enemies you pass through. You can't perform any other actions for duration of this ability. You can ounce over the walls. Cooldown: 15 sec Range of AOE: 250 Range of pounce: 480
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Melting Meteor Breath [r] Cause your next 3 basic attacks to deal 50/80/110 (+35% of ability power) (+1 per 1 of fury consumed) bonus magic damage to your main target and to all enemies around him/her. In addition, all hit enemies get their movement speed reduced by 50% for 1 sec. Cooldown: 140 sec Fury cost: 100% of current fury Range of AOE: 280
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